diff options
author | Meruemu <Meruemu@users.noreply.github.com> | 2016-07-11 10:15:05 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2016-07-11 10:15:05 +0200 |
commit | 4a46fee03ef204289bbd96e8e1e07117b3bebd9f (patch) | |
tree | a4df01082299e006fea3fd5fbd6d9bf7d335b91d /src | |
parent | 07ce570be87db5598e1b05e79070a42d24340df4 (diff) |
Core/Entities: Fix flag CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN implementation. (#17548)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e39cad81ae1..87a2da9743f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1362,7 +1362,8 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss) if (damageInfo->blocked_amount && damageInfo->TargetState != VICTIMSTATE_BLOCKS) victim->HandleEmoteCommand(EMOTE_ONESHOT_PARRY_SHIELD); - if (damageInfo->TargetState == VICTIMSTATE_PARRY) + if (damageInfo->TargetState == VICTIMSTATE_PARRY && + (GetTypeId() != TYPEID_UNIT || (ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN) == 0)) { // Get attack timers float offtime = float(victim->getAttackTimer(OFF_ATTACK)); |