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authorjackpoz <giacomopoz@gmail.com>2015-09-02 22:54:02 +0200
committerCarbenium <carbenium@outlook.com>2015-12-12 03:08:45 +0100
commit5077363f5165efc387fbec10724ddc52d75560d6 (patch)
tree5cff1a9f5684586e2aa23f3dd5bbf4a796aac2c8 /src
parentbaa52438e6c7791542c440922a6a00362547a6e4 (diff)
Core/Player: Always allow accounts with RBAC_PERM_COMMAND_GM to enter instances on login
Always allow accounts with RBAC_PERM_COMMAND_GM to enter instances on login even if player had .gm off . Send an ingame message to notify the user about the avoided kick. (cherry picked from commit 5f917e2286809d7aafa8871be38042ae7966c26b)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp22
-rw-r--r--src/server/game/Entities/Player/Player.h3
2 files changed, 22 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 7f1306665e0..b44609d2c50 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2267,6 +2267,11 @@ void Player::SetGameMaster(bool on)
UpdateObjectVisibility();
}
+bool Player::CanBeGameMaster() const
+{
+ return m_session && m_session->HasPermission(rbac::RBAC_PERM_COMMAND_GM);
+}
+
void Player::SetGMVisible(bool on)
{
if (on)
@@ -18326,17 +18331,28 @@ bool Player::CheckInstanceLoginValid(Map* map)
{
// cannot be in raid instance without a group
if (!GetGroup())
- return false;
+ return IsInstanceLoginGameMasterException();
}
else
{
// cannot be in normal instance without a group and more players than 1 in instance
if (!GetGroup() && map->GetPlayersCountExceptGMs() > 1)
- return false;
+ return IsInstanceLoginGameMasterException();
}
// do checks for satisfy accessreqs, instance full, encounter in progress (raid), perm bind group != perm bind player
- return sMapMgr->CanPlayerEnter(map->GetId(), this, true);
+ return sMapMgr->CanPlayerEnter(map->GetId(), this, true) || IsInstanceLoginGameMasterException();
+}
+
+bool Player::IsInstanceLoginGameMasterException() const
+{
+ if (CanBeGameMaster())
+ {
+ ChatHandler(GetSession()).PSendSysMessage("You didn't get kicked out of the instance even if Player::CheckInstanceLoginValid() returned false and without .gm on flag");
+ return true;
+ }
+ else
+ return false;
}
bool Player::CheckInstanceCount(uint32 instanceId) const
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index d28d870a777..ad212bbfc76 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1244,6 +1244,7 @@ class Player : public Unit, public GridObject<Player>
bool isAcceptWhispers() const { return (m_ExtraFlags & PLAYER_EXTRA_ACCEPT_WHISPERS) != 0; }
void SetAcceptWhispers(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_ACCEPT_WHISPERS; else m_ExtraFlags &= ~PLAYER_EXTRA_ACCEPT_WHISPERS; }
bool IsGameMaster() const { return (m_ExtraFlags & PLAYER_EXTRA_GM_ON) != 0; }
+ bool CanBeGameMaster() const;
void SetGameMaster(bool on);
bool isGMChat() const { return (m_ExtraFlags & PLAYER_EXTRA_GM_CHAT) != 0; }
void SetGMChat(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_GM_CHAT; else m_ExtraFlags &= ~PLAYER_EXTRA_GM_CHAT; }
@@ -2771,6 +2772,8 @@ class Player : public Unit, public GridObject<Player>
bool IsHasDelayedTeleport() const { return m_bHasDelayedTeleport; }
void SetDelayedTeleportFlag(bool setting) { m_bHasDelayedTeleport = setting; }
void ScheduleDelayedOperation(uint32 operation) { if (operation < DELAYED_END) m_DelayedOperations |= operation; }
+
+ bool IsInstanceLoginGameMasterException() const;
MapReference m_mapRef;