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authorQAston <none@none>2009-07-10 00:29:49 +0200
committerQAston <none@none>2009-07-10 00:29:49 +0200
commit474af870d71a46c02b28a713c19080af6e2f5781 (patch)
treef81c7ead79d7575b8d48018af9ec26a207da4f05 /src
parent107e7eafbdf3ae836442d1087d453aa16cccf968 (diff)
*Fix Impurity.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Unit.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index e3c7eae83d9..a6314fa16b8 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -10213,6 +10213,9 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage,WeaponAttackType attT
}
}
}
+ // This is not a typo - Impurity has SPELLFAMILY_DRUID
+ if (AuraEffect const * aurEff = GetDummyAura(SPELLFAMILY_DRUID, 1986, 0))
+ APbonus *= (100.0f + aurEff->GetAmount()) / 100.0f;
DoneFlatBenefit += int32(APbonus/14.0f * GetAPMultiplier(attType,normalized));
}