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authorTrazom62 <none@none>2010-01-21 20:37:02 +0100
committerTrazom62 <none@none>2010-01-21 20:37:02 +0100
commit54458c0f138ff1d864c1785f8bc8f566d5214f13 (patch)
tree9542d8cb9a7cf3f9e4f92e6ab01d2e7fa3daa0ff /src
parent0f531f75ff3f9e7079a7275cc2bf2cfd712ca6c2 (diff)
Fix Script Naxxramass Thaddius/Stalagg/Feugen
- Stalagg and Feugen respawn if the other adds not dead within 5 sec. - Thaddius start combat timers as soon as both are killed. - Fix Thaddius flags after a crash - Fix global variables used for adds alive flag. --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/scripts/northrend/naxxramas/boss_thaddius.cpp314
-rw-r--r--src/scripts/northrend/naxxramas/instance_naxxramas.cpp14
-rw-r--r--src/scripts/northrend/naxxramas/naxxramas.h11
3 files changed, 257 insertions, 82 deletions
diff --git a/src/scripts/northrend/naxxramas/boss_thaddius.cpp b/src/scripts/northrend/naxxramas/boss_thaddius.cpp
index fa685759e83..b2a4b16b2a7 100644
--- a/src/scripts/northrend/naxxramas/boss_thaddius.cpp
+++ b/src/scripts/northrend/naxxramas/boss_thaddius.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008 - 2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -18,19 +18,22 @@
#include "ScriptedPch.h"
#include "naxxramas.h"
+#include "SpellId.h"
//Stalagg
enum StalaggYells
{
SAY_STAL_AGGRO = -1533023, //not used
SAY_STAL_SLAY = -1533024, //not used
- SAY_STAL_DEATH = -1533025 //not used
+ SAY_STAL_DEATH = -1533025 //not used
};
enum StalagSpells
{
- SPELL_POWERSURGE = 54529,
- H_SPELL_POWERSURGE = 28134
+ SPELL_POWERSURGE = SPELL_POWER_SURGE_28134,
+ H_SPELL_POWERSURGE = SPELL_POWER_SURGE_54529,
+ SPELL_MAGNETIC_PULL = SPELL_MAGNETIC_PULL_28338,
+ SPELL_STALAGG_TESLA = SPELL_STALAGG_TESLA_PASSIVE_28097
};
//Feugen
@@ -43,8 +46,18 @@ enum FeugenYells
enum FeugenSpells
{
- SPELL_STATICFIELD = 28135,
- H_SPELL_STATICFIELD = 54528
+ SPELL_STATICFIELD = SPELL_STATIC_FIELD_28135,
+ H_SPELL_STATICFIELD = SPELL_STATIC_FIELD_54528,
+ SPELL_FEUGEN_TESLA = SPELL_FEUGEN_TESLA_PASSIVE_28109
+};
+
+// Thaddius DoAction
+enum ThaddiusActions
+{
+ ACTION_FEUGEN_RESET,
+ ACTION_FEUGEN_DIED,
+ ACTION_STALAGG_RESET,
+ ACTION_STALAGG_DIED
};
//generic
@@ -68,11 +81,11 @@ enum ThaddiusYells
enum ThaddiusSpells
{
- SPELL_POLARITY_SHIFT = 28089,
- SPELL_BALL_LIGHTNING = 28299,
- SPELL_CHAIN_LIGHTNING = 28167,
- H_SPELL_CHAIN_LIGHTNING = 54531,
- SPELL_BERSERK = 27680
+ SPELL_POLARITY_SHIFT = SPELL_POLARITY_SHIFT_28089,
+ SPELL_BALL_LIGHTNING = SPELL_BALL_LIGHTNING_28299,
+ SPELL_CHAIN_LIGHTNING = SPELL_CHAIN_LIGHTNING_28167,
+ H_SPELL_CHAIN_LIGHTNING = SPELL_CHAIN_LIGHTNING_54531,
+ SPELL_BERSERK = SPELL_BERSERK_27680
};
enum Events
@@ -83,17 +96,39 @@ enum Events
EVENT_BERSERK,
};
-bool CheckStalaggAlive = true;
-bool CheckFeugenAlive = true;
-
struct TRINITY_DLL_DECL boss_thaddiusAI : public BossAI
{
boss_thaddiusAI(Creature *c) : BossAI(c, BOSS_THADDIUS)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
- me->SetReactState(REACT_PASSIVE);
+ // init is a bit tricky because thaddius shall track the life of both adds, but not if there was a wipe
+ // and, in particular, if there was a crash after both adds were killed (should not respawn)
+
+ // Moreover, the adds may not yet be spawn. So just track down the status if mob is spawn
+ // and each mob will send its status at reset (meaning that it is alive)
+ checkFeugenAlive = false;
+ if (Creature *pFeugen = m_creature->GetCreature(*m_creature, instance->GetData64(DATA_FEUGEN)))
+ checkFeugenAlive = pFeugen->isAlive();
+
+ checkStalaggAlive = false;
+ if (Creature *pStalagg = m_creature->GetCreature(*m_creature, instance->GetData64(DATA_STALAGG)))
+ checkStalaggAlive = pStalagg->isAlive();
+
+ if (!checkFeugenAlive && !checkStalaggAlive)
+ {
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->SetReactState(REACT_AGGRESSIVE);
+ }
+ else
+ {
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->SetReactState(REACT_PASSIVE);
+ }
}
+ bool checkStalaggAlive;
+ bool checkFeugenAlive;
+ uint32 uiAddsTimer;
+
void KilledUnit(Unit* victim)
{
if (!(rand()%5))
@@ -106,6 +141,37 @@ struct TRINITY_DLL_DECL boss_thaddiusAI : public BossAI
DoScriptText(SAY_DEATH, me);
}
+ void DoAction(const int32 action)
+ {
+ switch(action)
+ {
+ case ACTION_FEUGEN_RESET:
+ checkFeugenAlive = true;
+ break;
+ case ACTION_FEUGEN_DIED:
+ checkFeugenAlive = false;
+ break;
+ case ACTION_STALAGG_RESET:
+ checkStalaggAlive = true;
+ break;
+ case ACTION_STALAGG_DIED:
+ checkStalaggAlive = false;
+ break;
+ }
+
+ if (!checkFeugenAlive && !checkStalaggAlive)
+ {
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ // REACT_AGGRESSIVE only reset when he takes damage.
+ DoZoneInCombat();
+ }
+ else
+ {
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->SetReactState(REACT_PASSIVE);
+ }
+ }
+
void EnterCombat(Unit *who)
{
_EnterCombat();
@@ -115,17 +181,40 @@ struct TRINITY_DLL_DECL boss_thaddiusAI : public BossAI
events.ScheduleEvent(EVENT_BERSERK, 360000);
}
+ void DamageTaken(Unit *pDoneBy, uint32 &uiDamage)
+ {
+ me->SetReactState(REACT_AGGRESSIVE);
+ }
+
void UpdateAI(const uint32 diff)
{
- if (CheckStalaggAlive == false && CheckFeugenAlive == false) {
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
- me->SetReactState(REACT_AGGRESSIVE);
- }
+ if (checkFeugenAlive && checkStalaggAlive)
+ uiAddsTimer = 0;
- if (!UpdateVictim())
- return;
+ if (checkStalaggAlive != checkFeugenAlive)
+ {
+ uiAddsTimer += diff;
+ if (uiAddsTimer > 5000)
+ {
+ if (!checkStalaggAlive)
+ {
+ if (instance)
+ if (Creature *pStalagg = m_creature->GetCreature(*m_creature, instance->GetData64(DATA_STALAGG)))
+ pStalagg->Respawn();
+ }
+ else
+ {
+ if (instance)
+ if (Creature *pFeugen = m_creature->GetCreature(*m_creature, instance->GetData64(DATA_FEUGEN)))
+ pFeugen->Respawn();
+ }
+ }
+ }
+
+ if (!UpdateVictim())
+ return;
- events.Update(diff);
+ events.Update(diff);
if (me->hasUnitState(UNIT_STAT_CASTING))
return;
@@ -162,29 +251,76 @@ CreatureAI* GetAI_boss_thaddius(Creature* pCreature)
struct TRINITY_DLL_DECL mob_stalaggAI : public ScriptedAI
{
- mob_stalaggAI(Creature *c) : ScriptedAI(c) {}
-
- uint32 PowerSurgeTimer;
-
- void reset()
- {
- PowerSurgeTimer = urand(20000,25000);
- }
-
- void JustDied(Unit *killer)
- {
- CheckStalaggAlive = false;
- }
-
- void UpdateAI(const uint32 uiDiff)
- {
- if (PowerSurgeTimer <= uiDiff)
- {
- DoCast(m_creature, RAID_MODE(SPELL_POWERSURGE, H_SPELL_POWERSURGE));
- PowerSurgeTimer = urand(15000,20000);
- } else PowerSurgeTimer -= uiDiff;
- DoMeleeAttackIfReady();
- }
+ mob_stalaggAI(Creature *c) : ScriptedAI(c)
+ {
+ pInstance = c->GetInstanceData();
+ }
+
+ ScriptedInstance* pInstance;
+
+ uint32 powerSurgeTimer;
+ uint32 magneticPullTimer;
+
+ void Reset()
+ {
+ if (pInstance)
+ if (Creature *pThaddius = m_creature->GetCreature(*m_creature, pInstance->GetData64(DATA_THADDIUS)))
+ if (pThaddius->AI())
+ pThaddius->AI()->DoAction(ACTION_STALAGG_RESET);
+ powerSurgeTimer = urand(20000,25000);
+ magneticPullTimer = 20000;
+ }
+
+ void EnterCombat(Unit *pWho)
+ {
+ DoCast(SPELL_STALAGG_TESLA);
+ }
+
+ void JustDied(Unit *killer)
+ {
+ if (pInstance)
+ if (Creature *pThaddius = m_creature->GetCreature(*m_creature, pInstance->GetData64(DATA_THADDIUS)))
+ if (pThaddius->AI())
+ pThaddius->AI()->DoAction(ACTION_STALAGG_DIED);
+ }
+
+ void UpdateAI(const uint32 uiDiff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (magneticPullTimer <= uiDiff)
+ {
+ if (Creature *pFeugen = m_creature->GetCreature(*m_creature, pInstance->GetData64(DATA_FEUGEN)))
+ {
+ Unit* pStalaggVictim = m_creature->getVictim();
+ Unit* pFeugenVictim = pFeugen->getVictim();
+
+ if (pFeugenVictim && pStalaggVictim)
+ {
+ // magnetic pull is not working. So just jump.
+
+ // reset aggro to be sure that feugen will not follow the jump
+ pFeugen->getThreatManager().modifyThreatPercent(pFeugenVictim, -100);
+ pFeugenVictim->JumpTo(m_creature, 0.3f);
+
+ m_creature->getThreatManager().modifyThreatPercent(pStalaggVictim, -100);
+ pStalaggVictim->JumpTo(pFeugen, 0.3f);
+ }
+ }
+
+ magneticPullTimer = 20000;
+ }
+ else magneticPullTimer -= uiDiff;
+
+ if (powerSurgeTimer <= uiDiff)
+ {
+ DoCast(m_creature, RAID_MODE(SPELL_POWERSURGE, H_SPELL_POWERSURGE));
+ powerSurgeTimer = urand(15000,20000);
+ } else powerSurgeTimer -= uiDiff;
+
+ DoMeleeAttackIfReady();
+ }
};
CreatureAI* GetAI_mob_stalagg(Creature* pCreature)
@@ -194,35 +330,55 @@ CreatureAI* GetAI_mob_stalagg(Creature* pCreature)
struct TRINITY_DLL_DECL mob_feugenAI : public ScriptedAI
{
- mob_feugenAI(Creature *c) : ScriptedAI(c) {}
-
- uint32 StaticFieldTimer;
- uint32 Checktimer;
-
- void reset()
- {
- StaticFieldTimer = 5000;
- }
-
- void JustDied(Unit *killer)
- {
- CheckFeugenAlive = false;
- }
-
- void UpdateAI(const uint32 uiDiff)
- {
- if (StaticFieldTimer <= uiDiff)
- {
- DoCast(m_creature, RAID_MODE(SPELL_STATICFIELD, H_SPELL_STATICFIELD));
- StaticFieldTimer = 5000;
- } else StaticFieldTimer -= uiDiff;
- DoMeleeAttackIfReady();
- }
+ mob_feugenAI(Creature *c) : ScriptedAI(c)
+ {
+ pInstance = c->GetInstanceData();
+ }
+
+ ScriptedInstance* pInstance;
+
+ uint32 staticFieldTimer;
+
+ void Reset()
+ {
+ if (pInstance)
+ if (Creature *pThaddius = m_creature->GetCreature(*m_creature, pInstance->GetData64(DATA_THADDIUS)))
+ if (pThaddius->AI())
+ pThaddius->AI()->DoAction(ACTION_FEUGEN_RESET);
+ staticFieldTimer = 5000;
+ }
+
+ void EnterCombat(Unit *pWho)
+ {
+ DoCast(SPELL_FEUGEN_TESLA);
+ }
+
+ void JustDied(Unit *killer)
+ {
+ if (pInstance)
+ if (Creature *pThaddius = m_creature->GetCreature(*m_creature, pInstance->GetData64(DATA_THADDIUS)))
+ if (pThaddius->AI())
+ pThaddius->AI()->DoAction(ACTION_FEUGEN_DIED);
+ }
+
+ void UpdateAI(const uint32 uiDiff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (staticFieldTimer <= uiDiff)
+ {
+ DoCast(m_creature, RAID_MODE(SPELL_STATICFIELD, H_SPELL_STATICFIELD));
+ staticFieldTimer = 5000;
+ } else staticFieldTimer -= uiDiff;
+
+ DoMeleeAttackIfReady();
+ }
};
CreatureAI* GetAI_mob_feugen(Creature* pCreature)
{
- return new mob_feugenAI(pCreature);
+ return new mob_feugenAI(pCreature);
}
void AddSC_boss_thaddius()
@@ -233,13 +389,13 @@ void AddSC_boss_thaddius()
newscript->GetAI = &GetAI_boss_thaddius;
newscript->RegisterSelf();
- newscript = new Script;
- newscript->Name = "mob_stalagg";
- newscript->GetAI = &GetAI_mob_stalagg;
- newscript->RegisterSelf();
+ newscript = new Script;
+ newscript->Name = "mob_stalagg";
+ newscript->GetAI = &GetAI_mob_stalagg;
+ newscript->RegisterSelf();
- newscript = new Script;
- newscript->Name = "mob_feugen";
- newscript->GetAI = &GetAI_mob_feugen;
- newscript->RegisterSelf();
+ newscript = new Script;
+ newscript->Name = "mob_feugen";
+ newscript->GetAI = &GetAI_mob_feugen;
+ newscript->RegisterSelf();
}
diff --git a/src/scripts/northrend/naxxramas/instance_naxxramas.cpp b/src/scripts/northrend/naxxramas/instance_naxxramas.cpp
index 103dba7e4b8..19a330b58d6 100644
--- a/src/scripts/northrend/naxxramas/instance_naxxramas.cpp
+++ b/src/scripts/northrend/naxxramas/instance_naxxramas.cpp
@@ -1,4 +1,4 @@
-/* Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/>
+/* Copyright (C) 2008 - 2010 Trinity <http://www.trinitycore.org/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
@@ -115,6 +115,9 @@ struct TRINITY_DLL_DECL instance_naxxramas : public InstanceData
uint64 uiBaron;
uint64 uiSir;
+ uint64 uiThaddius;
+ uint64 uiFeugen;
+ uint64 uiStalagg;
void OnCreatureCreate(Creature* pCreature, bool add)
{
@@ -126,6 +129,9 @@ struct TRINITY_DLL_DECL instance_naxxramas : public InstanceData
case 16065: uiLady = pCreature->GetGUID(); return;
case 30549: uiBaron = pCreature->GetGUID(); return;
case 16063: uiSir = pCreature->GetGUID(); return;
+ case 15928: uiThaddius = pCreature->GetGUID(); return;
+ case 15930: uiFeugen = pCreature->GetGUID(); return;
+ case 15929: uiStalagg = pCreature->GetGUID(); return;
}
AddMinion(pCreature, add);
@@ -180,6 +186,12 @@ struct TRINITY_DLL_DECL instance_naxxramas : public InstanceData
return uiBaron;
if (id == DATA_SIR)
return uiSir;
+ if (id == DATA_THADDIUS)
+ return uiThaddius;
+ if (id == DATA_FEUGEN)
+ return uiFeugen;
+ if (id == DATA_STALAGG)
+ return uiStalagg;
return 0;
}
diff --git a/src/scripts/northrend/naxxramas/naxxramas.h b/src/scripts/northrend/naxxramas/naxxramas.h
index 6f4dcae41a7..48121ff1309 100644
--- a/src/scripts/northrend/naxxramas/naxxramas.h
+++ b/src/scripts/northrend/naxxramas/naxxramas.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008 - 2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -44,11 +44,18 @@ enum Data
DATA_HEIGAN_ERUPT,
DATA_GOTHIK_GATE,
DATA_SAPPHIRON_BIRTH,
+};
+
+enum Data64
+{
DATA_FAERLINA,
DATA_THANE,
DATA_LADY,
DATA_BARON,
- DATA_SIR
+ DATA_SIR,
+ DATA_THADDIUS,
+ DATA_FEUGEN,
+ DATA_STALAGG
};
#define GO_BIRTH 181356