diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-04-29 09:32:24 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2015-04-29 09:32:24 +0200 |
commit | 4f7b76bb833ed6aa3774c4820fe2a275c7f31c91 (patch) | |
tree | e26215bb62a8cf105899a8954c867a833df39a20 /src | |
parent | 4e93345fbed71a1a6a82a0e709afb3e2207f5c63 (diff) |
Core/Movement: Updated spline flags
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Movement/Spline/MoveSplineFlag.h | 38 | ||||
-rw-r--r-- | src/server/game/Server/Packets/MovementPackets.cpp | 2 |
2 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Movement/Spline/MoveSplineFlag.h b/src/server/game/Movement/Spline/MoveSplineFlag.h index f50633205aa..acd0c94bbf1 100644 --- a/src/server/game/Movement/Spline/MoveSplineFlag.h +++ b/src/server/game/Movement/Spline/MoveSplineFlag.h @@ -32,12 +32,12 @@ namespace Movement { None = 0x00000000, // x00-x07 used as animation Ids storage in pair with Animation flag - Unknown0 = 0x00000008, // NOT VERIFIED + Unknown0 = 0x00000008, // NOT VERIFIED - does someting related to falling/fixed orientation FallingSlow = 0x00000010, Done = 0x00000020, Falling = 0x00000040, // Affects elevation computation, can't be combined with Parabolic flag No_Spline = 0x00000080, - Unknown2 = 0x00000100, // NOT VERIFIED + Unknown1 = 0x00000100, // NOT VERIFIED Flying = 0x00000200, // Smooth movement(Catmullrom interpolation mode), flying animation OrientationFixed = 0x00000400, // Model orientation fixed Catmullrom = 0x00000800, // Used Catmullrom interpolation mode @@ -46,21 +46,21 @@ namespace Movement Frozen = 0x00004000, // Will never arrive TransportEnter = 0x00008000, TransportExit = 0x00010000, - Unknown3 = 0x00020000, // NOT VERIFIED - Unknown4 = 0x00040000, // NOT VERIFIED + Unknown2 = 0x00020000, // NOT VERIFIED + Unknown3 = 0x00040000, // NOT VERIFIED OrientationInversed = 0x00080000, SmoothGroundPath = 0x00100000, Walkmode = 0x00200000, UncompressedPath = 0x00400000, - Unknown6 = 0x00800000, // NOT VERIFIED - Animation = 0x01000000, // Plays animation after some time passed - Parabolic = 0x02000000, // Affects elevation computation, can't be combined with Falling flag - Final_Point = 0x04000000, - Final_Target = 0x08000000, - Final_Angle = 0x10000000, - Unknown7 = 0x20000000, // NOT VERIFIED - Unknown8 = 0x40000000, // NOT VERIFIED - Unknown9 = 0x80000000, // NOT VERIFIED + Unknown4 = 0x00800000, // NOT VERIFIED + Unknown5 = 0x01000000, // NOT VERIFIED + Animation = 0x02000000, // Plays animation after some time passed + Parabolic = 0x04000000, // Affects elevation computation, can't be combined with Falling flag + Final_Point = 0x08000000, + Final_Target = 0x10000000, + Final_Angle = 0x20000000, + Unknown6 = 0x40000000, // NOT VERIFIED + Unknown7 = 0x80000000, // NOT VERIFIED // Masks Mask_Final_Facing = Final_Point | Final_Target | Final_Angle, @@ -69,7 +69,7 @@ namespace Movement // flags that shouldn't be appended into SMSG_MONSTER_MOVE\SMSG_MONSTER_MOVE_TRANSPORT packet, should be more probably Mask_No_Monster_Move = Mask_Final_Facing | Mask_Animations | Done, // Unused, not suported flags - Mask_Unused = No_Spline|Enter_Cycle|Frozen|Unknown0|Unknown2|Unknown3|Unknown4|Unknown6|Unknown7|Unknown8|Unknown9 + Mask_Unused = No_Spline|Enter_Cycle|Frozen|Unknown0|Unknown1|Unknown2|Unknown3|Unknown4|Unknown5|Unknown6|Unknown7 }; inline uint32& raw() { return (uint32&)*this; } @@ -114,7 +114,7 @@ namespace Movement bool done : 1; bool falling : 1; bool no_spline : 1; - bool unknown2 : 1; + bool unknown1 : 1; bool flying : 1; bool orientationFixed : 1; bool catmullrom : 1; @@ -123,21 +123,21 @@ namespace Movement bool frozen : 1; bool transportEnter : 1; bool transportExit : 1; + bool unknown2 : 1; bool unknown3 : 1; - bool unknown4 : 1; bool orientationInversed : 1; bool smoothGroundPath : 1; bool walkmode : 1; bool uncompressedPath : 1; - bool unknown6 : 1; + bool unknown4 : 1; + bool unknown5 : 1; bool animation : 1; bool parabolic : 1; bool final_point : 1; bool final_target : 1; bool final_angle : 1; + bool unknown6 : 1; bool unknown7 : 1; - bool unknown8 : 1; - bool unknown9 : 1; }; #pragma pack(pop) } diff --git a/src/server/game/Server/Packets/MovementPackets.cpp b/src/server/game/Server/Packets/MovementPackets.cpp index f0db56302f6..14fb2ecb33c 100644 --- a/src/server/game/Server/Packets/MovementPackets.cpp +++ b/src/server/game/Server/Packets/MovementPackets.cpp @@ -198,9 +198,9 @@ ByteBuffer& WorldPackets::operator<<(ByteBuffer& data, Movement::MonsterSplineFi data << monsterSplineFilter.BaseSpeed; data << monsterSplineFilter.StartOffset; data << monsterSplineFilter.DistToPrevFilterKey; + data << monsterSplineFilter.AddedToStart; for (WorldPackets::Movement::MonsterSplineFilterKey const& filterKey : monsterSplineFilter.FilterKeys) data << filterKey; - data << monsterSplineFilter.AddedToStart; data.WriteBits(monsterSplineFilter.FilterFlags, 2); data.FlushBits(); |