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authorQAston <qaston@gmail.com>2011-07-11 22:54:18 +0200
committerQAston <qaston@gmail.com>2011-07-11 22:54:18 +0200
commit58c63f4cc5715c28ba992cd7bde344b7de647c0a (patch)
treeeda99d60eef5864115c3395a69213539278165c7 /src
parenta233e7b9d81329b17548188e1fe0d9708605fd53 (diff)
Core/Spells: Breaking news: Spell Reflection cannot reflect abilities (patch 1.2 change)
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index c8e50740bdc..56eadc923f2 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -10166,6 +10166,9 @@ Unit* Unit::SelectMagnetTarget(Unit* victim, SpellEntry const *spellInfo)
// Magic case
if (spellInfo && (spellInfo->DmgClass == SPELL_DAMAGE_CLASS_NONE || spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC))
{
+ // Patch 1.2 notes: Spell Reflection no longer reflects abilities
+ if (spellInfo->Attributes & SPELL_ATTR0_ABILITY)
+ return victim;
// I am not sure if this should be redirected.
if (spellInfo->DmgClass == SPELL_DAMAGE_CLASS_NONE)
return victim;