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authorShauren <shauren.trinity@gmail.com>2011-10-06 14:30:33 +0200
committerShauren <shauren.trinity@gmail.com>2011-10-06 14:30:33 +0200
commit4eaa4ce4019b97c8303a7ceabfc7913a56c97caa (patch)
tree5a236a8a8b7c4e6129003a0b7134687b29be70d6 /src
parent4c441af07b6c9380f1d8458eafce2f4728f1bfd0 (diff)
Scripts/Icecrown Citadel: Fury of Frostmourne debuff will now be removed correctly
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 2a37a55d830..17d02beb1e2 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3403,6 +3403,7 @@ void SpellMgr::LoadDbcDataCorrections()
break;
case 75127: // Kill Frostmourne Players
case 72351: // Fury of Frostmourne
+ case 72431: // Jump (removes Fury of Frostmourne debuff)
case 72429: // Mass Resurrection
case 73159: // Play Movie
case 73582: // Trigger Vile Spirit (Inside, Heroic)