diff options
| author | Ramusik <nikson.91@mail.ru> | 2011-04-10 08:46:47 +0300 |
|---|---|---|
| committer | Ramusik <nikson.91@mail.ru> | 2011-04-10 08:46:47 +0300 |
| commit | 5908b2af477c6ffb5fc37829bb05b8a80942831b (patch) | |
| tree | 37fc4c55e9161b7349f0f32a7d9181014a6e39d2 /src | |
| parent | 6ee47ad22ff56104983e97afc167795472888914 (diff) | |
Fixed Starfall: root effect shouldn't supress the starfall effect
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 10edae93467..565e1d2d4bd 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1364,7 +1364,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) } //Any effect which causes you to lose control of your character will supress the starfall effect. - if (m_caster->HasUnitState(UNIT_STAT_STUNNED | UNIT_STAT_FLEEING | UNIT_STAT_ROOT | UNIT_STAT_CONFUSED)) + if (m_caster->HasUnitState(UNIT_STAT_CONTROLLED)) return; m_caster->CastSpell(unitTarget, damage, true); |
