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authorSubv <s.v.h21@hotmail.com>2012-10-25 07:43:02 -0700
committerSubv <s.v.h21@hotmail.com>2012-10-25 07:43:02 -0700
commit55892048efa243e109f612f4c8d503d2f45e6b7c (patch)
treead727965cefb768539f79be7e9b7e1436a8b694e /src
parent69a81836ab98a64f4c683edc7fe4d225bd006b28 (diff)
parentcd26aa72065ad47b6d99776c5c12290360ea9502 (diff)
Merge pull request #8127 from Gacko/childrens_week
Core/DB: Children's Week
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Scripting/ScriptLoader.cpp2
-rw-r--r--src/server/scripts/CMakeLists.txt1
-rw-r--r--src/server/scripts/Events/CMakeLists.txt17
-rw-r--r--src/server/scripts/Events/childrens_week.cpp1049
-rw-r--r--src/server/scripts/Events/event.cpp25
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp109
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp81
7 files changed, 1199 insertions, 85 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 905443a3766..39b5dcee211 100755
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -90,6 +90,7 @@ void AddSC_npc_innkeeper();
void AddSC_npcs_special();
void AddSC_npc_taxi();
void AddSC_achievement_scripts();
+void AddSC_event_scripts();
//eastern kingdoms
void AddSC_alterac_valley(); //Alterac Valley
@@ -713,6 +714,7 @@ void AddWorldScripts()
AddSC_npc_taxi();
AddSC_achievement_scripts();
AddSC_chat_log();
+ AddSC_event_scripts();
#endif
}
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index f148ae2b3ee..59dfc0f990f 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -44,6 +44,7 @@ if(SCRIPTS)
include(Kalimdor/CMakeLists.txt)
include(Outland/CMakeLists.txt)
include(Northrend/CMakeLists.txt)
+ include(Events/CMakeLists.txt)
endif()
message(STATUS "SCRIPT PREPARATION COMPLETE")
diff --git a/src/server/scripts/Events/CMakeLists.txt b/src/server/scripts/Events/CMakeLists.txt
new file mode 100644
index 00000000000..d8be052d645
--- /dev/null
+++ b/src/server/scripts/Events/CMakeLists.txt
@@ -0,0 +1,17 @@
+# Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
+#
+# This file is free software; as a special exception the author gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+set(scripts_STAT_SRCS
+ ${scripts_STAT_SRCS}
+ Events/childrens_week.cpp
+ Events/event.cpp
+)
+
+message(" -> Prepared: Events")
diff --git a/src/server/scripts/Events/childrens_week.cpp b/src/server/scripts/Events/childrens_week.cpp
new file mode 100644
index 00000000000..8014434cd98
--- /dev/null
+++ b/src/server/scripts/Events/childrens_week.cpp
@@ -0,0 +1,1049 @@
+/*
+* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+*
+* This program is free software; you can redistribute it and/or modify it
+* under the terms of the GNU General Public License as published by the
+* Free Software Foundation; either version 2 of the License, or (at your
+* option) any later version.
+*
+* This program is distributed in the hope that it will be useful, but WITHOUT
+* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+* more details.
+*
+* You should have received a copy of the GNU General Public License along
+* with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "event.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+
+enum Orphans
+{
+ ORPHAN_ORACLE = 33533,
+ ORPHAN_WOLVAR = 33532,
+ ORPHAN_BLOOD_ELF = 22817,
+ ORPHAN_DRAENEI = 22818,
+ ORPHAN_HUMAN = 14305,
+ ORPHAN_ORCISH = 14444,
+};
+
+enum Texts
+{
+ TEXT_ORACLE_ORPHAN_1 = 1,
+ TEXT_ORACLE_ORPHAN_2 = 2,
+ TEXT_ORACLE_ORPHAN_3 = 3,
+ TEXT_ORACLE_ORPHAN_4 = 4,
+ TEXT_ORACLE_ORPHAN_5 = 5,
+ TEXT_ORACLE_ORPHAN_6 = 6,
+ TEXT_ORACLE_ORPHAN_7 = 7,
+ TEXT_ORACLE_ORPHAN_8 = 8,
+ TEXT_ORACLE_ORPHAN_9 = 9,
+ TEXT_ORACLE_ORPHAN_10 = 10,
+ TEXT_ORACLE_ORPHAN_11 = 11,
+ TEXT_ORACLE_ORPHAN_12 = 12,
+ TEXT_ORACLE_ORPHAN_13 = 13,
+ TEXT_ORACLE_ORPHAN_14 = 14,
+
+ TEXT_WOLVAR_ORPHAN_1 = 1,
+ TEXT_WOLVAR_ORPHAN_2 = 2,
+ TEXT_WOLVAR_ORPHAN_3 = 3,
+ TEXT_WOLVAR_ORPHAN_4 = 4,
+ TEXT_WOLVAR_ORPHAN_5 = 5,
+ // 6 - 9 used in Nesingwary script
+ TEXT_WOLVAR_ORPHAN_10 = 10,
+ TEXT_WOLVAR_ORPHAN_11 = 11,
+ TEXT_WOLVAR_ORPHAN_12 = 12,
+ TEXT_WOLVAR_ORPHAN_13 = 13,
+
+ TEXT_WINTERFIN_PLAYMATE_1 = 1,
+ TEXT_WINTERFIN_PLAYMATE_2 = 2,
+
+ TEXT_SNOWFALL_GLADE_PLAYMATE_1 = 1,
+ TEXT_SNOWFALL_GLADE_PLAYMATE_2 = 2,
+
+ TEXT_SOO_ROO_1 = 1,
+ TEXT_ELDER_KEKEK_1 = 1,
+
+ TEXT_ALEXSTRASZA_2 = 2,
+ TEXT_KRASUS_8 = 8,
+};
+
+enum Quests
+{
+ QUEST_PLAYMATE_WOLVAR = 13951,
+ QUEST_PLAYMATE_ORACLE = 13950,
+ QUEST_THE_BIGGEST_TREE_EVER = 13929,
+ QUEST_THE_BRONZE_DRAGONSHRINE_ORACLE = 13933,
+ QUEST_THE_BRONZE_DRAGONSHRINE_WOLVAR = 13934,
+ QUEST_MEETING_A_GREAT_ONE = 13956,
+ QUEST_THE_MIGHTY_HEMET_NESINGWARY = 13957,
+ QUEST_DOWN_AT_THE_DOCKS = 910,
+ QUEST_GATEWAY_TO_THE_FRONTIER = 911,
+ QUEST_BOUGHT_OF_ETERNALS = 1479,
+ QUEST_SPOOKY_LIGHTHOUSE = 1687,
+ QUEST_STONEWROUGHT_DAM = 1558,
+ QUEST_DARK_PORTAL_H = 10951,
+ QUEST_DARK_PORTAL_A = 10952,
+ QUEST_LORDAERON_THRONE_ROOM = 1800,
+ QUEST_AUCHINDOUN_AND_THE_RING = 10950,
+ QUEST_TIME_TO_VISIT_THE_CAVERNS_H = 10963,
+ QUEST_TIME_TO_VISIT_THE_CAVERNS_A = 10962,
+ QUEST_THE_SEAT_OF_THE_NARUU = 10956,
+ QUEST_CALL_ON_THE_FARSEER = 10968,
+ QUEST_JHEEL_IS_AT_AERIS_LANDING = 10954,
+ QUEST_HCHUU_AND_THE_MUSHROOM_PEOPLE = 10945,
+ QUEST_VISIT_THE_THRONE_OF_ELEMENTS = 10953,
+ QUEST_NOW_WHEN_I_GROW_UP = 11975,
+ QUEST_HOME_OF_THE_BEAR_MEN = 13930,
+ QUEST_THE_DRAGON_QUEEN_ORACLE = 13954,
+ QUEST_THE_DRAGON_QUEEN_WOLVAR = 13955,
+};
+
+enum Areatriggers
+{
+ AT_DOWN_AT_THE_DOCKS = 3551,
+ AT_GATEWAY_TO_THE_FRONTIER = 3549,
+ AT_LORDAERON_THRONE_ROOM = 3547,
+ AT_BOUGHT_OF_ETERNALS = 3546,
+ AT_SPOOKY_LIGHTHOUSE = 3552,
+ AT_STONEWROUGHT_DAM = 3548,
+ AT_DARK_PORTAL = 4356,
+
+ NPC_CAVERNS_OF_TIME_CW_TRIGGER = 22872,
+ NPC_EXODAR_01_CW_TRIGGER = 22851,
+ NPC_EXODAR_02_CW_TRIGGER = 22905,
+ NPC_AERIS_LANDING_CW_TRIGGER = 22838,
+ NPC_AUCHINDOUN_CW_TRIGGER = 22831,
+ NPC_SPOREGGAR_CW_TRIGGER = 22829,
+ NPC_THRONE_OF_ELEMENTS_CW_TRIGGER = 22839,
+ NPC_SILVERMOON_01_CW_TRIGGER = 22866,
+ NPC_KRASUS = 27990,
+};
+
+enum Misc
+{
+ SPELL_SNOWBALL = 21343,
+ SPELL_ORPHAN_OUT = 58818,
+
+ DISPLAY_INVISIBLE = 11686,
+};
+
+uint64 getOrphanGUID(Player* player, uint32 orphan)
+{
+ if (Aura* orphanOut = player->GetAura(SPELL_ORPHAN_OUT))
+ if (orphanOut->GetCaster() && orphanOut->GetCaster()->GetEntry() == orphan)
+ return orphanOut->GetCaster()->GetGUID();
+
+ return 0;
+}
+
+/*######
+## npc_winterfin_playmate
+######*/
+class npc_winterfin_playmate : public CreatureScript
+{
+ public:
+ npc_winterfin_playmate() : CreatureScript("npc_winterfin_playmate") {}
+
+ struct npc_winterfin_playmateAI : public ScriptedAI
+ {
+ npc_winterfin_playmateAI(Creature* creature) : ScriptedAI (creature) {}
+
+ void Reset()
+ {
+ timer = 0;
+ phase = 0;
+ playerGUID = 0;
+ orphanGUID = 0;
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (!phase && who && who->GetDistance2d(me) < 10.0f)
+ if (Player* player = who->ToPlayer())
+ if (player->GetQuestStatus(QUEST_PLAYMATE_ORACLE) == QUEST_STATUS_INCOMPLETE)
+ {
+ playerGUID = player->GetGUID();
+ if (orphanGUID = getOrphanGUID(player, ORPHAN_ORACLE))
+ phase = 1;
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!phase)
+ return;
+
+ if (timer <= diff)
+ {
+ Player* player = Player::GetPlayer(*me, playerGUID);
+ Creature* orphan = Creature::GetCreature(*me, orphanGUID);
+
+ if (!orphan || !player)
+ {
+ Reset();
+ return;
+ }
+
+ switch(phase)
+ {
+ case 1:
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5,me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_1);
+ timer = 3000;
+ break;
+ case 2:
+ orphan->SetFacingToObject(me);
+ Talk(TEXT_WINTERFIN_PLAYMATE_1);
+ me->HandleEmoteCommand(EMOTE_STATE_DANCE);
+ timer = 3000;
+ break;
+ case 3:
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_2);
+ timer = 3000;
+ break;
+ case 4:
+ Talk(TEXT_WINTERFIN_PLAYMATE_2);
+ timer = 5000;
+ break;
+ case 5:
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_3);
+ me->HandleEmoteCommand(EMOTE_STATE_NONE);
+ player->GroupEventHappens(QUEST_PLAYMATE_ORACLE, me);
+ orphan->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ Reset();
+ return;
+ }
+ ++phase;
+ }
+ else
+ timer -= diff;
+ }
+
+ private:
+ uint32 timer;
+ int8 phase;
+ uint64 playerGUID;
+ uint64 orphanGUID;
+
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_winterfin_playmateAI(creature);
+ }
+};
+
+/*######
+## npc_snowfall_glade_playmate
+######*/
+class npc_snowfall_glade_playmate : public CreatureScript
+{
+ public:
+ npc_snowfall_glade_playmate() : CreatureScript("npc_snowfall_glade_playmate") {}
+
+ struct npc_snowfall_glade_playmateAI : public ScriptedAI
+ {
+ npc_snowfall_glade_playmateAI(Creature* creature) : ScriptedAI (creature) {}
+
+ void Reset()
+ {
+ timer = 0;
+ phase = 0;
+ playerGUID = 0;
+ orphanGUID = 0;
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (!phase && who && who->GetDistance2d(me) < 10.0f)
+ if (Player* player = who->ToPlayer())
+ if (player->GetQuestStatus(QUEST_PLAYMATE_WOLVAR) == QUEST_STATUS_INCOMPLETE)
+ {
+ playerGUID = player->GetGUID();
+ if (orphanGUID = getOrphanGUID(player, ORPHAN_WOLVAR))
+ phase = 1;
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!phase)
+ return;
+
+ if (timer <= diff)
+ {
+ Player* player = Player::GetPlayer(*me, playerGUID);
+ Creature* orphan = Creature::GetCreature(*me, orphanGUID);
+
+ if (!orphan || !player)
+ {
+ Reset();
+ return;
+ }
+
+ switch (phase)
+ {
+ case 1:
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5,me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_1);
+ timer = 5000;
+ break;
+ case 2:
+ orphan->SetFacingToObject(me);
+ Talk(TEXT_SNOWFALL_GLADE_PLAYMATE_1);
+ DoCast(orphan, SPELL_SNOWBALL);
+ timer = 5000;
+ break;
+ case 3:
+ Talk(TEXT_SNOWFALL_GLADE_PLAYMATE_2);
+ timer = 5000;
+ break;
+ case 4:
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_2);
+ orphan->AI()->DoCast(me, SPELL_SNOWBALL);
+ timer = 5000;
+ break;
+ case 5:
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_3);
+ player->GroupEventHappens(QUEST_PLAYMATE_WOLVAR, me);
+ orphan->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ Reset();
+ return;
+ }
+ ++phase;
+ }
+ else
+ timer -= diff;
+ }
+
+ private:
+ uint32 timer;
+ int8 phase;
+ uint64 playerGUID;
+ uint64 orphanGUID;
+ };
+
+ CreatureAI* GetAI(Creature* pCreature) const
+ {
+ return new npc_snowfall_glade_playmateAI(pCreature);
+ }
+};
+
+/*######
+## npc_the_biggest_tree
+######*/
+class npc_the_biggest_tree : public CreatureScript
+{
+ public:
+ npc_the_biggest_tree() : CreatureScript("npc_the_biggest_tree") {}
+
+ struct npc_the_biggest_treeAI : public ScriptedAI
+ {
+ npc_the_biggest_treeAI(Creature* creature) : ScriptedAI (creature)
+ {
+ me->SetDisplayId(DISPLAY_INVISIBLE);
+ }
+
+ void Reset()
+ {
+ timer = 1000;
+ phase = 0;
+ playerGUID = 0;
+ orphanGUID = 0;
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (!phase && who && who->GetDistance2d(me) < 10.0f)
+ if (Player* player = who->ToPlayer())
+ if (player->GetQuestStatus(QUEST_THE_BIGGEST_TREE_EVER) == QUEST_STATUS_INCOMPLETE)
+ {
+ playerGUID = player->GetGUID();
+ if (orphanGUID = getOrphanGUID(player, ORPHAN_ORACLE))
+ phase = 1;
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!phase)
+ return;
+
+ if (timer <= diff)
+ {
+ Player* player = Player::GetPlayer(*me, playerGUID);
+ Creature* orphan = Creature::GetCreature(*me, orphanGUID);
+
+ if (!orphan || !player)
+ {
+ Reset();
+ return;
+ }
+
+ switch (phase)
+ {
+ case 1:
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ timer = 2000;
+ break;
+ case 2:
+ orphan->SetFacingToObject(me);
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_4);
+ timer = 5000;
+ break;
+ case 3:
+ player->GroupEventHappens(QUEST_THE_BIGGEST_TREE_EVER, me);
+ orphan->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ Reset();
+ return;
+ }
+ ++phase;
+ }
+ else
+ timer -= diff;
+ }
+
+ private:
+ uint32 timer;
+ uint8 phase;
+ uint64 playerGUID;
+ uint64 orphanGUID;
+
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_the_biggest_treeAI(creature);
+ }
+};
+
+/*######
+## npc_high_oracle_soo_roo
+######*/
+class npc_high_oracle_soo_roo : public CreatureScript
+{
+ public:
+ npc_high_oracle_soo_roo() : CreatureScript("npc_high_oracle_soo_roo") {}
+
+ struct npc_high_oracle_soo_rooAI : public ScriptedAI
+ {
+ npc_high_oracle_soo_rooAI(Creature* creature) : ScriptedAI (creature) {}
+
+ void Reset()
+ {
+ timer = 0;
+ phase = 0;
+ playerGUID = 0;
+ orphanGUID = 0;
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (!phase && who && who->GetDistance2d(me) < 10.0f)
+ if (Player* player = who->ToPlayer())
+ if (player->GetQuestStatus(QUEST_THE_BRONZE_DRAGONSHRINE_ORACLE) == QUEST_STATUS_INCOMPLETE)
+ {
+ playerGUID = player->GetGUID();
+ if (orphanGUID = getOrphanGUID(player, ORPHAN_ORACLE))
+ phase = 1;
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!phase)
+ return;
+
+ if (timer <= diff)
+ {
+ Player* player = Player::GetPlayer(*me, playerGUID);
+ Creature* orphan = Creature::GetCreature(*me, orphanGUID);
+
+ if (!orphan || !player)
+ {
+ Reset();
+ return;
+ }
+
+ switch (phase)
+ {
+ case 1:
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_5);
+ timer = 3000;
+ break;
+ case 2:
+ orphan->SetFacingToObject(me);
+ Talk(TEXT_SOO_ROO_1);
+ timer = 6000;
+ break;
+ case 3:
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_6);
+ player->GroupEventHappens(QUEST_THE_BRONZE_DRAGONSHRINE_ORACLE, me);
+ orphan->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ Reset();
+ return;
+ }
+ ++phase;
+ }
+ else
+ timer -= diff;
+ }
+
+ private:
+ uint32 timer;
+ int8 phase;
+ uint64 playerGUID;
+ uint64 orphanGUID;
+
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_high_oracle_soo_rooAI(creature);
+ }
+};
+
+/*######
+## npc_elder_kekek
+######*/
+class npc_elder_kekek : public CreatureScript
+{
+ public:
+ npc_elder_kekek() : CreatureScript("npc_elder_kekek") {}
+
+ struct npc_elder_kekekAI : public ScriptedAI
+ {
+ npc_elder_kekekAI(Creature* creature) : ScriptedAI (creature) {}
+
+ void Reset()
+ {
+ timer = 0;
+ phase = 0;
+ playerGUID = 0;
+ orphanGUID = 0;
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (!phase && who && who->GetDistance2d(me) < 10.0f)
+ if (Player* player = who->ToPlayer())
+ if (player->GetQuestStatus(QUEST_THE_BRONZE_DRAGONSHRINE_WOLVAR) == QUEST_STATUS_INCOMPLETE)
+ {
+ playerGUID = player->GetGUID();
+ if (orphanGUID = getOrphanGUID(player, ORPHAN_WOLVAR))
+ phase = 1;
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!phase)
+ return;
+
+ if (timer <= diff)
+ {
+ Player* player = Player::GetPlayer(*me, playerGUID);
+ Creature* orphan = Creature::GetCreature(*me, orphanGUID);
+
+ if (!player || !orphan)
+ {
+ Reset();
+ return;
+ }
+
+ switch (phase)
+ {
+ case 1:
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_4);
+ timer = 3000;
+ break;
+ case 2:
+ Talk(TEXT_ELDER_KEKEK_1);
+ timer = 6000;
+ break;
+ case 3:
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_5);
+ player->GroupEventHappens(QUEST_THE_BRONZE_DRAGONSHRINE_WOLVAR, me);
+ orphan->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ Reset();
+ return;
+ }
+ ++phase;
+ }
+ else
+ timer -= diff;
+ }
+
+ private:
+ uint32 timer;
+ int8 phase;
+ uint64 playerGUID;
+ uint64 orphanGUID;
+
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_elder_kekekAI(creature);
+ }
+};
+
+/*######
+## npc_the_etymidian
+## TODO: A red crystal as a gift for the great one should be spawned during the event.
+######*/
+class npc_the_etymidian : public CreatureScript
+{
+ public:
+ npc_the_etymidian() : CreatureScript("npc_the_etymidian") {}
+
+ struct npc_the_etymidianAI : public ScriptedAI
+ {
+ npc_the_etymidianAI(Creature* creature) : ScriptedAI (creature) {}
+
+ void Reset()
+ {
+ timer = 0;
+ phase = 0;
+ playerGUID = 0;
+ orphanGUID = 0;
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (!phase && who && who->GetDistance2d(me) < 10.0f)
+ if (Player* player = who->ToPlayer())
+ if (player->GetQuestStatus(QUEST_MEETING_A_GREAT_ONE) == QUEST_STATUS_INCOMPLETE)
+ {
+ playerGUID = player->GetGUID();
+ if (orphanGUID = getOrphanGUID(player, ORPHAN_ORACLE))
+ phase = 1;
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!phase)
+ return;
+
+ if (timer <= diff)
+ {
+ Player* player = Player::GetPlayer(*me, playerGUID);
+ Creature* orphan = Creature::GetCreature(*me, orphanGUID);
+
+ if (!orphan || !player)
+ {
+ Reset();
+ return;
+ }
+
+ switch (phase)
+ {
+ case 1:
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_7);
+ timer = 5000;
+ break;
+ case 2:
+ orphan->SetFacingToObject(me);
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_8);
+ timer = 5000;
+ break;
+ case 3:
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_9);
+ timer = 5000;
+ break;
+ case 4:
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_10);
+ timer = 5000;
+ break;
+ case 5:
+ orphan->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ player->GroupEventHappens(QUEST_MEETING_A_GREAT_ONE, me);
+ Reset();
+ return;
+ }
+ ++phase;
+ }
+ else
+ timer -= diff;
+ }
+
+ private:
+ uint32 timer;
+ int8 phase;
+ uint32 GOtimer;
+ uint64 playerGUID;
+ uint64 orphanGUID;
+
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_the_etymidianAI(creature);
+ }
+};
+
+/*######
+## npc_cw_alexstrasza_trigger
+######*/
+class npc_alexstraza_the_lifebinder : public CreatureScript
+{
+ public:
+ npc_alexstraza_the_lifebinder() : CreatureScript("npc_alexstraza_the_lifebinder") {}
+
+ struct npc_alexstraza_the_lifebinderAI : public ScriptedAI
+ {
+ npc_alexstraza_the_lifebinderAI(Creature* creature) : ScriptedAI (creature) {}
+
+ void Reset()
+ {
+ timer = 0;
+ phase = 0;
+ playerGUID = 0;
+ orphanGUID = 0;
+ }
+
+ void SetData(uint32 type, uint32 data)
+ {
+ // Existing SmartAI
+ if (type == 0)
+ {
+ switch (data)
+ {
+ case 1:
+ me->SetOrientation(1.6049f);
+ break;
+ case 2:
+ me->SetOrientation(me->GetHomePosition().GetOrientation());
+ break;
+ }
+ }
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (!phase && who && who->GetDistance2d(me) < 10.0f)
+ if (Player* player = who->ToPlayer())
+ {
+ if (player->GetQuestStatus(QUEST_THE_DRAGON_QUEEN_ORACLE) == QUEST_STATUS_INCOMPLETE)
+ {
+ if (orphanGUID = getOrphanGUID(player, ORPHAN_ORACLE))
+ phase = 1;
+ playerGUID = player->GetGUID();
+ }
+ else if (player->GetQuestStatus(QUEST_THE_DRAGON_QUEEN_WOLVAR) == QUEST_STATUS_INCOMPLETE)
+ {
+ if (orphanGUID = getOrphanGUID(player, ORPHAN_WOLVAR))
+ phase = 7;
+ playerGUID = player->GetGUID();
+ }
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!phase)
+ return;
+
+ if (timer <= diff)
+ {
+ Player* player = Player::GetPlayer(*me, playerGUID);
+ Creature* orphan = Creature::GetCreature(*me, orphanGUID);
+
+ if (!orphan || !player)
+ {
+ Reset();
+ return;
+ }
+
+ switch (phase)
+ {
+ case 1:
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_11);
+ timer = 5000;
+ break;
+ case 2:
+ orphan->SetFacingToObject(me);
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_12);
+ timer = 5000;
+ break;
+ case 3:
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_13);
+ timer = 5000;
+ break;
+ case 4:
+ Talk(TEXT_ALEXSTRASZA_2);
+ me->SetStandState(UNIT_STAND_STATE_KNEEL);
+ me->SetFacingToObject(orphan);
+ timer = 5000;
+ break;
+ case 5:
+ orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_14);
+ timer = 5000;
+ break;
+ case 6:
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ me->SetOrientation(me->GetHomePosition().GetOrientation());
+ player->GroupEventHappens(QUEST_THE_DRAGON_QUEEN_ORACLE, me);
+ orphan->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ Reset();
+ return;
+ case 7:
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_11);
+ timer = 5000;
+ break;
+ case 8:
+ if(Creature* krasus = me->FindNearestCreature(NPC_KRASUS, 10.0f))
+ {
+ orphan->SetFacingToObject(krasus);
+ krasus->AI()->Talk(TEXT_KRASUS_8);
+ }
+ timer = 5000;
+ break;
+ case 9:
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_12);
+ timer = 5000;
+ break;
+ case 10:
+ orphan->SetFacingToObject(me);
+ Talk(TEXT_ALEXSTRASZA_2);
+ timer = 5000;
+ break;
+ case 11:
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_13);
+ timer = 5000;
+ break;
+ case 12:
+ player->GroupEventHappens(QUEST_THE_DRAGON_QUEEN_WOLVAR, me);
+ orphan->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ Reset();
+ return;
+ }
+ ++phase;
+ }
+ else
+ timer -= diff;
+ }
+
+ private:
+ int8 phase;
+ uint32 timer;
+ uint64 playerGUID;
+ uint64 orphanGUID;
+ uint64 alexstraszaGUID;
+
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_alexstraza_the_lifebinderAI(creature);
+ }
+};
+
+/*######
+## at_bring_your_orphan_to
+######*/
+
+class at_bring_your_orphan_to : public AreaTriggerScript
+{
+ public:
+ at_bring_your_orphan_to() : AreaTriggerScript("at_bring_your_orphan_to") { }
+
+ bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
+ {
+ if (player->isDead() || !player->HasAura(SPELL_ORPHAN_OUT))
+ return false;
+
+ uint32 questId = 0;
+ uint32 orphanId = 0;
+
+ switch (trigger->id)
+ {
+ case AT_DOWN_AT_THE_DOCKS:
+ questId = QUEST_DOWN_AT_THE_DOCKS;
+ orphanId = ORPHAN_ORCISH;
+ break;
+ case AT_GATEWAY_TO_THE_FRONTIER:
+ questId = QUEST_GATEWAY_TO_THE_FRONTIER;
+ orphanId = ORPHAN_ORCISH;
+ break;
+ case AT_LORDAERON_THRONE_ROOM:
+ questId = QUEST_LORDAERON_THRONE_ROOM;
+ orphanId = ORPHAN_ORCISH;
+ break;
+ case AT_BOUGHT_OF_ETERNALS:
+ questId = QUEST_BOUGHT_OF_ETERNALS;
+ orphanId = ORPHAN_HUMAN;
+ break;
+ case AT_SPOOKY_LIGHTHOUSE:
+ questId = QUEST_SPOOKY_LIGHTHOUSE;
+ orphanId = ORPHAN_HUMAN;
+ break;
+ case AT_STONEWROUGHT_DAM:
+ questId = QUEST_STONEWROUGHT_DAM;
+ orphanId = ORPHAN_HUMAN;
+ break;
+ case AT_DARK_PORTAL:
+ questId = player->GetTeam() == ALLIANCE ? QUEST_DARK_PORTAL_A : QUEST_DARK_PORTAL_H;
+ orphanId = player->GetTeam() == ALLIANCE ? ORPHAN_DRAENEI : ORPHAN_BLOOD_ELF;
+ break;
+ }
+
+ if (questId && orphanId && getOrphanGUID(player, orphanId) && player->GetQuestStatus(questId) == QUEST_STATUS_INCOMPLETE)
+ player->AreaExploredOrEventHappens(questId);
+
+ return true;
+ }
+};
+
+/*######
+## npc_cw_area_trigger
+######*/
+class npc_cw_area_trigger : public CreatureScript
+{
+ public:
+ npc_cw_area_trigger() : CreatureScript("npc_cw_area_trigger") {}
+
+ struct npc_cw_area_triggerAI : public ScriptedAI
+ {
+ npc_cw_area_triggerAI(Creature* creature) : ScriptedAI (creature)
+ {
+ me->SetDisplayId(DISPLAY_INVISIBLE);
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (who && me->GetDistance2d(who) < 20.0f)
+ if (Player* player = who->ToPlayer())
+ if (player->HasAura(SPELL_ORPHAN_OUT))
+ {
+ uint32 questId = 0;
+ uint32 orphanId = 0;
+ switch (me->GetEntry())
+ {
+ case NPC_CAVERNS_OF_TIME_CW_TRIGGER:
+ questId = player->GetTeam() == ALLIANCE ? QUEST_TIME_TO_VISIT_THE_CAVERNS_A : QUEST_TIME_TO_VISIT_THE_CAVERNS_H;
+ orphanId = player->GetTeam() == ALLIANCE ? ORPHAN_DRAENEI : ORPHAN_BLOOD_ELF;
+ break;
+ case NPC_EXODAR_01_CW_TRIGGER:
+ questId = QUEST_THE_SEAT_OF_THE_NARUU;
+ orphanId = ORPHAN_DRAENEI;
+ break;
+ case NPC_EXODAR_02_CW_TRIGGER:
+ questId = QUEST_CALL_ON_THE_FARSEER;
+ orphanId = ORPHAN_DRAENEI;
+ break;
+ case NPC_AERIS_LANDING_CW_TRIGGER:
+ questId = QUEST_JHEEL_IS_AT_AERIS_LANDING;
+ orphanId = ORPHAN_DRAENEI;
+ break;
+ case NPC_AUCHINDOUN_CW_TRIGGER:
+ questId = QUEST_AUCHINDOUN_AND_THE_RING;
+ orphanId = ORPHAN_DRAENEI;
+ break;
+ case NPC_SPOREGGAR_CW_TRIGGER:
+ questId = QUEST_HCHUU_AND_THE_MUSHROOM_PEOPLE;
+ orphanId = ORPHAN_BLOOD_ELF;
+ break;
+ case NPC_THRONE_OF_ELEMENTS_CW_TRIGGER:
+ questId = QUEST_VISIT_THE_THRONE_OF_ELEMENTS;
+ orphanId = ORPHAN_BLOOD_ELF;
+ break;
+ case NPC_SILVERMOON_01_CW_TRIGGER:
+ if (player->GetQuestStatus(QUEST_NOW_WHEN_I_GROW_UP) == QUEST_STATUS_INCOMPLETE && getOrphanGUID(player, ORPHAN_BLOOD_ELF))
+ {
+ player->AreaExploredOrEventHappens(QUEST_NOW_WHEN_I_GROW_UP);
+ if (player->GetQuestStatus(QUEST_NOW_WHEN_I_GROW_UP) == QUEST_STATUS_COMPLETE)
+ if (Creature* samuro = me->FindNearestCreature(25151, 20.0f))
+ {
+ uint32 emote = 0;
+ switch(urand(1,5))
+ {
+ case 1:
+ emote = EMOTE_ONESHOT_WAVE;
+ break;
+ case 2:
+ emote = EMOTE_ONESHOT_ROAR;
+ break;
+ case 3:
+ emote = EMOTE_ONESHOT_FLEX;
+ break;
+ case 4:
+ emote = EMOTE_ONESHOT_SALUTE;
+ break;
+ case 5:
+ emote = EMOTE_ONESHOT_DANCE;
+ break;
+ }
+ samuro->HandleEmoteCommand(emote);
+ }
+ }
+ break;
+ }
+ if (questId && orphanId && getOrphanGUID(player, orphanId) && player->GetQuestStatus(questId) == QUEST_STATUS_INCOMPLETE)
+ player->AreaExploredOrEventHappens(questId);
+ }
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_cw_area_triggerAI(creature);
+ }
+};
+
+/*######
+## npc_grizzlemaw_cw_trigger
+######*/
+class npc_grizzlemaw_cw_trigger : public CreatureScript
+{
+ public:
+ npc_grizzlemaw_cw_trigger() : CreatureScript("npc_grizzlemaw_cw_trigger") {}
+
+ struct npc_grizzlemaw_cw_triggerAI : public ScriptedAI
+ {
+ npc_grizzlemaw_cw_triggerAI(Creature* creature) : ScriptedAI (creature)
+ {
+ me->SetDisplayId(DISPLAY_INVISIBLE);
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (who && who->GetDistance2d(me) < 10.0f)
+ if (Player* player = who->ToPlayer())
+ if (player->GetQuestStatus(QUEST_HOME_OF_THE_BEAR_MEN) == QUEST_STATUS_INCOMPLETE)
+ if (Creature* orphan = Creature::GetCreature(*me, getOrphanGUID(player, ORPHAN_WOLVAR)))
+ {
+ player->AreaExploredOrEventHappens(QUEST_HOME_OF_THE_BEAR_MEN);
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_10);
+ }
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_grizzlemaw_cw_triggerAI(creature);
+ }
+};
+
+void AddSC_event_childrens_week()
+{
+ new npc_elder_kekek();
+ new npc_high_oracle_soo_roo();
+ new npc_winterfin_playmate();
+ new npc_snowfall_glade_playmate();
+ new npc_the_etymidian();
+ new npc_the_biggest_tree();
+ new at_bring_your_orphan_to();
+ new npc_grizzlemaw_cw_trigger();
+ new npc_cw_area_trigger();
+ new npc_alexstraza_the_lifebinder();
+}
diff --git a/src/server/scripts/Events/event.cpp b/src/server/scripts/Events/event.cpp
new file mode 100644
index 00000000000..22334f8d365
--- /dev/null
+++ b/src/server/scripts/Events/event.cpp
@@ -0,0 +1,25 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptPCH.h"
+
+void AddSC_event_childrens_week();
+
+void AddSC_event_scripts()
+{
+ AddSC_event_childrens_week();
+}
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 56ef25c5753..d734b4b4e58 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -470,11 +470,27 @@ public:
enum utils
{
- NPC_HEMET = 27986,
- NPC_HADRIUS = 28047,
- NPC_TAMARA = 28568,
- SPELL_OFFER = 51962,
- QUEST_ENTRY = 12645,
+ NPC_HEMET = 27986,
+ NPC_HADRIUS = 28047,
+ NPC_TAMARA = 28568,
+ SPELL_OFFER = 51962,
+ QUEST_ENTRY = 12645,
+};
+
+enum NesingwaryChildrensWeek
+{
+ SPELL_ORPHAN_OUT = 58818,
+
+ QUEST_THE_MIGHTY_HEMET_NESINGWARY = 13957,
+
+ ORPHAN_WOLVAR = 33532,
+
+ TEXT_WOLVAR_ORPHAN_6 = 6,
+ TEXT_WOLVAR_ORPHAN_7 = 7,
+ TEXT_WOLVAR_ORPHAN_8 = 8,
+ TEXT_WOLVAR_ORPHAN_9 = 9,
+
+ TEXT_NESINGWARY_1 = 1,
};
class npc_jungle_punch_target : public CreatureScript
@@ -486,17 +502,86 @@ public:
{
npc_jungle_punch_targetAI(Creature* creature) : ScriptedAI(creature) {}
- uint16 sayTimer;
- uint8 sayStep;
-
void Reset()
{
sayTimer = 3500;
sayStep = 0;
+ timer = 0;
+ phase = 0;
+ playerGUID = 0;
+ orphanGUID = 0;
+ }
+
+ void MoveInLineOfSight(Unit* who)
+ {
+ if (!phase && who && who->GetDistance2d(me) < 10.0f)
+ if (Player* player = who->ToPlayer())
+ if (player->GetQuestStatus(QUEST_THE_MIGHTY_HEMET_NESINGWARY) == QUEST_STATUS_INCOMPLETE)
+ {
+ playerGUID = player->GetGUID();
+ if (Aura* orphanOut = player->GetAura(SPELL_ORPHAN_OUT))
+ if (orphanOut->GetCaster() && orphanOut->GetCaster()->GetEntry() == ORPHAN_WOLVAR)
+ {
+ orphanGUID = orphanOut->GetCaster()->GetGUID();
+ phase = 1;
+ }
+ }
+ }
+
+ void proceedCwEvent(const uint32 diff)
+ {
+ if (timer <= diff)
+ {
+ Player* player = Player::GetPlayer(*me, playerGUID);
+ Creature* orphan = Creature::GetCreature(*me, orphanGUID);
+
+ if(!orphan || !player)
+ {
+ Reset();
+ return;
+ }
+
+ switch(phase)
+ {
+ case 1:
+ orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_6);
+ timer = 5000;
+ break;
+ case 2:
+ orphan->SetFacingToObject(me);
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_7);
+ timer = 5000;
+ break;
+ case 3:
+ Talk(TEXT_NESINGWARY_1);
+ timer = 5000;
+ break;
+ case 4:
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_8);
+ timer = 5000;
+ break;
+ case 5:
+ orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_9);
+ timer = 5000;
+ break;
+ case 6:
+ orphan->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ player->GroupEventHappens(QUEST_THE_MIGHTY_HEMET_NESINGWARY, me);
+ Reset();
+ return;
+ }
+ ++phase;
+ }
+ else
+ timer -= diff;
}
void UpdateAI(const uint32 uiDiff)
{
+ if (phase)
+ proceedCwEvent(uiDiff);
+
if (!sayStep)
return;
@@ -588,6 +673,14 @@ public:
break;
}
}
+
+ private:
+ uint16 sayTimer;
+ uint8 sayStep;
+ uint32 timer;
+ int8 phase;
+ uint64 playerGUID;
+ uint64 orphanGUID;
};
CreatureAI* GetAI(Creature* creature) const
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index f302009a4f3..db35e84b930 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -235,21 +235,19 @@ enum eWaygate
QUEST_THE_MAKERS_OVERLOOK = 12613,
QUEST_THE_MAKERS_PERCH = 12559,
+ QUEST_MEETING_A_GREAT_ONE = 13956,
};
class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript
{
public:
- AreaTrigger_at_sholazar_waygate()
- : AreaTriggerScript("at_sholazar_waygate")
- {
- }
+ AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") {}
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
{
- if (player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && !player->isDead() &&
- player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED)
+ if (!player->isDead() && (player->GetQuestStatus(QUEST_MEETING_A_GREAT_ONE) != QUEST_STATUS_NONE ||
+ (player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED)))
{
switch (trigger->id)
{
@@ -303,76 +301,6 @@ class AreaTrigger_at_nats_landing : public AreaTriggerScript
};
/*######
-## at_bring_your_orphan_to
-######*/
-
-enum BringYourOrphanTo
-{
- QUEST_DOWN_AT_THE_DOCKS = 910,
- QUEST_GATEWAY_TO_THE_FRONTIER = 911,
- QUEST_LORDAERON_THRONE_ROOM = 1800,
- QUEST_BOUGHT_OF_ETERNALS = 1479,
- QUEST_SPOOKY_LIGHTHOUSE = 1687,
- QUEST_STONEWROUGHT_DAM = 1558,
- QUEST_DARK_PORTAL_H = 10951,
- QUEST_DARK_PORTAL_A = 10952,
-
- AT_DOWN_AT_THE_DOCKS = 3551,
- AT_GATEWAY_TO_THE_FRONTIER = 3549,
- AT_LORDAERON_THRONE_ROOM = 3547,
- AT_BOUGHT_OF_ETERNALS = 3546,
- AT_SPOOKY_LIGHTHOUSE = 3552,
- AT_STONEWROUGHT_DAM = 3548,
- AT_DARK_PORTAL = 4356,
-
- AURA_ORPHAN_OUT = 58818,
-};
-
-class AreaTrigger_at_bring_your_orphan_to : public AreaTriggerScript
-{
- public:
- AreaTrigger_at_bring_your_orphan_to() : AreaTriggerScript("at_bring_your_orphan_to") { }
-
- bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
- {
- uint32 questId = 0;
-
- if (player->isDead() || !player->HasAura(AURA_ORPHAN_OUT))
- return false;
-
- switch (trigger->id)
- {
- case AT_DOWN_AT_THE_DOCKS:
- questId = QUEST_DOWN_AT_THE_DOCKS;
- break;
- case AT_GATEWAY_TO_THE_FRONTIER:
- questId = QUEST_GATEWAY_TO_THE_FRONTIER;
- break;
- case AT_LORDAERON_THRONE_ROOM:
- questId = QUEST_LORDAERON_THRONE_ROOM;
- break;
- case AT_BOUGHT_OF_ETERNALS:
- questId = QUEST_BOUGHT_OF_ETERNALS;
- break;
- case AT_SPOOKY_LIGHTHOUSE:
- questId = QUEST_SPOOKY_LIGHTHOUSE;
- break;
- case AT_STONEWROUGHT_DAM:
- questId = QUEST_STONEWROUGHT_DAM;
- break;
- case AT_DARK_PORTAL:
- questId = player->GetTeam() == ALLIANCE ? QUEST_DARK_PORTAL_A : QUEST_DARK_PORTAL_H;
- break;
- }
-
- if (questId && player->GetQuestStatus(questId) == QUEST_STATUS_INCOMPLETE)
- player->AreaExploredOrEventHappens(questId);
-
- return true;
- }
-};
-
-/*######
## at_brewfest
######*/
@@ -505,7 +433,6 @@ void AddSC_areatrigger_scripts()
new AreaTrigger_at_last_rites();
new AreaTrigger_at_sholazar_waygate();
new AreaTrigger_at_nats_landing();
- new AreaTrigger_at_bring_your_orphan_to();
new AreaTrigger_at_brewfest();
new AreaTrigger_at_area_52_entrance();
}