diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 17:04:01 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 17:04:01 +0200 |
| commit | 4f619eb9378d9115d804d98cec15befc6a6aef6e (patch) | |
| tree | 73a9cb6d7f2be3a5b9d89da6bef3cc1747396d89 /src | |
| parent | 495ca8c2dc60aa14a9145f24eb166e1ea5802672 (diff) | |
Core/LFG: Fix warning with vs2014 ctp (no support)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 9 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp | 2 |
2 files changed, 5 insertions, 6 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index d353efb58c7..7c01e8e9a3f 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1707,14 +1707,13 @@ void LFGMgr::RemoveGroupData(uint64 guid) LfgState state = GetState(guid); // If group is being formed after proposal success do nothing more LfgGuidSet const& players = it->second.GetPlayers(); - for (LfgGuidSet::const_iterator it = players.begin(); it != players.end(); ++it) + for (uint64 playerGUID : players) { - uint64 guid = (*it); - SetGroup(*it, 0); + SetGroup(playerGUID, 0); if (state != LFG_STATE_PROPOSAL) { - SetState(*it, LFG_STATE_NONE); - SendLfgUpdateParty(guid, LfgUpdateData(LFG_UPDATETYPE_REMOVED_FROM_QUEUE)); + SetState(playerGUID, LFG_STATE_NONE); + SendLfgUpdateParty(playerGUID, LfgUpdateData(LFG_UPDATETYPE_REMOVED_FROM_QUEUE)); } } GroupsStore.erase(it); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 7c05fd4b87a..256ab06a7b7 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -95,7 +95,7 @@ public: void JustDied(Unit* /*killer*/) override { - Unit* Terestian = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_TERESTIAN)); + Creature* Terestian = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TERESTIAN)); if (Terestian && Terestian->IsAlive()) DoCast(Terestian, SPELL_BROKEN_PACT, true); } |
