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authorKandera <KanderaDev@gmail.com>2012-03-29 12:11:22 -0400
committerKandera <KanderaDev@gmail.com>2012-03-29 12:21:38 -0400
commit4a0085ad2ce9b3f635c8c7f879f1e4c97fa0fa86 (patch)
tree4980dd55936c0d0684d76555b13395b6253ebc00 /src
parent5e58905aa027af2b4c085f655f471476a0c1e4d2 (diff)
Core/DBLayer: more type fixes
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp4
-rwxr-xr-xsrc/server/game/Events/GameEventMgr.cpp2
-rw-r--r--src/server/game/Groups/GroupMgr.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 69282e92f12..823f19cdf9a 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -17875,7 +17875,7 @@ void Player::_LoadMailInit(PreparedQueryResult resultUnread, PreparedQueryResult
// store nearest delivery time (it > 0 and if it < current then at next player update SendNewMaill will be called)
//resultMails = CharacterDatabase.PQuery("SELECT MIN(deliver_time) FROM mail WHERE receiver = '%u' AND (checked & 1)=0", GUID_LOPART(playerGuid));
if (resultDelivery)
- m_nextMailDelivereTime = (time_t)(*resultDelivery)[0].GetUInt64();
+ m_nextMailDelivereTime = time_t((*resultDelivery)[0].GetUInt32());
}
void Player::_LoadMail()
@@ -18098,7 +18098,7 @@ void Player::_LoadDailyQuestStatus(PreparedQueryResult result)
uint32 quest_id = fields[0].GetUInt32();
// save _any_ from daily quest times (it must be after last reset anyway)
- m_lastDailyQuestTime = (time_t)fields[1].GetUInt64();
+ m_lastDailyQuestTime = time_t(fields[1].GetUInt32());
Quest const* quest = sObjectMgr->GetQuestTemplate(quest_id);
if (!quest)
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 58ced12e487..a8492726e75 100755
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -205,7 +205,7 @@ void GameEventMgr::LoadFromDB()
{
{
uint32 oldMSTime = getMSTime();
-
+ // 1 2 3 4 5 6 7 8
QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, description, world_event FROM game_event");
if (!result)
{
diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp
index a6f2f7a5f33..f372f08c941 100644
--- a/src/server/game/Groups/GroupMgr.cpp
+++ b/src/server/game/Groups/GroupMgr.cpp
@@ -229,7 +229,7 @@ void GroupMgr::LoadGroups()
diff = 0; // default for both difficaly types
}
- InstanceSave* save = sInstanceSaveMgr->AddInstanceSave(mapEntry->MapID, fields[2].GetUInt32(), Difficulty(diff), time_t(fields[5].GetUInt64()), (bool)fields[6].GetUInt64(), true);
+ InstanceSave* save = sInstanceSaveMgr->AddInstanceSave(mapEntry->MapID, fields[2].GetUInt32(), Difficulty(diff), time_t(fields[5].GetUInt32()), (bool)fields[6].GetUInt64(), true);
group->BindToInstance(save, fields[3].GetBool(), true);
++count;
}