diff options
author | Brian <runningnak3d@gmail.com> | 2010-01-03 11:18:38 -0700 |
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committer | Brian <runningnak3d@gmail.com> | 2010-01-03 11:18:38 -0700 |
commit | 58bc8b44fce6f642fcbcbb19f2efcd18c4e058de (patch) | |
tree | c59fc423807197cccba94da3276f73fdab0a9c94 /src | |
parent | 073235ef1ba32ec1151812f4c34c72c6a3bbe6f0 (diff) |
* Removed useless check for items in DBC but not in DB.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/ItemHandler.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp index 7b8113f0bbd..0deab92c6cc 100644 --- a/src/game/ItemHandler.cpp +++ b/src/game/ItemHandler.cpp @@ -998,14 +998,16 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data) SendPacket(&data); return; } - else +// This is a BS check, there are lots of items listed in Item.dbc that do not even exist on official -- so we can NEVER get the data for them. +// If you *really* want to spam your error log -- uncomment this. +/* else { // listed in dbc or not expected to exist unknown item if(sItemStore.LookupEntry(itemid)) sLog.outErrorDb("WORLD: CMSG_ITEM_NAME_QUERY for item %u failed (item listed in Item.dbc but not exist in DB)", itemid); else sLog.outError("WORLD: CMSG_ITEM_NAME_QUERY for item %u failed (unknown item, not listed in Item.dbc)", itemid); - } + } */ } void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data) |