diff options
| author | Shauren <shauren.trinity@gmail.com> | 2012-04-13 18:32:47 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-04-13 18:32:47 +0200 |
| commit | 4b81de9d3a3578a7e6b9dad79cec709dc9fa0c83 (patch) | |
| tree | a1ab40722627df37b9acb71551427f2781d0e5e0 /src | |
| parent | 397d84488343c1c32e2253e9f51c6deedcb24e9b (diff) | |
Core/Movement: Changed casting check in TargetedMovementGenerator to be able to freely manipulate cast+move interaction in scripts
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index eb61db8b4ba..fdff5a92564 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -135,7 +135,7 @@ bool TargetedMovementGeneratorMedium<T,D>::Update(T &owner, const uint32 & time_ } // prevent movement while casting spells with cast time or channel time - if (owner.IsNonMeleeSpellCasted(false, false, true)) + if (owner.HasUnitState(UNIT_STATE_CASTING)) { if (!owner.IsStopped()) owner.StopMoving(); |
