diff options
author | megamage <none@none> | 2009-02-02 15:58:43 -0600 |
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committer | megamage <none@none> | 2009-02-02 15:58:43 -0600 |
commit | 49a9e26498cd8c2ff1115cc779092feed573f12b (patch) | |
tree | e22d8c92ca88d6fe444bd0e2479dec5d7e4c6100 /src | |
parent | 0b32bdaec9dba258defc8c21d703a96c30400956 (diff) |
*Apply stun effect immediately for player charge spells, though this violates natural law.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 18549e7dd38..208f31540dc 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -2150,7 +2150,7 @@ void SpellMgr::LoadSpellCustomAttr() mSpellCustomAttr[i] |= SPELL_ATTR_CU_DIRECT_DAMAGE; break; case SPELL_EFFECT_CHARGE: - if(!spellInfo->speed) + if(!spellInfo->speed && !spellInfo->SpellFamilyName) spellInfo->speed = SPEED_CHARGE; mSpellCustomAttr[i] |= SPELL_ATTR_CU_CHARGE; case SPELL_EFFECT_TRIGGER_SPELL: |