diff options
| author | dr.skull <dr.skull@centrum.sk> | 2013-05-17 23:37:29 +0200 |
|---|---|---|
| committer | dr.skull <dr.skull@centrum.sk> | 2013-05-18 00:34:03 +0200 |
| commit | 4c041ead35000be105040b6e00f8fb946d331987 (patch) | |
| tree | 00dd816088df326e637b67900794cfade08078ca /src | |
| parent | 4f43584af86828646e6188b58b2194895455e62b (diff) | |
Core/Spells: Added fuzzyEq(_range, 0) condition to AnyGroupedUnitInObjectRangeCheck
Fix #189
Signed-off-by: dr.skull <dr.skull@centrum.sk>
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Grids/Notifiers/GridNotifiers.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index f52b6443872..fad1e77ed3a 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -889,6 +889,9 @@ namespace Trinity AnyGroupedUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool raid) : _source(obj), _refUnit(funit), _range(range), _raid(raid) {} bool operator()(Unit* u) { + if (G3D::fuzzyEq(_range, 0)) + return false; + if (_raid) { if (!_refUnit->IsInRaidWith(u)) |
