diff options
| author | Tuxity <kevin.darcel@gmail.com> | 2012-11-11 18:53:01 +0100 |
|---|---|---|
| committer | Tuxity <kevin.darcel@gmail.com> | 2012-11-11 18:53:01 +0100 |
| commit | 516c6d31ecfbd4dd675641590c0e3d5c4654f81f (patch) | |
| tree | 15b50e257ddc1a7a84447b58c654ad710cf75125 /src | |
| parent | e9cabbe0003695e820343052aca4c4c4334c472a (diff) | |
| parent | 63076ae58b50ba07b86086244bed5bb4cf0b6458 (diff) | |
Merge branch 'master' into 4.3.4
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/collision/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp | 187 | ||||
| -rw-r--r-- | src/server/scripts/World/npc_taxi.cpp | 8 | ||||
| -rw-r--r-- | src/server/shared/CMakeLists.txt | 1 |
4 files changed, 94 insertions, 103 deletions
diff --git a/src/server/collision/CMakeLists.txt b/src/server/collision/CMakeLists.txt index 9a6b8ee75f4..3182b20d008 100644 --- a/src/server/collision/CMakeLists.txt +++ b/src/server/collision/CMakeLists.txt @@ -31,6 +31,7 @@ set(collision_STAT_SRCS ) include_directories( + ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/dep/g3dlite/include ${CMAKE_SOURCE_DIR}/src/server/shared ${CMAKE_SOURCE_DIR}/src/server/shared/Debugging diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp index b2b4083f9c6..cef95b607c7 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp @@ -24,8 +24,8 @@ enum Spells SPELL_CLEAVE = 40504, SPELL_DEMORALIZING_SHOUT = 23511, SPELL_ENRAGE = 8599, - SPELL_WHIRLWIND1 = 15589, - SPELL_WHIRLWIND2 = 13736, + SPELL_WHIRLWIND = 13736, + SPELL_NORTH_MARSHAL = 45828, SPELL_SOUTH_MARSHAL = 45829, SPELL_STONEHEARTH_MARSHAL = 45830, @@ -48,38 +48,55 @@ enum Creatures NPC_WEST_FROSTWOLF_WARMASTER = 14777 }; +enum Events +{ + EVENT_CHARGE_TARGET = 1, + EVENT_CLEAVE = 2, + EVENT_DEMORALIZING_SHOUT = 3, + EVENT_WHIRLWIND = 4, + EVENT_ENRAGE = 5, + EVENT_CHECK_RESET = 6 +}; + +struct SpellPair +{ + uint32 npcEntry; + uint32 spellId; +}; + +uint8 const MAX_SPELL_PAIRS = 8; +SpellPair const _auraPairs[MAX_SPELL_PAIRS] = +{ + { NPC_NORTH_MARSHAL, SPELL_NORTH_MARSHAL }, + { NPC_SOUTH_MARSHAL, SPELL_SOUTH_MARSHAL }, + { NPC_STONEHEARTH_MARSHAL, SPELL_STONEHEARTH_MARSHAL }, + { NPC_ICEWING_MARSHAL, SPELL_ICEWING_MARSHAL }, + { NPC_EAST_FROSTWOLF_WARMASTER, SPELL_EAST_FROSTWOLF_WARMASTER }, + { NPC_WEST_FROSTWOLF_WARMASTER, SPELL_WEST_FROSTWOLF_WARMASTER }, + { NPC_TOWER_POINT_WARMASTER, SPELL_TOWER_POINT_WARMASTER }, + { NPC_ICEBLOOD_WARMASTER, SPELL_ICEBLOOD_WARMASTER } +}; + class mob_av_marshal_or_warmaster : public CreatureScript { public: - - mob_av_marshal_or_warmaster() - : CreatureScript("mob_av_marshal_or_warmaster") {} + mob_av_marshal_or_warmaster() : CreatureScript("mob_av_marshal_or_warmaster") { } struct mob_av_marshal_or_warmasterAI : public ScriptedAI { - mob_av_marshal_or_warmasterAI(Creature* creature) : ScriptedAI(creature) {} - - uint32 ChargeTimer; - uint32 CleaveTimer; - uint32 DemoralizingShoutTimer; - uint32 Whirlwind1Timer; - uint32 Whirlwind2Timer; - uint32 EnrageTimer; - uint32 ResetTimer; - - bool bHasAura; + mob_av_marshal_or_warmasterAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { - ChargeTimer = urand(2 * IN_MILLISECONDS, 12 * IN_MILLISECONDS); - CleaveTimer = urand(1 * IN_MILLISECONDS, 11 * IN_MILLISECONDS); - DemoralizingShoutTimer = urand(2 * IN_MILLISECONDS, 2 * IN_MILLISECONDS); - Whirlwind1Timer = urand(1 * IN_MILLISECONDS, 12 * IN_MILLISECONDS); - Whirlwind2Timer = urand(5 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); - EnrageTimer = urand(5 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); - ResetTimer = 5 * IN_MILLISECONDS; - - bHasAura = false; + events.Reset(); + events.ScheduleEvent(EVENT_CHARGE_TARGET, urand(2 * IN_MILLISECONDS, 12 * IN_MILLISECONDS)); + events.ScheduleEvent(EVENT_CLEAVE, urand(1 * IN_MILLISECONDS, 11 * IN_MILLISECONDS)); + events.ScheduleEvent(EVENT_DEMORALIZING_SHOUT, 2000); + events.ScheduleEvent(EVENT_WHIRLWIND, urand(5 * IN_MILLISECONDS, 20 * IN_MILLISECONDS)); + events.ScheduleEvent(EVENT_ENRAGE, urand(5 * IN_MILLISECONDS, 20 * IN_MILLISECONDS)); + events.ScheduleEvent(EVENT_CHECK_RESET, 5000); + + _hasAura = false; } void JustRespawned() @@ -87,90 +104,70 @@ class mob_av_marshal_or_warmaster : public CreatureScript Reset(); } - void UpdateAI(const uint32 diff) + void UpdateAI(uint32 const diff) { - if (!bHasAura) + // I have a feeling this isn't blizzlike, but owell, I'm only passing by and cleaning up. + if (!_hasAura) { - switch (me->GetEntry()) - { - case NPC_NORTH_MARSHAL: - DoCast(me, SPELL_NORTH_MARSHAL); - break; - case NPC_SOUTH_MARSHAL: - DoCast(me, SPELL_SOUTH_MARSHAL); - break; - case NPC_STONEHEARTH_MARSHAL: - DoCast(me, SPELL_STONEHEARTH_MARSHAL); - break; - case NPC_ICEWING_MARSHAL: - DoCast(me, SPELL_ICEWING_MARSHAL); - break; - case NPC_EAST_FROSTWOLF_WARMASTER: - DoCast(me, SPELL_EAST_FROSTWOLF_WARMASTER); - break; - case NPC_WEST_FROSTWOLF_WARMASTER: - DoCast(me, SPELL_WEST_FROSTWOLF_WARMASTER); - break; - case NPC_ICEBLOOD_WARMASTER: - DoCast(me, SPELL_ICEBLOOD_WARMASTER); - break; - case NPC_TOWER_POINT_WARMASTER: - DoCast(me, SPELL_TOWER_POINT_WARMASTER); - break; - } + for (uint8 i = 0; i < MAX_SPELL_PAIRS; ++i) + if (_auraPairs[i].npcEntry == me->GetEntry()) + DoCast(me, _auraPairs[i].spellId); - bHasAura = true; + _hasAura = true; } if (!UpdateVictim()) return; - if (ChargeTimer <= diff) - { - DoCast(me->getVictim(), SPELL_CHARGE); - ChargeTimer = urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS); - } else ChargeTimer -= diff; - - if (CleaveTimer <= diff) - { - DoCast(me->getVictim(), SPELL_CLEAVE); - CleaveTimer = urand(10 * IN_MILLISECONDS, 16 * IN_MILLISECONDS); - } else CleaveTimer -= diff; - - if (DemoralizingShoutTimer <= diff) - { - DoCast(me->getVictim(), SPELL_DEMORALIZING_SHOUT); - DemoralizingShoutTimer = urand(10 * IN_MILLISECONDS, 15 * IN_MILLISECONDS); - } else DemoralizingShoutTimer -= diff; + events.Update(diff); - if (Whirlwind1Timer <= diff) - { - DoCast(me->getVictim(), SPELL_WHIRLWIND1); - Whirlwind1Timer = urand(6 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); - } else Whirlwind1Timer -= diff; - - if (Whirlwind2Timer <= diff) - { - DoCast(me->getVictim(), SPELL_WHIRLWIND2); - Whirlwind2Timer = urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS); - } else Whirlwind2Timer -= diff; - - if (EnrageTimer <= diff) - { - DoCast(me->getVictim(), SPELL_ENRAGE); - EnrageTimer = urand(10 * IN_MILLISECONDS, 30 * IN_MILLISECONDS); - }else EnrageTimer -= diff; + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; - // check if creature is not outside of building - if (ResetTimer <= diff) + while (uint32 eventId = events.ExecuteEvent()) { - if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50) - EnterEvadeMode(); - ResetTimer = 5 * IN_MILLISECONDS; - } else ResetTimer -= diff; + switch (eventId) + { + case EVENT_CHARGE_TARGET: + DoCast(me->getVictim(), SPELL_CHARGE); + events.ScheduleEvent(EVENT_CHARGE, urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS)); + break; + case EVENT_CLEAVE: + DoCast(me->getVictim(), SPELL_CLEAVE); + events.ScheduleEvent(EVENT_CLEAVE, urand(10 * IN_MILLISECONDS, 16 * IN_MILLISECONDS)); + break; + case EVENT_DEMORALIZING_SHOUT: + DoCast(me, SPELL_DEMORALIZING_SHOUT); + events.ScheduleEvent(EVENT_DEMORALIZING_SHOUT, urand(10 * IN_MILLISECONDS, 15 * IN_MILLISECONDS)); + break; + case EVENT_WHIRLWIND: + DoCast(me, SPELL_WHIRLWIND); + events.ScheduleEvent(EVENT_WHIRLWIND, urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS)); + break; + case EVENT_ENRAGE: + DoCast(me, SPELL_ENRAGE); + events.ScheduleEvent(EVENT_ENRAGE, urand(10 * IN_MILLISECONDS, 30 * IN_MILLISECONDS)); + break; + case EVENT_CHECK_RESET: + { + Position const& _homePosition = me->GetHomePosition(); + if (me->GetDistance2d(_homePosition.GetPositionX(), _homePosition.GetPositionY()) > 50.0f) + { + EnterEvadeMode(); + return; + } + events.ScheduleEvent(EVENT_CHECK_RESET, 5000); + break; + } + } + } DoMeleeAttackIfReady(); } + + private: + EventMap events; + bool _hasAura; }; CreatureAI* GetAI(Creature* creature) const diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp index efdd4da73d6..18f776e7171 100644 --- a/src/server/scripts/World/npc_taxi.cpp +++ b/src/server/scripts/World/npc_taxi.cpp @@ -51,8 +51,6 @@ EndScriptData #define GOSSIP_TARIOLSTRASZ2 "Can you spare a drake to travel to Lord Of Afrasastrasz, in the middle of the temple?" #define GOSSIP_TORASTRASZA1 "I would like to see Lord Of Afrasastrasz, in the middle of the temple." #define GOSSIP_TORASTRASZA2 "Yes, Please. I would like to return to the ground floor of the temple." -#define GOSSIP_CAMILLE1 "I need to fly to the Windrunner Official business!" -#define GOSSIP_CAMILLE2 "<The riding bat for the special task is necessary to me.>" #define GOSSIP_CRIMSONWING "<Ride the gryphons to Survey Alcaz Island>" #define GOSSIP_THRICESTAR1 "Do you think I could take a ride on one of those flying machines?" #define GOSSIP_THRICESTAR2 "Kara, I need to be flown out the Dens of Dying to find Bixie." @@ -159,12 +157,6 @@ public: // top -> ground player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TORASTRASZA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22); break; - case 23816: // Howling Fjord - Bat Handler Camille - if (!player->GetQuestRewardStatus(11229)) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CAMILLE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23); - if (player->GetQuestStatus(11170) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CAMILLE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24); - break; case 23704: // Dustwallow Marsh - Cassa Crimsonwing if (player->GetQuestStatus(11142) == QUEST_STATUS_INCOMPLETE) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CRIMSONWING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+25); diff --git a/src/server/shared/CMakeLists.txt b/src/server/shared/CMakeLists.txt index f057527c284..e9f414d34e5 100644 --- a/src/server/shared/CMakeLists.txt +++ b/src/server/shared/CMakeLists.txt @@ -49,6 +49,7 @@ set(shared_STAT_SRCS ) include_directories( + ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/dep/SFMT ${CMAKE_SOURCE_DIR}/dep/sockets/include ${CMAKE_SOURCE_DIR}/dep/utf8cpp |
