diff options
author | Carbenium <carbenium@outlook.com> | 2015-11-09 23:34:50 +0100 |
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committer | Carbenium <carbenium@outlook.com> | 2015-11-09 23:51:41 +0100 |
commit | 4ea7e707f790d469dcb3e4ee13492a124b486bb1 (patch) | |
tree | a3804c8260086352f155411f1aa45ea2e25ef7b4 /src | |
parent | 7e0a61c70b1178d4c952aa19b832d412169daf65 (diff) |
Core/ObjectMgr: Disable not linked graveyard error log for zoneId == 0
(cherry picked from commit 52394eb93cab93e1edc930e8a0af7572b15b2b06)
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b650cef7a7f..ca41d9890e5 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5862,7 +5862,8 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float // not need to check validity of map object; MapId _MUST_ be valid here if (range.first == range.second && !map->IsBattlegroundOrArena()) { - TC_LOG_ERROR("sql.sql", "Table `graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); + if (zoneId != 0) // zone == 0 can't be fixed, used by bliz for bugged zones + TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); return GetDefaultGraveYard(team); } |