diff options
| author | Trisjdc <trisjdc@gmail.com> | 2014-05-21 15:10:15 +0100 |
|---|---|---|
| committer | Trisjdc <trisjdc@gmail.com> | 2014-05-21 15:10:15 +0100 |
| commit | 4d3156e0b86c0c463cd2321f37632267492a1d7b (patch) | |
| tree | dbfde1225a39e585796492bd7c80178acb4b22b7 /src | |
| parent | a83c3157714b68ed597c199be3521d0d392b0f8d (diff) | |
Core/Achievements: Fix ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 00172face5f..5f4edcc2f30 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15248,8 +15248,8 @@ void Unit::Kill(Unit* victim, bool durabilityLoss) // update get killing blow achievements, must be done before setDeathState to be able to require auras on target // and before Spirit of Redemption as it also removes auras - if (player) - player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS, 1, 0, victim); + if (Player* killerPlayer = GetCharmerOrOwnerPlayerOrPlayerItself()) + killerPlayer->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS, 1, 0, victim); // if talent known but not triggered (check priest class for speedup check) bool spiritOfRedemption = false; |
