diff options
author | megamage <none@none> | 2008-12-26 21:45:02 -0600 |
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committer | megamage <none@none> | 2008-12-26 21:45:02 -0600 |
commit | 566ed175e46809c92070682ac0c478401debb76c (patch) | |
tree | e42969de0589f531e54ef240d6ce4904ab7c78d0 /src | |
parent | ce5d6610616a9b5f5ce625332ed26cd7b4f455e5 (diff) |
*Some fix. Finally usable.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Language.h | 12 | ||||
-rw-r--r-- | src/game/Level1.cpp | 24 | ||||
-rw-r--r-- | src/mangosd/Main.cpp | 2 | ||||
-rw-r--r-- | src/realmd/Main.cpp | 4 | ||||
-rw-r--r-- | src/shared/Database/SQLStorage.cpp | 2 |
5 files changed, 22 insertions, 22 deletions
diff --git a/src/game/Language.h b/src/game/Language.h index 7aaa9a069ee..c7115ce9248 100644 --- a/src/game/Language.h +++ b/src/game/Language.h @@ -650,7 +650,7 @@ enum TrinityStrings // LANG_YOUR_ARENA_TEAM_FULL = 716, an opcode exists for this - /*LANG_BG_AV_ALLY = 717, + LANG_BG_AV_ALLY = 717, LANG_BG_AV_HORDE = 718, LANG_BG_AV_TOWER_TAKEN = 719, LANG_BG_AV_TOWER_ASSAULTED = 720, @@ -677,7 +677,7 @@ enum TrinityStrings LANG_BG_AV_NODE_GRAVE_FROST = 739, LANG_BG_AV_NODE_TOWER_FROST_E = 740, LANG_BG_AV_NODE_TOWER_FROST_W = 741, - LANG_BG_AV_NODE_GRAVE_FROST_HUT = 742,*/ + LANG_BG_AV_NODE_GRAVE_FROST_HUT = 742, LANG_BG_AV_ONEMINTOSTART = 743, LANG_BG_AV_HALFMINTOSTART = 744, @@ -689,7 +689,7 @@ enum TrinityStrings // Room for BG/ARENA 750-769 not used -/* LANG_ARENA_TESTING = 785, + LANG_ARENA_TESTING = 785, LANG_AUTO_ANN = 786, LANG_ANNOUNCE_COLOR = 787, @@ -711,14 +711,14 @@ enum TrinityStrings LANG_CANNOT_TELE_TO_BG = 1135, // "You cannot teleport to a battleground or arena map." LANG_CANNOT_SUMMON_TO_BG = 1136, // "You cannot summon players to a battleground or arena map." LANG_CANNOT_GO_TO_BG_GM = 1137, // "You must be in GM mode to teleport to a player in a battleground." - LANG_CANNOT_GO_TO_BG_FROM_BG = 1138, // "You cannot teleport to a battleground from another battleground. Please leave the current battleground first."*/ + LANG_CANNOT_GO_TO_BG_FROM_BG = 1138, // "You cannot teleport to a battleground from another battleground. Please leave the current battleground first." // = 716, not used LANG_BG_STARTED_ANNOUNCE_WORLD = 717, LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN= 718, LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT= 719, - LANG_BG_GROUP_TOO_LARGE = 720, // "Your group is too large for this battleground. Please regroup to join." + /*LANG_BG_GROUP_TOO_LARGE = 720, // "Your group is too large for this battleground. Please regroup to join." LANG_ARENA_GROUP_TOO_LARGE = 721, // "Your group is too large for this arena. Please regroup to join." LANG_ARENA_YOUR_TEAM_ONLY = 722, // "Your group has members not in your arena team. Please regroup to join." LANG_ARENA_NOT_ENOUGH_PLAYERS = 723, // "Your group does not have enough players to join this match." @@ -735,7 +735,7 @@ enum TrinityStrings LANG_CANNOT_TELE_TO_BG = 733, // "You cannot teleport to a battleground or arena map." LANG_CANNOT_SUMMON_TO_BG = 734, // "You cannot summon players to a battleground or arena map." LANG_CANNOT_GO_TO_BG_GM = 735, // "You must be in GM mode to teleport to a player in a battleground." - LANG_CANNOT_GO_TO_BG_FROM_BG = 736, // "You cannot teleport to a battleground from another battleground. Please leave the current battleground first." + LANG_CANNOT_GO_TO_BG_FROM_BG = 736, // "You cannot teleport to a battleground from another battleground. Please leave the current battleground first."*/ // Room for batleground/arena strings 737-799 not used // in game strings diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index 000c7bc241e..e1373d8e8fb 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -123,8 +123,7 @@ bool ChatHandler::HandleNameAnnounceCommand(const char* args) WorldPacket data; if(!*args) return false; - //char str[1024]; - //sprintf(str, GetTrinityString(LANG_ANNOUNCE_COLOR), m_session->GetPlayer()->GetName(), args); + sWorld.SendWorldText(LANG_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args); return true; } @@ -1761,9 +1760,9 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args) // send area in "id - [name]" format std::ostringstream ss; if (m_session) - ss << areaEntry->ID << " - |cffffffff|Harea:" << areaEntry->ID << "|h[" << name << " " << localeNames[loc]<< "]|h|r"; - else - ss << areaEntry->ID << " - " << name << " " << localeNames[loc]; + ss << areaEntry->ID << " - |cffffffff|Harea:" << areaEntry->ID << "|h[" << name << " " << localeNames[loc]<< "]|h|r"; + else + ss << areaEntry->ID << " - " << name << " " << localeNames[loc]; SendSysMessage (ss.str ().c_str()); @@ -1771,8 +1770,10 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args) } } } + if (counter == 0) // if counter == 0 then we found nth SendSysMessage (LANG_COMMAND_NOAREAFOUND); + return true; } @@ -1801,7 +1802,7 @@ bool ChatHandler::HandleLookupTeleCommand(const char * args) std::ostringstream reply; - GameTeleMap const & teleMap = objmgr.GetGameTeleMap(); + GameTeleMap const & teleMap = objmgr.GetGameTeleMap(); for(GameTeleMap::const_iterator itr = teleMap.begin(); itr != teleMap.end(); ++itr) { GameTele const* tele = &itr->second; @@ -1810,9 +1811,9 @@ bool ChatHandler::HandleLookupTeleCommand(const char * args) continue; if (m_session) - reply << " |cffffffff|Htele:" << itr->first << "|h[" << tele->name << "]|h|r\n"; - else - reply << " " << itr->first << " " << tele->name << "\n"; + reply << " |cffffffff|Htele:" << itr->first << "|h[" << tele->name << "]|h|r\n"; + else + reply << " " << itr->first << " " << tele->name << "\n"; } if(reply.str().empty()) @@ -1959,7 +1960,6 @@ bool ChatHandler::HandleSendMailCommand(const char* args) return false; } - uint32 mailId = objmgr.GenerateMailID(); // from console show not existed sender uint32 sender_guidlo = m_session ? m_session->GetPlayer()->GetGUIDLow() : 0; @@ -2157,7 +2157,7 @@ bool ChatHandler::HandleGroupgoCommand(const char* args) return false; } - Map* gmMap = MapManager::Instance().GetMap(m_session->GetPlayer()->GetMapId(),m_session->GetPlayer()); + Map* gmMap = m_session->GetPlayer()->GetMap(); bool to_instance = gmMap->Instanceable(); // we are in instance, and can summon only player in our group with us as lead @@ -2187,7 +2187,7 @@ bool ChatHandler::HandleGroupgoCommand(const char* args) if (to_instance) { - Map* plMap = MapManager::Instance().GetMap(pl->GetMapId(),pl); + Map* plMap = pl->GetMap(); if ( plMap->Instanceable() && plMap->GetInstanceId() != gmMap->GetInstanceId() ) { diff --git a/src/mangosd/Main.cpp b/src/mangosd/Main.cpp index 5d497a0e0c2..1e4230db1a3 100644 --- a/src/mangosd/Main.cpp +++ b/src/mangosd/Main.cpp @@ -40,7 +40,7 @@ #ifdef WIN32 #include "ServiceWin32.h" -char serviceName[] = "Trinityd"; +char serviceName[] = "TrinityCore"; char serviceLongName[] = "Trinity core service"; char serviceDescription[] = "Massive Network Game Object Server"; /* diff --git a/src/realmd/Main.cpp b/src/realmd/Main.cpp index 1476efbd4ec..8ba1db3c029 100644 --- a/src/realmd/Main.cpp +++ b/src/realmd/Main.cpp @@ -40,12 +40,12 @@ #endif #ifndef _TRINITY_REALM_CONFIG -# define _TRINITY_REALM_CONFIG "realmd.conf" +# define _TRINITY_REALM_CONFIG "TrinityRealm.conf" #endif //_TRINITY_REALM_CONFIG #ifdef WIN32 #include "ServiceWin32.h" -char serviceName[] = "realmd"; +char serviceName[] = "TrinityRealm"; char serviceLongName[] = "Trinity realm service"; char serviceDescription[] = "Massive Network Game Object Server"; /* diff --git a/src/shared/Database/SQLStorage.cpp b/src/shared/Database/SQLStorage.cpp index b5abd8fddd0..64ef4e3d6ad 100644 --- a/src/shared/Database/SQLStorage.cpp +++ b/src/shared/Database/SQLStorage.cpp @@ -31,7 +31,7 @@ const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiii const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiilliiii"; const char CreatureDataAddonInfofmt[]="iiiiiiiis"; const char CreatureModelfmt[]="iffbi"; -const char CreatureInfoAddonInfofmt[]="iiiiiiis"; +const char CreatureInfoAddonInfofmt[]="iiiiiiiis"; const char EquipmentInfofmt[]="iiii"; const char GameObjectInfosrcfmt[]="iiissiifiiiiiiiiiiiiiiiiiiiiiiiis"; const char GameObjectInfodstfmt[]="iiissiifiiiiiiiiiiiiiiiiiiiiiiiii"; |