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authorShauren <none@none>2010-08-05 18:43:30 +0200
committerShauren <none@none>2010-08-05 18:43:30 +0200
commit4773aad26b0d032d2a6cb0abe94cdd87a77f3064 (patch)
treeb3e18f3d6abcbdd692ea1e7f1479bb38244cd9df /src
parentc94046b0651c1df362309c7f9b663745e7cd7fed (diff)
Make use of new ToItem() casts
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Object/Object.cpp2
-rw-r--r--src/server/game/Maps/Map.cpp4
-rw-r--r--src/server/game/Server/Protocol/Handlers/QuestHandler.cpp6
3 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 9ad66051119..b2344f21873 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -101,7 +101,7 @@ Object::~Object()
{
sLog.outCrash("Object::~Object - guid="UI64FMTD", typeid=%d, entry=%u deleted but still in world!!", GetGUID(), GetTypeId(), GetEntry());
if (isType(TYPEMASK_ITEM))
- sLog.outCrash("Item slot %u", ((Item*)this)->GetSlot());
+ sLog.outCrash("Item slot %u", this->ToItem()->GetSlot());
ASSERT(false);
RemoveFromWorld();
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index f6b66427f6a..f8247e9ac27 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2800,7 +2800,7 @@ void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, O
// prepare static data
uint64 sourceGUID = source ? source->GetGUID() : (uint64)0; //some script commands doesn't have source
uint64 targetGUID = target ? target->GetGUID() : (uint64)0;
- uint64 ownerGUID = (source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : (uint64)0;
+ uint64 ownerGUID = (source->GetTypeId() == TYPEID_ITEM) ? source->ToItem()->GetOwnerGUID() : (uint64)0;
///- Schedule script execution for all scripts in the script map
ScriptMap const *s2 = &(s->second);
@@ -2835,7 +2835,7 @@ void Map::ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* sou
// prepare static data
uint64 sourceGUID = source ? source->GetGUID() : (uint64)0;
uint64 targetGUID = target ? target->GetGUID() : (uint64)0;
- uint64 ownerGUID = (source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : (uint64)0;
+ uint64 ownerGUID = (source->GetTypeId() == TYPEID_ITEM) ? source->ToItem()->GetOwnerGUID() : (uint64)0;
ScriptAction sa;
sa.sourceGUID = sourceGUID;
diff --git a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
index a6cb13a02e2..0f336892c79 100644
--- a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
@@ -193,13 +193,13 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recv_data)
case TYPEID_ITEM:
case TYPEID_CONTAINER:
{
- sScriptMgr.ItemQuestAccept(_player, ((Item*)pObject), qInfo);
+ sScriptMgr.ItemQuestAccept(_player, pObject->ToItem(), qInfo);
// destroy not required for quest finish quest starting item
bool destroyItem = true;
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
{
- if ((qInfo->ReqItemId[i] == ((Item*)pObject)->GetEntry()) && (((Item*)pObject)->GetProto()->MaxCount > 0))
+ if (qInfo->ReqItemId[i] == pObject->ToItem()->GetEntry() && pObject->ToItem()->GetProto()->MaxCount > 0)
{
destroyItem = false;
break;
@@ -207,7 +207,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recv_data)
}
if (destroyItem)
- _player->DestroyItem(((Item*)pObject)->GetBagSlot(),((Item*)pObject)->GetSlot(),true);
+ _player->DestroyItem(pObject->ToItem()->GetBagSlot(), pObject->ToItem()->GetSlot(),true);
break;
}