diff options
| author | Rat <none@none> | 2010-03-17 08:07:14 +0100 |
|---|---|---|
| committer | Rat <none@none> | 2010-03-17 08:07:14 +0100 |
| commit | 4fb7bf3664cfd036b7847bafeeaab5f939a50959 (patch) | |
| tree | eae1a1f2424c1a398ad4858b932cf8ea5464883e /src | |
| parent | fe67a3bc6e84e15a6d7082cdbcc5bcc8e6f878e0 (diff) | |
*fix Feral Spirit's healing (Spirit Hunt)
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Pet.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 05b9f177d39..bd8089870a4 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -992,6 +992,8 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(m_owner->GetArmor()) * 0.35f); // Bonus Armor (35% of player armor) SetModifierValue(UNIT_MOD_STAT_STAMINA, BASE_VALUE,float(m_owner->GetStat(STAT_STAMINA)) * 0.3f); // Bonus Stamina (30% of player stamina) + if(!HasAura(58877))//prevent apply twice for the 2 wolves + AddAura(58877, this);//Spirit Hunt, passive, Spirit Wolves' attacks heal them and their master for 150% of damage done. break; } case 31216: // Mirror Image |
