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authorxjose93 <xjose93@hotmail.com>2013-04-14 11:36:06 +0200
committerxjose93 <xjose93@hotmail.com>2013-04-15 09:24:16 +0200
commit4be3090a0f347002e41d4a78a031245bad3cd887 (patch)
tree506db7cde7f89d32be1638098317dd0fae0f16f8 /src
parentbf10860a1c237fda0f7dd62297d6a591247ec660 (diff)
Core/Log: Added more information to log when a map cant be created.
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 6f1c2a30d5e..4410cd20d7c 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -76,7 +76,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
// while the player is in transit, for example the map may get full
if (!newMap || !newMap->CanEnter(GetPlayer()))
{
- sLog->outError(LOG_FILTER_NETWORKIO, "Map %d could not be created for player %d, porting player to homebind", loc.GetMapId(), GetPlayer()->GetGUIDLow());
+ sLog->outError(LOG_FILTER_NETWORKIO, "Map %d (%s) could not be created for player %d (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str());
GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation());
return;
}