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authorariel- <ariel-@users.noreply.github.com>2016-08-28 05:43:19 -0300
committerariel- <ariel-@users.noreply.github.com>2016-08-28 05:43:19 -0300
commit58fc36374c1ee333d9a021ef2dbce415d1f7447a (patch)
treede837ef2621e0da0e3da794056095ca554e52f68 /src
parentbe3199314ab4c8fba31dd29cbc3a79838e5b3138 (diff)
Core/Player: removed unused function prototypes
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index a6af559b519..d078321b55c 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1714,8 +1714,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
uint32 GetBaseDefenseSkillValue() const { return GetBaseSkillValue(SKILL_DEFENSE); }
uint32 GetBaseWeaponSkillValue(WeaponAttackType attType) const;
- uint32 GetSpellByProto(ItemTemplate* proto);
-
float GetHealthBonusFromStamina();
float GetManaBonusFromIntellect();
@@ -2238,7 +2236,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
void SendRespondInspectAchievements(Player* player) const;
bool HasAchieved(uint32 achievementId) const;
void ResetAchievements();
- void CheckAllAchievementCriteria();
void ResetAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1 = 0, uint32 miscValue2 = 0, bool evenIfCriteriaComplete = false);
void UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1 = 0, uint32 miscValue2 = 0, Unit* unit = NULL);
void StartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry, uint32 timeLost = 0);