diff options
author | Subv2112 <s.v.h21@hotmail.com> | 2012-01-08 18:37:16 +0000 |
---|---|---|
committer | Nay <dnpd.dd@gmail.com> | 2012-01-08 18:37:16 +0000 |
commit | 5584354444216910b5ae3d570e9c62bfaad12f67 (patch) | |
tree | 7da1fe2188ef088b6a303b407ccfee0bd116e4dc /src | |
parent | 46332bdf156e3c33410f506e89bf1532f912a249 (diff) |
Core/Players: Fix crash in LoadFromDB
Closes #4724
Closes #4673
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 4 |
2 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 6854a68ac1d..e9a1ac0e64f 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16657,6 +16657,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) _LoadInstanceTimeRestrictions(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADINSTANCELOCKTIMES)); _LoadBGData(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADBGDATA)); + GetSession()->SetPlayer(this); MapEntry const* mapEntry = sMapStore.LookupEntry(mapId); if (!mapEntry || !IsPositionValid()) { diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index fd649175f76..35276bb1d0a 100644 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -776,6 +776,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) // "GetAccountId() == db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools) if (!pCurrChar->LoadFromDB(GUID_LOPART(playerGuid), holder)) { + SetPlayer(NULL); KickPlayer(); // disconnect client, player no set to session and it will not deleted or saved at kick delete pCurrChar; // delete it manually delete holder; // delete all unprocessed queries @@ -784,9 +785,6 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) } pCurrChar->GetMotionMaster()->Initialize(); - - SetPlayer(pCurrChar); - pCurrChar->SendDungeonDifficulty(false); WorldPacket data(SMSG_LOGIN_VERIFY_WORLD, 20); |