diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-11-26 16:37:51 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2018-03-08 23:13:51 +0100 |
commit | 592516ae69d89da3bcb0ede144644a3d2e0186e0 (patch) | |
tree | 1251e8456281d8108a95a9e1ab09de54000eeeaf /src | |
parent | e9aba10695cdf3520c6ae61815610051502b6f0b (diff) |
Core/Creatures: Reworked setting move types in database
* Each move type has its own field instead of trying to combine everything in InhabitType
* Allow overriding movement separately for each spawn
Diffstat (limited to 'src')
-rw-r--r-- | src/server/database/Database/Implementation/WorldDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Accounts/RBAC.h | 1 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 50 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 9 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/CreatureData.h | 37 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 111 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 4 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/Language.h | 2 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 3 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 10 |
11 files changed, 186 insertions, 45 deletions
diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index fcedfbb7202..40c63a0c527 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -78,7 +78,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME, "SELECT entry FROM item_template WHERE name = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h index d9e5bb106d8..522ab23f330 100644 --- a/src/server/game/Accounts/RBAC.h +++ b/src/server/game/Accounts/RBAC.h @@ -778,6 +778,7 @@ enum RBACPermissions RBAC_PERM_COMMAND_DEBUG_THREATINFO = 870, RBAC_PERM_COMMAND_DEBUG_INSTANCESPAWN = 871, RBAC_PERM_COMMAND_SERVER_DEBUG = 872, + RBAC_PERM_COMMAND_RELOAD_CREATURE_MOVEMENT_OVERRIDE = 873, // // IF YOU ADD NEW PERMISSIONS, ADD THEM IN MASTER BRANCH AS WELL! // diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 9cdef4266d4..c536e24312b 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -53,6 +53,22 @@ #include "WorldPacket.h" #include <G3D/g3dmath.h> +std::string CreatureMovementData::ToString() const +{ + char const* const GroundStates[] = { "None", "Run", "Hover" }; + char const* const FlightStates[] = { "None", "DisableGravity", "CanFly" }; + + std::ostringstream str; + str << std::boolalpha + << "Ground: " << GroundStates[AsUnderlyingType(Ground)] + << ", Swim: " << Swim + << ", Flight: " << FlightStates[AsUnderlyingType(Flight)]; + if (Rooted) + str << ", Rooted"; + + return str.str(); +} + VendorItemCount::VendorItemCount(uint32 _item, uint32 _count) : itemId(_item), count(_count), lastIncrementTime(GameTime::GetGameTime()) { } @@ -610,7 +626,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/, ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true); } - if (cInfo->InhabitType & INHABIT_ROOT) + if (GetMovementTemplate().IsRooted()) SetControlled(true, UNIT_STATE_ROOT); UpdateMovementFlags(); @@ -2454,7 +2470,7 @@ bool Creature::CanCreatureAttack(Unit const* victim, bool /*force*/) const dist += GetCombatReach() + victim->GetCombatReach(); // to prevent creatures in air ignore attacks because distance is already too high... - if (GetCreatureTemplate()->InhabitType & INHABIT_AIR) + if (GetMovementTemplate().IsFlightAllowed()) return victim->IsInDist2d(&m_homePosition, dist); else return victim->IsInDist(&m_homePosition, dist); @@ -2501,7 +2517,7 @@ bool Creature::LoadCreaturesAddon() //! Check using InhabitType as movement flags are assigned dynamically //! basing on whether the creature is in air or not //! Set MovementFlag_Hover. Otherwise do nothing. - if (GetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER) & UNIT_BYTE1_FLAG_HOVER && !(GetCreatureTemplate()->InhabitType & INHABIT_AIR)) + if (CanHover()) AddUnitMovementFlag(MOVEMENTFLAG_HOVER); } @@ -2612,6 +2628,14 @@ void Creature::GetRespawnPosition(float &x, float &y, float &z, float* ori, floa } } +CreatureMovementData const& Creature::GetMovementTemplate() const +{ + if (CreatureMovementData const* movementOverride = sObjectMgr->GetCreatureMovementOverride(m_spawnId)) + return *movementOverride; + + return GetCreatureTemplate()->Movement; +} + void Creature::AllLootRemovedFromCorpse() { if (loot.loot_type != LOOT_SKINNING && !IsPet() && GetCreatureTemplate()->SkinLootId && hasLootRecipient()) @@ -2879,12 +2903,6 @@ bool Creature::SetHover(bool enable, bool packetOnly /*= false*/) if (!packetOnly && !Unit::SetHover(enable)) return false; - //! Unconfirmed for players: - if (enable) - SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_HOVER); - else - RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_HOVER); - if (!movespline->Initialized()) return true; @@ -2972,25 +2990,31 @@ void Creature::UpdateMovementFlags() // Set the movement flags if the creature is in that mode. (Only fly if actually in air, only swim if in water, etc) float ground = GetFloorZ(); - bool isInAir = (G3D::fuzzyGt(GetPositionZ(), ground + GROUND_HEIGHT_TOLERANCE) || G3D::fuzzyLt(GetPositionZ(), ground - GROUND_HEIGHT_TOLERANCE)); // Can be underground too, prevent the falling + bool canHover = CanHover(); + bool isInAir = (G3D::fuzzyGt(GetPositionZ(), ground + (canHover ? GetFloatValue(UNIT_FIELD_HOVERHEIGHT) : 0.0f) + GROUND_HEIGHT_TOLERANCE) || G3D::fuzzyLt(GetPositionZ(), ground - GROUND_HEIGHT_TOLERANCE)); // Can be underground too, prevent the falling - if (GetCreatureTemplate()->InhabitType & INHABIT_AIR && isInAir && !IsFalling()) + if (GetMovementTemplate().IsFlightAllowed() && isInAir && !IsFalling()) { - if (GetCreatureTemplate()->InhabitType & INHABIT_GROUND) + if (GetMovementTemplate().Flight == CreatureFlightMovementType::CanFly) SetCanFly(true); else SetDisableGravity(true); + + if (!HasAuraType(SPELL_AURA_HOVER)) + SetHover(false); } else { SetCanFly(false); SetDisableGravity(false); + if (CanHover() || HasAuraType(SPELL_AURA_HOVER)) + SetHover(true); } if (!isInAir) RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING); - SetSwim(GetCreatureTemplate()->InhabitType & INHABIT_WATER && IsInWater()); + SetSwim(GetMovementTemplate().IsSwimAllowed() && IsInWater()); } void Creature::SetObjectScale(float scale) diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 0aa74aabf58..c46e2022b01 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -91,9 +91,12 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma bool IsCivilian() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_CIVILIAN) != 0; } bool IsTrigger() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER) != 0; } bool IsGuard() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_GUARD) != 0; } - bool CanWalk() const { return (GetCreatureTemplate()->InhabitType & INHABIT_GROUND) != 0; } - bool CanSwim() const override { return (GetCreatureTemplate()->InhabitType & INHABIT_WATER) != 0 || IsPet(); } - bool CanFly() const override { return (GetCreatureTemplate()->InhabitType & INHABIT_AIR) != 0; } + CreatureMovementData const& GetMovementTemplate() const; + bool CanWalk() const { return GetMovementTemplate().IsGroundAllowed(); } + bool CanSwim() const override { return GetMovementTemplate().IsSwimAllowed() || IsPet(); } + bool CanFly() const override { return GetMovementTemplate().IsFlightAllowed(); } + bool CanHover() const { return GetMovementTemplate().Ground == CreatureGroundMovementType::Hover; } + bool IsDungeonBoss() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_DUNGEON_BOSS) != 0; } bool IsAffectedByDiminishingReturns() const override { return Unit::IsAffectedByDiminishingReturns() || (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_ALL_DIMINISH) != 0; } diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index 1305a412bf4..2fc9158078a 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -74,6 +74,41 @@ enum CreatureFlagsExtra : uint32 CREATURE_FLAG_EXTRA_DB_ALLOWED = (0xFFFFFFFF & ~(CREATURE_FLAG_EXTRA_UNUSED | CREATURE_FLAG_EXTRA_DUNGEON_BOSS)) }; +enum class CreatureGroundMovementType : uint8 +{ + None, + Run, + Hover, + + Max +}; + +enum class CreatureFlightMovementType : uint8 +{ + None, + DisableGravity, + CanFly, + + Max +}; + +struct TC_GAME_API CreatureMovementData +{ + CreatureMovementData() : Ground(CreatureGroundMovementType::Run), Flight(CreatureFlightMovementType::None), Swim(true), Rooted(false) { } + + CreatureGroundMovementType Ground; + CreatureFlightMovementType Flight; + bool Swim; + bool Rooted; + + bool IsGroundAllowed() const { return Ground != CreatureGroundMovementType::None; } + bool IsSwimAllowed() const { return Swim; } + bool IsFlightAllowed() const { return Flight != CreatureFlightMovementType::None; } + bool IsRooted() const { return Rooted; } + + std::string ToString() const; +}; + static const uint32 CREATURE_REGEN_INTERVAL = 2 * IN_MILLISECONDS; static const uint32 PET_FOCUS_REGEN_INTERVAL = 4 * IN_MILLISECONDS; static const uint32 CREATURE_NOPATH_EVADE_TIME = 5 * IN_MILLISECONDS; @@ -133,7 +168,7 @@ struct TC_GAME_API CreatureTemplate uint32 maxgold; std::string AIName; uint32 MovementType; - uint32 InhabitType; + CreatureMovementData Movement; float HoverHeight; float ModHealth; float ModMana; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 1b207d4912e..0cda1e31113 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -373,11 +373,11 @@ void ObjectMgr::LoadCreatureTemplates() "type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, " // 49 50 51 52 53 54 55 56 57 58 59 60 61 "spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, " - // 62 63 64 65 66 67 68 69 - "InhabitType, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, " - // 70 71 72 73 74 75 - "movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName " - "FROM creature_template"); + // 62 63 64 65 66 67 68 69 70 + "ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, " + // 71 72 73 74 75 76 77 78 + "ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName " + "FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId"); if (!result) { @@ -461,21 +461,28 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.maxgold = fields[59].GetUInt32(); creatureTemplate.AIName = fields[60].GetString(); creatureTemplate.MovementType = fields[61].GetUInt8(); - creatureTemplate.InhabitType = fields[62].GetUInt8(); - creatureTemplate.HoverHeight = fields[63].GetFloat(); - creatureTemplate.ModHealth = fields[64].GetFloat(); - creatureTemplate.ModMana = fields[65].GetFloat(); - creatureTemplate.ModArmor = fields[66].GetFloat(); - creatureTemplate.ModDamage = fields[67].GetFloat(); - creatureTemplate.ModExperience = fields[68].GetFloat(); - creatureTemplate.RacialLeader = fields[69].GetBool(); - - creatureTemplate.movementId = fields[70].GetUInt32(); - creatureTemplate.RegenHealth = fields[71].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[72].GetUInt32(); - creatureTemplate.SpellSchoolImmuneMask = fields[73].GetUInt32(); - creatureTemplate.flags_extra = fields[74].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[75].GetString()); + if (!fields[62].IsNull()) + creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[62].GetUInt8()); + + creatureTemplate.Movement.Swim = fields[63].GetBool(); + if (!fields[64].IsNull()) + creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[64].GetUInt8()); + + creatureTemplate.Movement.Rooted = fields[65].GetBool(); + creatureTemplate.HoverHeight = fields[66].GetFloat(); + creatureTemplate.ModHealth = fields[67].GetFloat(); + creatureTemplate.ModMana = fields[68].GetFloat(); + creatureTemplate.ModArmor = fields[69].GetFloat(); + creatureTemplate.ModDamage = fields[70].GetFloat(); + creatureTemplate.ModExperience = fields[71].GetFloat(); + creatureTemplate.RacialLeader = fields[72].GetBool(); + + creatureTemplate.movementId = fields[73].GetUInt32(); + creatureTemplate.RegenHealth = fields[74].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[75].GetUInt32(); + creatureTemplate.SpellSchoolImmuneMask = fields[76].GetUInt32(); + creatureTemplate.flags_extra = fields[77].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[78].GetString()); } void ObjectMgr::LoadCreatureTemplateAddons() @@ -929,11 +936,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->family = CREATURE_FAMILY_NONE; } - if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE) - { - TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType); - const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE; - } + CheckCreatureMovement("creature_template_movement", cInfo->Entry, const_cast<CreatureTemplate*>(cInfo)->Movement); if (cInfo->HoverHeight < 0.0f) { @@ -997,6 +1000,23 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->ModDamage *= Creature::_GetDamageMod(cInfo->rank); } +void ObjectMgr::CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement) +{ + if (creatureMovement.Ground >= CreatureGroundMovementType::Max) + { + TC_LOG_ERROR("sql.sql", "`%s`.`Ground` wrong value (%u) for Id " UI64FMTD ", setting to Run.", + table, uint32(creatureMovement.Ground), id); + creatureMovement.Ground = CreatureGroundMovementType::Run; + } + + if (creatureMovement.Flight >= CreatureFlightMovementType::Max) + { + TC_LOG_ERROR("sql.sql", "`%s`.`Flight` wrong value (%u) for Id " UI64FMTD ", setting to None.", + table, uint32(creatureMovement.Flight), id); + creatureMovement.Flight = CreatureFlightMovementType::None; + } +} + void ObjectMgr::LoadCreatureAddons() { uint32 oldMSTime = getMSTime(); @@ -1169,6 +1189,11 @@ CreatureAddon const* ObjectMgr::GetCreatureTemplateAddon(uint32 entry) const return nullptr; } +CreatureMovementData const* ObjectMgr::GetCreatureMovementOverride(ObjectGuid::LowType spawnId) const +{ + return Trinity::Containers::MapGetValuePtr(_creatureMovementOverrides, spawnId); +} + EquipmentInfo const* ObjectMgr::GetEquipmentInfo(uint32 entry, int8& id) const { EquipmentInfoContainer::const_iterator itr = _equipmentInfoStore.find(entry); @@ -1272,6 +1297,42 @@ void ObjectMgr::LoadEquipmentTemplates() TC_LOG_INFO("server.loading", ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } +void ObjectMgr::LoadCreatureMovementOverrides() +{ + uint32 oldMSTime = getMSTime(); + + _creatureMovementOverrides.clear(); + + QueryResult result = WorldDatabase.Query("SELECT SpawnId, Ground, Swim, Flight, Rooted from creature_movement_override"); + if (!result) + { + TC_LOG_INFO("server.loading", ">> Loaded 0 creature movement overrides. DB table `creature_movement_override` is empty!"); + return; + } + + do + { + Field* fields = result->Fetch(); + ObjectGuid::LowType spawnId = fields[0].GetUInt32(); + if (!GetCreatureData(spawnId)) + { + TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) does not exist but has a record in `creature_movement_override`", spawnId); + continue; + } + + CreatureMovementData& movement = _creatureMovementOverrides[spawnId]; + movement.Ground = static_cast<CreatureGroundMovementType>(fields[1].GetUInt8()); + movement.Swim = fields[2].GetBool(); + movement.Flight = static_cast<CreatureFlightMovementType>(fields[3].GetUInt8()); + movement.Rooted = fields[4].GetBool(); + + CheckCreatureMovement("creature_movement_override", spawnId, movement); + } + while (result->NextRow()); + + TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " movement overrides in %u ms", _creatureMovementOverrides.size(), GetMSTimeDiffToNow(oldMSTime)); +} + CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) const { CreatureModelContainer::const_iterator itr = _creatureModelStore.find(modelId); diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 70610ed67a1..6c5c69ad226 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -943,6 +943,7 @@ class TC_GAME_API ObjectMgr GameObjectTemplateAddon const* GetGameObjectTemplateAddon(uint32 entry) const; GameObjectOverride const* GetGameObjectOverride(ObjectGuid::LowType spawnId) const; CreatureAddon const* GetCreatureTemplateAddon(uint32 entry) const; + CreatureMovementData const* GetCreatureMovementOverride(ObjectGuid::LowType spawnId) const; ItemTemplate const* GetItemTemplate(uint32 entry) const; ItemTemplateContainer const& GetItemTemplateStore() const { return _itemTemplateStore; } @@ -1139,6 +1140,7 @@ class TC_GAME_API ObjectMgr void LoadCreatureTemplateAddons(); void LoadCreatureTemplate(Field* fields); void CheckCreatureTemplate(CreatureTemplate const* cInfo); + void CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement); void LoadGameObjectQuestItems(); void LoadCreatureQuestItems(); void LoadTempSummons(); @@ -1149,6 +1151,7 @@ class TC_GAME_API ObjectMgr void LoadGameObjectAddons(); void LoadCreatureModelInfo(); void LoadEquipmentTemplates(); + void LoadCreatureMovementOverrides(); void LoadGameObjectLocales(); void LoadGameObjects(); void LoadSpawnGroupTemplates(); @@ -1628,6 +1631,7 @@ class TC_GAME_API ObjectMgr CreatureModelContainer _creatureModelStore; CreatureAddonContainer _creatureAddonStore; CreatureTemplateAddonContainer _creatureTemplateAddonStore; + std::unordered_map<ObjectGuid::LowType, CreatureMovementData> _creatureMovementOverrides; GameObjectAddonContainer _gameObjectAddonStore; GameObjectQuestItemMap _gameObjectQuestItemStore; CreatureQuestItemMap _creatureQuestItemStore; diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index d11604174f3..873b2779884 100644 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -1137,7 +1137,7 @@ enum TrinityStrings LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD = 11006, LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD = 11007, - LANG_NPCINFO_INHABIT_TYPE = 11008, + LANG_NPCINFO_MOVEMENT_DATA = 11008, LANG_NPCINFO_FLAGS_EXTRA = 11009, LANG_INSTANCE_LOGIN_GAMEMASTER_EXCEPTION = 11010, diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 376a430d28a..da625cb5625 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1741,6 +1741,9 @@ void World::SetInitialWorldSettings() TC_LOG_INFO("server.loading", "Loading Creature Addon Data..."); sObjectMgr->LoadCreatureAddons(); // must be after LoadCreatureTemplates() and LoadCreatures() + TC_LOG_INFO("server.loading", "Loading Creature Movement Overrides..."); + sObjectMgr->LoadCreatureMovementOverrides(); // must be after LoadCreatures() + TC_LOG_INFO("server.loading", "Loading Gameobject Data..."); sObjectMgr->LoadGameObjects(); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 524e07ddfed..0fb22ba7c05 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -793,7 +793,7 @@ public: handler->PSendSysMessage(LANG_NPCINFO_LEVEL, target->getLevel()); handler->PSendSysMessage(LANG_NPCINFO_EQUIPMENT, target->GetCurrentEquipmentId(), target->GetOriginalEquipmentId()); handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth()); - handler->PSendSysMessage(LANG_NPCINFO_INHABIT_TYPE, cInfo->InhabitType); + handler->PSendSysMessage(LANG_NPCINFO_MOVEMENT_DATA, target->GetMovementTemplate().ToString().c_str()); handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS)); for (uint8 i = 0; i < MAX_UNIT_FLAGS; ++i) diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 53350239032..660af91ed6e 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -88,6 +88,7 @@ public: { "creature_questender", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTENDER, true, &HandleReloadCreatureQuestEnderCommand, "" }, { "creature_linked_respawn", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LINKED_RESPAWN, true, &HandleReloadLinkedRespawnCommand, "" }, { "creature_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesCreatureCommand, "" }, + { "creature_movement_override", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_MOVEMENT_OVERRIDE, true, &HandleReloadCreatureMovementOverrideCommand, "" }, { "creature_onkill_reputation", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_ONKILL_REPUTATION, true, &HandleReloadOnKillReputationCommand, "" }, { "creature_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTSTARTER, true, &HandleReloadCreatureQuestStarterCommand, "" }, { "creature_summon_groups", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_SUMMON_GROUPS, true, &HandleReloadCreatureSummonGroupsCommand, "" }, @@ -198,6 +199,7 @@ public: HandleReloadTrinityStringCommand(handler, ""); HandleReloadGameTeleCommand(handler, ""); + HandleReloadCreatureMovementOverrideCommand(handler, ""); HandleReloadCreatureSummonGroupsCommand(handler, ""); HandleReloadVehicleAccessoryCommand(handler, ""); @@ -567,6 +569,14 @@ public: return true; } + static bool HandleReloadCreatureMovementOverrideCommand(ChatHandler* handler, char const* /*args*/) + { + TC_LOG_INFO("misc", "Re-Loading Creature movement overrides..."); + sObjectMgr->LoadCreatureMovementOverrides(); + handler->SendGlobalGMSysMessage("DB table `creature_movement_override` reloaded."); + return true; + } + static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, char const* /*args*/) { TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`disenchant_loot_template`)"); |