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authorthenecromancer <none@none>2010-01-13 11:23:14 +0100
committerthenecromancer <none@none>2010-01-13 11:23:14 +0100
commit531cd027aa028068a981d1c3e31af26c7ee2ffef (patch)
tree16679939d770b02636f85052b82674da776c8c1b /src
parente00fd0791b38d78da80d32b4a683612a88e01198 (diff)
Fix blink always teleporting to ground
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellEffects.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 849bd739d43..3d68aa113f4 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -6600,10 +6600,9 @@ void Spell::EffectLeapForward(uint32 i)
destz = fabs(ground - z) <= fabs(floor - z) ? ground:floor;
} else break;
}
- if (j == 9)
- return;
- unitTarget->NearTeleportTo(destx, desty, destz + 0.07531, orientation, unitTarget==m_caster);
+ if(j < 10)
+ unitTarget->NearTeleportTo(destx, desty, destz + 0.07531, orientation, unitTarget==m_caster);
}
void Spell::EffectReputation(uint32 i)