diff options
author | ariel- <ariel-@users.noreply.github.com> | 2018-02-16 03:02:10 -0300 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-06-22 13:19:03 +0200 |
commit | 5714e89ccf48d4a4add22f308f77aa8bdd94fc9a (patch) | |
tree | 96a1cec5134c583554e2d34702c874d6e313a477 /src | |
parent | d36f8bb7547c5ebef067f834c79754c57ff66a34 (diff) |
Core/Events: update holiday code and remove misleading log (event date is the one from game_event)
- add siign to DBC struct member CalendarFilterType as it was being used as such
- kill localtime usage as it's deprecated
Closes #18542
(cherry picked from commit 5b4287e6832da32539a49e68f6a5ab0ee55854b3)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 31 | ||||
-rw-r--r-- | src/server/game/Events/GameEventMgr.h | 4 |
2 files changed, 23 insertions, 12 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index d4425eb9c7d..2cfa51dd402 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1698,7 +1698,6 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event) return; HolidaysEntry const* holiday = sHolidaysStore.LookupEntry(event.holiday_id); - if (!holiday->Date[0] || !holiday->Duration[0]) // Invalid definitions { TC_LOG_ERROR("sql.sql", "Missing date or duration for holiday %u.", event.holiday_id); @@ -1709,7 +1708,7 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event) event.length = holiday->Duration[stageIndex] * HOUR / MINUTE; time_t stageOffset = 0; - for (int i = 0; i < stageIndex; ++i) + for (uint8 i = 0; i < stageIndex; ++i) stageOffset += holiday->Duration[i] * HOUR; switch (holiday->CalendarFilterType) @@ -1729,20 +1728,23 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event) if (holiday->Looping) { event.occurence = 0; - for (int i = 0; i < MAX_HOLIDAY_DURATIONS && holiday->Duration[i]; ++i) + for (uint8 i = 0; i < MAX_HOLIDAY_DURATIONS && holiday->Duration[i]; ++i) event.occurence += holiday->Duration[i] * HOUR / MINUTE; } bool singleDate = ((holiday->Date[0] >> 24) & 0x1F) == 31; // Events with fixed date within year have - 1 time_t curTime = GameTime::GetGameTime(); - for (int i = 0; i < MAX_HOLIDAY_DATES && holiday->Date[i]; ++i) + for (uint8 i = 0; i < MAX_HOLIDAY_DATES && holiday->Date[i]; ++i) { uint32 date = holiday->Date[i]; tm timeInfo; if (singleDate) - timeInfo.tm_year = localtime(&curTime)->tm_year - 1; // First try last year (event active through New Year) + { + localtime_r(&curTime, &timeInfo); + timeInfo.tm_year -= 1; // First try last year (event active through New Year) + } else timeInfo.tm_year = ((date >> 24) & 0x1F) + 100; @@ -1754,22 +1756,31 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event) timeInfo.tm_wday = 0; timeInfo.tm_yday = 0; timeInfo.tm_isdst = -1; - tm tmCopy = timeInfo; + // try to get next start time (skip past dates) time_t startTime = mktime(&timeInfo); if (curTime < startTime + event.length * MINUTE) { event.start = startTime + stageOffset; - return; + break; } else if (singleDate) { - tmCopy.tm_year = localtime(&curTime)->tm_year; // This year + tm tmCopy; + localtime_r(&curTime, &tmCopy); + int year = tmCopy.tm_year; // This year + tmCopy = timeInfo; + tmCopy.tm_year = year; + event.start = mktime(&tmCopy) + stageOffset; - return; + break; + } + else + { + // date is due and not a singleDate event, try with next DBC date (modified by holiday_dates) + // if none is found we don't modify start date and use the one in game_event } } - TC_LOG_ERROR("sql.sql", "No suitable start date found for holiday %u.", event.holiday_id); } bool IsHolidayActive(HolidayIds id) diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h index 4cf96151174..b889394d848 100644 --- a/src/server/game/Events/GameEventMgr.h +++ b/src/server/game/Events/GameEventMgr.h @@ -115,9 +115,8 @@ class TC_GAME_API GameEventMgr bool StartEvent(uint16 event_id, bool overwrite = false); void StopEvent(uint16 event_id, bool overwrite = false); void HandleQuestComplete(uint32 quest_id); // called on world event type quest completions - void HandleWorldEventGossip(Player* player, Creature* c); uint64 GetNPCFlag(Creature* cr); - uint32 GetNpcTextId(uint32 guid); + private: void SendWorldStateUpdate(Player* player, uint16 event_id); void AddActiveEvent(uint16 event_id) { m_ActiveEvents.insert(event_id); } @@ -171,6 +170,7 @@ class TC_GAME_API GameEventMgr GameEventNPCFlagMap mGameEventNPCFlags; ActiveEvents m_ActiveEvents; bool isSystemInit; + public: GameEventGuidMap mGameEventCreatureGuids; GameEventGuidMap mGameEventGameobjectGuids; |