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authorariel- <ariel-@users.noreply.github.com>2017-03-26 13:40:32 -0300
committerfunjoker <funjoker109@gmail.com>2020-04-24 17:18:50 +0200
commit5348db220051ac1be497c3eb2d405bb4a39305ed (patch)
treee5a2d6eca0065f9d4f93ebc6fbdf06793317f336 /src
parenta0feff65bec4e7583e281afe7f82cf1a8c77de68 (diff)
Core/Gameobject: remove virtual from GetScriptId, it's not overriden
(cherry picked from commit 00b547146d5486cb82b30199b3c145c8b5f2f3bc)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index 1e166f033ed..da06d1842f8 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -280,7 +280,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject>
void EventInform(uint32 eventId, WorldObject* invoker = NULL);
- virtual uint32 GetScriptId() const;
+ uint32 GetScriptId() const;
GameObjectAI* AI() const { return m_AI; }
std::string GetAIName() const;