diff options
author | ModoX <moardox@gmail.com> | 2021-11-25 19:25:38 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-25 19:25:38 +0100 |
commit | 52824eedd374c92f53c772fe6431518a5f30626d (patch) | |
tree | 93cebf1ee276306f7ac765cf9543899027d3a750 /src | |
parent | 721f4c6032ea9e32a382d0f9afd7faf58da110c0 (diff) |
Core/Spells: Use Unit::Kill instead of Unit::DealDamage for SPELL_EFFECT_INSTAKILL (#27316)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index b5c58b10db9..ca60210a8ba 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -428,7 +428,7 @@ void Spell::EffectInstaKill() data.SpellID = m_spellInfo->Id; m_caster->SendMessageToSet(data.Write(), true); - Unit::DealDamage(unitCaster, unitTarget, unitTarget->GetHealth(), nullptr, NODAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false); + Unit::Kill(unitCaster, unitTarget, false); } void Spell::EffectEnvironmentalDMG() |