diff options
author | click <none@none> | 2010-04-12 14:04:08 +0200 |
---|---|---|
committer | click <none@none> | 2010-04-12 14:04:08 +0200 |
commit | 52ba3d3a9635075d4b04d0606838408a64e0bdbb (patch) | |
tree | 9173945f7fe03a2d5666306fdb193848a8c3ae5b /src | |
parent | b5183c9d9d32f8920588c27b6026626bf4137410 (diff) |
Restore load/save shown actionbars, missing from 3.3.3 upgrade
Original SQL by hunuza/MaNGOS project
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/CharacterHandler.cpp | 2 | ||||
-rw-r--r-- | src/game/Player.cpp | 14 |
2 files changed, 10 insertions, 6 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 84c893aa526..56484a5fd27 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -69,7 +69,7 @@ bool LoginQueryHolder::Initialize() "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost," "resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty," "arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk," - "health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid)); + "health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_mask,recalculate_mask,stackcount,amount0,amount1,amount2,base_amount0,base_amount1,base_amount2,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid)); diff --git a/src/game/Player.cpp b/src/game/Player.cpp index d8115c22cc8..95418b25953 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -15557,8 +15557,8 @@ bool Player::LoadFromDB(uint32 guid, SqlQueryHolder *holder) //"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty," // 39 40 41 42 43 44 45 46 47 48 49 //"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk," - // 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 - //"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles FROM characters WHERE guid = '%u'", guid); + // 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 + //"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars FROM characters WHERE guid = '%u'", guid); QueryResult_AutoPtr result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM); if (!result) @@ -15626,6 +15626,8 @@ bool Player::LoadFromDB(uint32 guid, SqlQueryHolder *holder) SetUInt32Value(PLAYER_AMMO_ID, fields[63].GetUInt32()); + SetByteValue(PLAYER_FIELD_BYTES, 2, fields[65].GetUInt8()); + InitDisplayIds(); // cleanup inventory related item value fields (its will be filled correctly in _LoadInventory) @@ -17298,7 +17300,7 @@ void Player::SaveToDB() "trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, " "death_expire_time, taxi_path, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, " "todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, health, power1, power2, power3, " - "power4, power5, power6, power7, latency, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles) VALUES (" + "power4, power5, power6, power7, latency, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars) VALUES (" << GetGUIDLow() << ", " << GetSession()->GetAccountId() << ", '" << sql_name << "', " @@ -17422,7 +17424,9 @@ void Player::SaveToDB() { ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << " "; } - ss << "')"; + ss << "',"; + ss << uint32(GetByteValue(PLAYER_FIELD_BYTES, 2)); + ss << ")"; CharacterDatabase.BeginTransaction(); @@ -23404,4 +23408,4 @@ void Player::AddRefundReference(uint64 it) void Player::DeleteRefundReference(uint64 it) { m_refundableItems.erase(it); -}
\ No newline at end of file +} |