diff options
author | kandera <kanderadev@gmail.com> | 2012-07-24 09:54:06 -0300 |
---|---|---|
committer | kandera <kanderadev@gmail.com> | 2012-07-24 09:54:06 -0300 |
commit | 4fb89bde83a7ac3d3102936ea92930fff9832967 (patch) | |
tree | 76568d0d8f43cc567200deab5e341de7115066e2 /src | |
parent | 67bacdc77d5b2f922766513df6e8d7a8b57b30f7 (diff) |
Core/Spells: fix bladestorm and possibly other spells from causing dbw to be removed. closes #7121
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 025ebb7275f..ed8c0324aac 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3374,7 +3374,6 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const* aurApp, uint8 target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_FREEZE, apply); target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_TURN, apply); aura_immunity_list.push_back(SPELL_AURA_MOD_STUN); - aura_immunity_list.push_back(SPELL_AURA_TRANSFORM); aura_immunity_list.push_back(SPELL_AURA_MOD_DECREASE_SPEED); aura_immunity_list.push_back(SPELL_AURA_MOD_ROOT); aura_immunity_list.push_back(SPELL_AURA_MOD_CONFUSE); @@ -3406,7 +3405,6 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const* aurApp, uint8 target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_FREEZE, apply); target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_TURN, apply); aura_immunity_list.push_back(SPELL_AURA_MOD_STUN); - aura_immunity_list.push_back(SPELL_AURA_TRANSFORM); aura_immunity_list.push_back(SPELL_AURA_MOD_DECREASE_SPEED); aura_immunity_list.push_back(SPELL_AURA_MOD_ROOT); aura_immunity_list.push_back(SPELL_AURA_MOD_CONFUSE); @@ -3444,7 +3442,6 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const* aurApp, uint8 target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_FREEZE, apply); target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_TURN, apply); aura_immunity_list.push_back(SPELL_AURA_MOD_STUN); - aura_immunity_list.push_back(SPELL_AURA_TRANSFORM); aura_immunity_list.push_back(SPELL_AURA_MOD_DECREASE_SPEED); aura_immunity_list.push_back(SPELL_AURA_MOD_ROOT); aura_immunity_list.push_back(SPELL_AURA_MOD_CONFUSE); @@ -3488,7 +3485,6 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const* aurApp, uint8 target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_FREEZE, apply); target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_TURN, apply); aura_immunity_list.push_back(SPELL_AURA_MOD_STUN); - aura_immunity_list.push_back(SPELL_AURA_TRANSFORM); aura_immunity_list.push_back(SPELL_AURA_MOD_DECREASE_SPEED); aura_immunity_list.push_back(SPELL_AURA_MOD_ROOT); aura_immunity_list.push_back(SPELL_AURA_MOD_CONFUSE); @@ -3523,7 +3519,6 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const* aurApp, uint8 target->ApplySpellImmune(GetId(), IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, apply); target->ApplySpellImmune(GetId(), IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK_DEST, apply); aura_immunity_list.push_back(SPELL_AURA_MOD_STUN); - aura_immunity_list.push_back(SPELL_AURA_TRANSFORM); aura_immunity_list.push_back(SPELL_AURA_MOD_DECREASE_SPEED); aura_immunity_list.push_back(SPELL_AURA_MOD_ROOT); aura_immunity_list.push_back(SPELL_AURA_MOD_CONFUSE); |