diff options
author | ariel- <ariel-@users.noreply.github.com> | 2016-08-28 05:43:19 -0300 |
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committer | ariel- <ariel-@users.noreply.github.com> | 2016-08-28 05:43:19 -0300 |
commit | 58fc36374c1ee333d9a021ef2dbce415d1f7447a (patch) | |
tree | de837ef2621e0da0e3da794056095ca554e52f68 /src | |
parent | be3199314ab4c8fba31dd29cbc3a79838e5b3138 (diff) |
Core/Player: removed unused function prototypes
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index a6af559b519..d078321b55c 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1714,8 +1714,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> uint32 GetBaseDefenseSkillValue() const { return GetBaseSkillValue(SKILL_DEFENSE); } uint32 GetBaseWeaponSkillValue(WeaponAttackType attType) const; - uint32 GetSpellByProto(ItemTemplate* proto); - float GetHealthBonusFromStamina(); float GetManaBonusFromIntellect(); @@ -2238,7 +2236,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> void SendRespondInspectAchievements(Player* player) const; bool HasAchieved(uint32 achievementId) const; void ResetAchievements(); - void CheckAllAchievementCriteria(); void ResetAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1 = 0, uint32 miscValue2 = 0, bool evenIfCriteriaComplete = false); void UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1 = 0, uint32 miscValue2 = 0, Unit* unit = NULL); void StartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry, uint32 timeLost = 0); |