diff options
author | Ovah <dreadkiller@gmx.de> | 2019-06-01 08:39:06 +0200 |
---|---|---|
committer | ccrs <ccrs@users.noreply.github.com> | 2019-06-01 08:39:06 +0200 |
commit | 49a9cbf20a483da006e45f2ff953583c75c689f0 (patch) | |
tree | 852d43f1c6ad0e84c04c97330baa037a30352d76 /src | |
parent | 9c790e231ef00c29a33b037ac2ae28d526474539 (diff) |
Core/Groups: do not allow lfg groups to change the loot mode (#23336)
While the UI does not allow changing the loot mode you can still trigger the opcode by running interface scripts which we will now block as well so nobody can ninja-loot anymore.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 536cc860980..7e0674cfda3 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -447,6 +447,9 @@ void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData) if (!group->IsLeader(GetPlayer()->GetGUID())) return; + if (group->isLFGGroup()) + return; + if (lootMethod > NEED_BEFORE_GREED) return; |