aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorKeader <keader.android@gmail.com>2017-11-17 23:35:55 -0300
committerfunjoker <funjoker109@gmail.com>2021-02-15 19:13:25 +0100
commit59417cc0f8cc375620beacbb925e3da8c5ba479a (patch)
tree0947ff513e3c0545054b7b24993fe7777784a31c /src
parentda76a0db5b5791040a883d969e18b5905af96244 (diff)
Core/Scripts: Updated Trial of Crusader instance model
- TODO: Bosses rewrite, instance cleanup, add missing gossips/texts, port all gossips from db. Sniffs will be nice :/ (cherry picked from commit c436be6f61ff5bd2ac1f2b9cb77900434fea36e3)
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp16
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp50
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp10
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp47
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp42
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp300
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp90
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h63
8 files changed, 277 insertions, 341 deletions
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index 4d1db28dd04..ff4d610a59e 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -166,7 +166,7 @@ class boss_anubarak_trial : public CreatureScript
struct boss_anubarak_trialAI : public BossAI
{
- boss_anubarak_trialAI(Creature* creature) : BossAI(creature, BOSS_ANUBARAK)
+ boss_anubarak_trialAI(Creature* creature) : BossAI(creature, DATA_ANUBARAK)
{
Initialize();
}
@@ -221,7 +221,7 @@ class boss_anubarak_trial : public CreatureScript
void JustReachedHome() override
{
- instance->SetBossState(BOSS_ANUBARAK, FAIL);
+ instance->SetBossState(DATA_ANUBARAK, FAIL);
//Summon Scarab Swarms neutral at random places
for (int i = 0; i < 10; i++)
if (Creature* scarab = me->SummonCreature(NPC_SCARAB, AnubarakLoc[1].GetPositionX()+urand(0, 50)-25, AnubarakLoc[1].GetPositionY()+urand(0, 50)-25, AnubarakLoc[1].GetPositionZ()))
@@ -459,8 +459,8 @@ class npc_swarm_scarab : public CreatureScript
DoCast(me, SPELL_ACID_MANDIBLE);
me->SetInCombatWithZone();
if (me->IsInCombat())
- if (Creature* Anubarak = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_ANUBARAK)))
- Anubarak->AI()->JustSummoned(me);
+ if (Creature* anubarak = _instance->GetCreature(DATA_ANUBARAK))
+ anubarak->AI()->JustSummoned(me);
}
void DoAction(int32 actionId) override
@@ -483,7 +483,7 @@ class npc_swarm_scarab : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (_instance->GetBossState(BOSS_ANUBARAK) != IN_PROGRESS)
+ if (_instance->GetBossState(DATA_ANUBARAK) != IN_PROGRESS)
me->DisappearAndDie();
if (!UpdateVictim())
@@ -539,8 +539,8 @@ class npc_nerubian_burrower : public CreatureScript
DoCast(me, SPELL_AWAKENED);
me->SetInCombatWithZone();
if (me->IsInCombat())
- if (Creature* Anubarak = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_ANUBARAK)))
- Anubarak->AI()->JustSummoned(me);
+ if (Creature* anubarak = _instance->GetCreature(DATA_ANUBARAK))
+ anubarak->AI()->JustSummoned(me);
}
void DoAction(int32 actionId) override
@@ -559,7 +559,7 @@ class npc_nerubian_burrower : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (_instance->GetBossState(BOSS_ANUBARAK) != IN_PROGRESS)
+ if (_instance->GetBossState(DATA_ANUBARAK) != IN_PROGRESS)
me->DisappearAndDie();
if (!UpdateVictim() && !me->HasAura(SPELL_SUBMERGE_EFFECT))
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 2f25fa6fec7..c5dc4db2e50 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -374,12 +374,11 @@ class boss_toc_champion_controller : public CreatureScript
public:
boss_toc_champion_controller() : CreatureScript("boss_toc_champion_controller") { }
- struct boss_toc_champion_controllerAI : public ScriptedAI
+ struct boss_toc_champion_controllerAI : public BossAI
{
- boss_toc_champion_controllerAI(Creature* creature) : ScriptedAI(creature), _summons(me)
+ boss_toc_champion_controllerAI(Creature* creature) : BossAI(creature, DATA_FACTION_CRUSADERS)
{
Initialize();
- _instance = creature->GetInstanceScript();
}
void Initialize()
@@ -395,6 +394,8 @@ class boss_toc_champion_controller : public CreatureScript
Initialize();
}
+ void JustSummoned(Creature* /*summon*/) override { }
+
std::vector<uint32> SelectChampions(Team playerTeam)
{
std::vector<uint32> vHealersEntries;
@@ -485,7 +486,7 @@ class boss_toc_champion_controller : public CreatureScript
uint8 pos = urand(0, vChampionJumpTarget.size()-1);
if (Creature* champion = me->SummonCreature(vChampionEntries[i], vChampionJumpOrigin[urand(0, vChampionJumpOrigin.size()-1)], TEMPSUMMON_MANUAL_DESPAWN))
{
- _summons.Summon(champion);
+ summons.Summon(champion);
champion->SetReactState(REACT_PASSIVE);
champion->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
champion->SetImmuneToPC(false);
@@ -514,7 +515,7 @@ class boss_toc_champion_controller : public CreatureScript
SummonChampions((Team)uiData);
break;
case 1:
- for (SummonList::iterator i = _summons.begin(); i != _summons.end(); ++i)
+ for (SummonList::iterator i = summons.begin(); i != summons.end(); ++i)
{
if (Creature* summon = ObjectAccessor::GetCreature(*me, *i))
{
@@ -529,10 +530,10 @@ class boss_toc_champion_controller : public CreatureScript
{
case FAIL:
_championsFailed++;
- if (_championsFailed + _championsKilled >= _summons.size())
+ if (_championsFailed + _championsKilled >= summons.size())
{
- _instance->SetBossState(BOSS_CRUSADERS, FAIL);
- _summons.DespawnAll();
+ instance->SetBossState(DATA_FACTION_CRUSADERS, FAIL);
+ summons.DespawnAll();
me->DespawnOrUnsummon();
}
break;
@@ -543,21 +544,23 @@ class boss_toc_champion_controller : public CreatureScript
_championsFailed = 0;
_championsKilled = 0;
_inProgress = true;
- _summons.DoZoneInCombat();
- _instance->SetBossState(BOSS_CRUSADERS, IN_PROGRESS);
+ summons.DoZoneInCombat();
+ instance->SetBossState(DATA_FACTION_CRUSADERS, IN_PROGRESS);
}
break;
case DONE:
+ {
_championsKilled++;
if (_championsKilled == 1)
- _instance->SetBossState(BOSS_CRUSADERS, SPECIAL);
- else if (_championsKilled >= _summons.size())
+ instance->SetBossState(DATA_FACTION_CRUSADERS, SPECIAL);
+ else if (_championsKilled >= summons.size())
{
- _instance->SetBossState(BOSS_CRUSADERS, DONE);
- _summons.DespawnAll();
+ instance->SetBossState(DATA_FACTION_CRUSADERS, DONE);
+ summons.DespawnAll();
me->DespawnOrUnsummon();
}
break;
+ }
default:
break;
}
@@ -567,8 +570,6 @@ class boss_toc_champion_controller : public CreatureScript
}
}
private:
- InstanceScript* _instance;
- SummonList _summons;
uint32 _championsNotStarted;
uint32 _championsFailed;
uint32 _championsKilled;
@@ -583,9 +584,10 @@ class boss_toc_champion_controller : public CreatureScript
struct boss_faction_championsAI : public BossAI
{
- boss_faction_championsAI(Creature* creature, uint32 aitype) : BossAI(creature, BOSS_CRUSADERS)
+ boss_faction_championsAI(Creature* creature, uint32 aitype) : BossAI(creature, DATA_FACTION_CHAMPIONS)
{
_aiType = aitype;
+ SetBoundary(instance->GetBossBoundary(DATA_FACTION_CRUSADERS));
}
void Reset() override
@@ -597,7 +599,7 @@ struct boss_faction_championsAI : public BossAI
void JustReachedHome() override
{
- if (Creature* pChampionController = ObjectAccessor::GetCreature((*me), instance->GetGuidData(NPC_CHAMPIONS_CONTROLLER)))
+ if (Creature* pChampionController = instance->GetCreature(DATA_FACTION_CRUSADERS))
pChampionController->AI()->SetData(2, FAIL);
me->DespawnOrUnsummon();
}
@@ -636,15 +638,17 @@ struct boss_faction_championsAI : public BossAI
void JustDied(Unit* /*killer*/) override
{
if (_aiType != AI_PET)
- if (Creature* pChampionController = ObjectAccessor::GetCreature((*me), instance->GetGuidData(NPC_CHAMPIONS_CONTROLLER)))
+ if (Creature* pChampionController = instance->GetCreature(DATA_FACTION_CRUSADERS))
pChampionController->AI()->SetData(2, DONE);
}
void EnterCombat(Unit* /*who*/) override
{
DoCast(me, SPELL_ANTI_AOE, true);
- _EnterCombat();
- if (Creature* pChampionController = ObjectAccessor::GetCreature((*me), instance->GetGuidData(NPC_CHAMPIONS_CONTROLLER)))
+ me->SetCombatPulseDelay(5);
+ me->setActive(true);
+ DoZoneInCombat();
+ if (Creature* pChampionController = instance->GetCreature(DATA_FACTION_CRUSADERS))
pChampionController->AI()->SetData(2, IN_PROGRESS);
}
@@ -661,11 +665,11 @@ struct boss_faction_championsAI : public BossAI
if (TeamInInstance == ALLIANCE)
{
- if (Creature* varian = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_VARIAN)))
+ if (Creature* varian = instance->GetCreature(DATA_VARIAN))
varian->AI()->Talk(SAY_KILL_PLAYER);
}
else
- if (Creature* garrosh = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_GARROSH)))
+ if (Creature* garrosh = instance->GetCreature(DATA_GARROSH))
garrosh->AI()->Talk(SAY_KILL_PLAYER);
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index b2f6dfcf861..9382f74ef1b 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -99,7 +99,7 @@ class boss_jaraxxus : public CreatureScript
struct boss_jaraxxusAI : public BossAI
{
- boss_jaraxxusAI(Creature* creature) : BossAI(creature, BOSS_JARAXXUS) { }
+ boss_jaraxxusAI(Creature* creature) : BossAI(creature, DATA_JARAXXUS) { }
void Reset() override
{
@@ -116,7 +116,7 @@ class boss_jaraxxus : public CreatureScript
void JustReachedHome() override
{
_JustReachedHome();
- instance->SetBossState(BOSS_JARAXXUS, FAIL);
+ instance->SetBossState(DATA_JARAXXUS, FAIL);
DoCast(me, SPELL_JARAXXUS_CHAINS);
me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetImmuneToPC(true);
@@ -235,7 +235,7 @@ class npc_legion_flame : public CreatureScript
void UpdateAI(uint32 /*diff*/) override
{
UpdateVictim();
- if (_instance->GetBossState(BOSS_JARAXXUS) != IN_PROGRESS)
+ if (_instance->GetBossState(DATA_JARAXXUS) != IN_PROGRESS)
me->DespawnOrUnsummon();
}
private:
@@ -327,7 +327,7 @@ class npc_fel_infernal : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (_instance->GetBossState(BOSS_JARAXXUS) != IN_PROGRESS)
+ if (_instance->GetBossState(DATA_JARAXXUS) != IN_PROGRESS)
{
me->DespawnOrUnsummon();
return;
@@ -435,7 +435,7 @@ class npc_mistress_of_pain : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (_instance->GetBossState(BOSS_JARAXXUS) != IN_PROGRESS)
+ if (_instance->GetBossState(DATA_JARAXXUS) != IN_PROGRESS)
{
me->DespawnOrUnsummon();
return;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index eed3903127c..ab982426d17 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -178,7 +178,10 @@ class boss_gormok : public CreatureScript
struct boss_gormokAI : public BossAI
{
- boss_gormokAI(Creature* creature) : BossAI(creature, BOSS_BEASTS) { }
+ boss_gormokAI(Creature* creature) : BossAI(creature, DATA_GORMOK_THE_IMPALER)
+ {
+ SetBoundary(instance->GetBossBoundary(DATA_NORTHREND_BEASTS));
+ }
void Reset() override
{
@@ -191,7 +194,7 @@ class boss_gormok : public CreatureScript
void EnterEvadeMode(EvadeReason why) override
{
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
ScriptedAI::EnterEvadeMode(why);
}
@@ -203,7 +206,7 @@ class boss_gormok : public CreatureScript
switch (pointId)
{
case 0:
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetImmuneToPC(false);
me->SetReactState(REACT_AGGRESSIVE);
@@ -221,7 +224,7 @@ class boss_gormok : public CreatureScript
void JustReachedHome() override
{
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
me->DespawnOrUnsummon();
@@ -229,8 +232,11 @@ class boss_gormok : public CreatureScript
void EnterCombat(Unit* /*who*/) override
{
- _EnterCombat();
+ me->SetCombatPulseDelay(5);
+ me->setActive(true);
+ //DoZoneInCombat();
instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_IN_PROGRESS);
+ instance->SetBossState(DATA_NORTHREND_BEASTS, IN_PROGRESS);
}
void DamageTaken(Unit* /*who*/, uint32& damage) override
@@ -386,7 +392,7 @@ class npc_snobold_vassal : public CreatureScript
void MountOnBoss()
{
- Unit* gormok = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_GORMOK));
+ Unit* gormok = _instance->GetCreature(DATA_GORMOK_THE_IMPALER);
if (gormok && gormok->IsAlive())
{
me->AttackStop();
@@ -510,7 +516,7 @@ class npc_firebomb : public CreatureScript
struct boss_jormungarAI : public BossAI
{
- boss_jormungarAI(Creature* creature) : BossAI(creature, BOSS_BEASTS)
+ boss_jormungarAI(Creature* creature, uint32 bossId) : BossAI(creature, bossId)
{
OtherWormEntry = 0;
ModelStationary = 0;
@@ -524,6 +530,7 @@ struct boss_jormungarAI : public BossAI
Phase = PHASE_MOBILE;
Enraged = false;
WasMobile = false;
+ SetBoundary(instance->GetBossBoundary(DATA_NORTHREND_BEASTS));
}
void Reset() override
@@ -538,9 +545,14 @@ struct boss_jormungarAI : public BossAI
events.ScheduleEvent(EVENT_SLIME_POOL, 15*IN_MILLISECONDS, 0, PHASE_MOBILE);
}
+ uint32 GetOtherWormData(uint32 wormEntry)
+ {
+ return wormEntry == NPC_ACIDMAW ? DATA_ACIDMAW : DATA_DREADSCALE;
+ }
+
void JustDied(Unit* /*killer*/) override
{
- if (Creature* otherWorm = ObjectAccessor::GetCreature(*me, instance->GetGuidData(OtherWormEntry)))
+ if (Creature* otherWorm = instance->GetCreature(GetOtherWormData(OtherWormEntry)))
{
if (!otherWorm->IsAlive())
{
@@ -713,7 +725,7 @@ class boss_acidmaw : public CreatureScript
struct boss_acidmawAI : public boss_jormungarAI
{
- boss_acidmawAI(Creature* creature) : boss_jormungarAI(creature) { }
+ boss_acidmawAI(Creature* creature) : boss_jormungarAI(creature, DATA_ACIDMAW) { }
void Reset() override
{
@@ -744,7 +756,7 @@ class boss_dreadscale : public CreatureScript
struct boss_dreadscaleAI : public boss_jormungarAI
{
- boss_dreadscaleAI(Creature* creature) : boss_jormungarAI(creature) { }
+ boss_dreadscaleAI(Creature* creature) : boss_jormungarAI(creature, DATA_DREADSCALE) { }
void Reset() override
{
@@ -771,7 +783,7 @@ class boss_dreadscale : public CreatureScript
switch (pointId)
{
case 0:
- instance->DoCloseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoCloseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetImmuneToPC(false);
me->SetReactState(REACT_AGGRESSIVE);
@@ -784,13 +796,13 @@ class boss_dreadscale : public CreatureScript
void EnterEvadeMode(EvadeReason why) override
{
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
boss_jormungarAI::EnterEvadeMode(why);
}
void JustReachedHome() override
{
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
boss_jormungarAI::JustReachedHome();
}
@@ -886,9 +898,10 @@ class boss_icehowl : public CreatureScript
struct boss_icehowlAI : public BossAI
{
- boss_icehowlAI(Creature* creature) : BossAI(creature, BOSS_BEASTS)
+ boss_icehowlAI(Creature* creature) : BossAI(creature, DATA_ICEHOWL)
{
Initialize();
+ SetBoundary(instance->GetBossBoundary(DATA_NORTHREND_BEASTS));
}
void Initialize()
@@ -945,7 +958,7 @@ class boss_icehowl : public CreatureScript
_movementFinish = true;
break;
case 2:
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetImmuneToPC(false);
me->SetReactState(REACT_AGGRESSIVE);
@@ -958,13 +971,13 @@ class boss_icehowl : public CreatureScript
void EnterEvadeMode(EvadeReason why) override
{
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
ScriptedAI::EnterEvadeMode(why);
}
void JustReachedHome() override
{
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
me->DespawnOrUnsummon();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 9b2a37ada81..7690cdd825d 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -148,9 +148,14 @@ class OrbsDespawner : public BasicEvent
Creature* _creature;
};
+uint32 const GetSisterData(uint32 sisterEntry)
+{
+ return sisterEntry == NPC_FJOLA_LIGHTBANE ? DATA_FJOLA_LIGHTBANE : DATA_EYDIS_DARKBANE;
+}
+
struct boss_twin_baseAI : public BossAI
{
- boss_twin_baseAI(Creature* creature) : BossAI(creature, BOSS_VALKIRIES)
+ boss_twin_baseAI(Creature* creature, uint32 bossId) : BossAI(creature, bossId)
{
AuraState = AURA_STATE_NONE;
Weapon = 0;
@@ -163,6 +168,7 @@ struct boss_twin_baseAI : public BossAI
TwinPactSpellId = 0;
SpikeSpellId = 0;
TouchSpellId = 0;
+ SetBoundary(instance->GetBossBoundary(DATA_TWIN_VALKIRIES));
}
void Reset() override
@@ -179,7 +185,7 @@ struct boss_twin_baseAI : public BossAI
void JustReachedHome() override
{
- instance->SetBossState(BOSS_VALKIRIES, FAIL);
+ instance->SetBossState(DATA_TWIN_VALKIRIES, FAIL);
summons.DespawnAll();
me->DespawnOrUnsummon();
@@ -238,12 +244,14 @@ struct boss_twin_baseAI : public BossAI
{
me->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
pSister->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
- _JustDied();
+ events.Reset();
+ summons.DespawnAll();
+ instance->SetBossState(DATA_TWIN_VALKIRIES, DONE);
}
else
{
me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
- instance->SetBossState(BOSS_VALKIRIES, SPECIAL);
+ instance->SetBossState(DATA_TWIN_VALKIRIES, SPECIAL);
}
}
summons.DespawnAll();
@@ -252,7 +260,7 @@ struct boss_twin_baseAI : public BossAI
// Called when sister pointer needed
Creature* GetSister()
{
- return ObjectAccessor::GetCreature((*me), instance->GetGuidData(SisterNpcId));
+ return instance->GetCreature(GetSisterData(SisterNpcId));
}
void EnterCombat(Unit* /*who*/) override
@@ -263,10 +271,12 @@ struct boss_twin_baseAI : public BossAI
me->AddAura(MyEmphatySpellId, pSister);
pSister->SetInCombatWithZone();
}
- instance->SetBossState(BOSS_VALKIRIES, IN_PROGRESS);
+ instance->SetBossState(DATA_TWIN_VALKIRIES, IN_PROGRESS);
Talk(SAY_AGGRO);
DoCast(me, SurgeSpellId);
+ me->SetCombatPulseDelay(5);
+ me->setActive(true);
events.ScheduleEvent(EVENT_TWIN_SPIKE, 20 * IN_MILLISECONDS);
events.ScheduleEvent(EVENT_BERSERK, IsHeroic() ? 6 * MINUTE*IN_MILLISECONDS : 10 * MINUTE*IN_MILLISECONDS);
@@ -344,7 +354,7 @@ class boss_fjola : public CreatureScript
struct boss_fjolaAI : public boss_twin_baseAI
{
- boss_fjolaAI(Creature* creature) : boss_twin_baseAI(creature)
+ boss_fjolaAI(Creature* creature) : boss_twin_baseAI(creature, DATA_FJOLA_LIGHTBANE)
{
GenerateStageSequence();
}
@@ -354,7 +364,7 @@ class boss_fjola : public CreatureScript
SetEquipmentSlots(false, EQUIP_MAIN_1, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
Weapon = EQUIP_MAIN_1;
AuraState = AURA_STATE_UNKNOWN22;
- SisterNpcId = NPC_DARKBANE;
+ SisterNpcId = NPC_EYDIS_DARKBANE;
MyEmphatySpellId = SPELL_TWIN_EMPATHY_DARK;
OtherEssenceSpellId = SPELL_DARK_ESSENCE;
SurgeSpellId = SPELL_LIGHT_SURGE;
@@ -411,13 +421,13 @@ class boss_fjola : public CreatureScript
void EnterEvadeMode(EvadeReason why) override
{
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
boss_twin_baseAI::EnterEvadeMode(why);
}
void JustReachedHome() override
{
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetGuidData(DATA_MAIN_GATE));
boss_twin_baseAI::JustReachedHome();
}
@@ -455,14 +465,14 @@ class boss_eydis : public CreatureScript
struct boss_eydisAI : public boss_twin_baseAI
{
- boss_eydisAI(Creature* creature) : boss_twin_baseAI(creature) { }
+ boss_eydisAI(Creature* creature) : boss_twin_baseAI(creature, DATA_EYDIS_DARKBANE) { }
void Reset() override
{
SetEquipmentSlots(false, EQUIP_MAIN_2, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
Weapon = EQUIP_MAIN_2;
AuraState = AURA_STATE_UNKNOWN19;
- SisterNpcId = NPC_LIGHTBANE;
+ SisterNpcId = NPC_FJOLA_LIGHTBANE;
MyEmphatySpellId = SPELL_TWIN_EMPATHY_LIGHT;
OtherEssenceSpellId = SPELL_LIGHT_ESSENCE;
SurgeSpellId = SPELL_DARK_SURGE;
@@ -824,8 +834,8 @@ class spell_power_of_the_twins : public SpellScriptLoader
{
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
{
- if (Creature* Valk = ObjectAccessor::GetCreature(*GetCaster(), instance->GetGuidData(GetCaster()->GetEntry())))
- ENSURE_AI(boss_twin_baseAI, Valk->AI())->EnableDualWield(true);
+ if (Creature* valk = instance->GetCreature(GetSisterData(GetCaster()->GetEntry())))
+ ENSURE_AI(boss_twin_baseAI, valk->AI())->EnableDualWield(true);
}
}
@@ -833,8 +843,8 @@ class spell_power_of_the_twins : public SpellScriptLoader
{
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
{
- if (Creature* Valk = ObjectAccessor::GetCreature(*GetCaster(), instance->GetGuidData(GetCaster()->GetEntry())))
- ENSURE_AI(boss_twin_baseAI, Valk->AI())->EnableDualWield(false);
+ if (Creature* valk = instance->GetCreature(GetSisterData(GetCaster()->GetEntry())))
+ ENSURE_AI(boss_twin_baseAI, valk->AI())->EnableDualWield(false);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
index 6025618cbf9..b347a7ab6df 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
@@ -28,11 +28,53 @@
BossBoundaryData const boundaries =
{
- { BOSS_BEASTS, new CircleBoundary(Position(563.26f, 139.6f), 75.0) },
- { BOSS_JARAXXUS, new CircleBoundary(Position(563.26f, 139.6f), 75.0) },
- { BOSS_CRUSADERS, new CircleBoundary(Position(563.26f, 139.6f), 75.0) },
- { BOSS_VALKIRIES, new CircleBoundary(Position(563.26f, 139.6f), 75.0) },
- { BOSS_ANUBARAK, new EllipseBoundary(Position(746.0f, 135.0f), 100.0, 75.0) }
+ { DATA_NORTHREND_BEASTS, new CircleBoundary(Position(563.26f, 139.6f), 75.0) },
+ { DATA_JARAXXUS, new CircleBoundary(Position(563.26f, 139.6f), 75.0) },
+ { DATA_FACTION_CRUSADERS, new CircleBoundary(Position(563.26f, 139.6f), 75.0) },
+ { DATA_TWIN_VALKIRIES, new CircleBoundary(Position(563.26f, 139.6f), 75.0) },
+ { DATA_ANUBARAK, new EllipseBoundary(Position(746.0f, 135.0f), 100.0, 75.0) }
+};
+
+ObjectData const creatureData[] =
+{
+ { NPC_GORMOK, DATA_GORMOK_THE_IMPALER },
+ { NPC_ACIDMAW, DATA_ACIDMAW },
+ { NPC_DREADSCALE, DATA_DREADSCALE },
+ { NPC_ICEHOWL, DATA_ICEHOWL },
+ { NPC_JARAXXUS, DATA_JARAXXUS },
+ { NPC_CHAMPIONS_CONTROLLER, DATA_FACTION_CRUSADERS },
+ { NPC_FJOLA_LIGHTBANE, DATA_FJOLA_LIGHTBANE },
+ { NPC_EYDIS_DARKBANE, DATA_EYDIS_DARKBANE },
+ { NPC_LICH_KING, DATA_LICH_KING },
+ { NPC_ANUBARAK, DATA_ANUBARAK },
+ { NPC_BARRET_RAMSEY, DATA_BARRET_RAMSEY },
+ { NPC_TIRION_FORDRING, DATA_FORDRING },
+ { NPC_TIRION_FORDRING_ANUBARAK, DATA_FORDRING_ANUBARAK },
+ { NPC_VARIAN, DATA_VARIAN },
+ { NPC_GARROSH, DATA_GARROSH },
+ { NPC_FIZZLEBANG, DATA_FIZZLEBANG },
+ { 0, 0 } // END
+};
+
+ObjectData const gameObjectData[] =
+{
+ { GO_CRUSADERS_CACHE_10, DATA_CRUSADERS_CHEST },
+ { GO_CRUSADERS_CACHE_25, DATA_CRUSADERS_CHEST },
+ { GO_CRUSADERS_CACHE_10_H, DATA_CRUSADERS_CHEST },
+ { GO_CRUSADERS_CACHE_25_H, DATA_CRUSADERS_CHEST },
+ { GO_ARGENT_COLISEUM_FLOOR, DATA_COLISEUM_FLOOR },
+ { GO_MAIN_GATE_DOOR, DATA_MAIN_GATE },
+ { GO_EAST_PORTCULLIS, DATA_EAST_PORTCULLIS },
+ { GO_WEB_DOOR, DATA_WEB_DOOR },
+ { GO_TRIBUTE_CHEST_10H_25, DATA_TRIBUTE_CHEST },
+ { GO_TRIBUTE_CHEST_10H_45, DATA_TRIBUTE_CHEST },
+ { GO_TRIBUTE_CHEST_10H_50, DATA_TRIBUTE_CHEST },
+ { GO_TRIBUTE_CHEST_10H_99, DATA_TRIBUTE_CHEST },
+ { GO_TRIBUTE_CHEST_25H_25, DATA_TRIBUTE_CHEST },
+ { GO_TRIBUTE_CHEST_25H_45, DATA_TRIBUTE_CHEST },
+ { GO_TRIBUTE_CHEST_25H_50, DATA_TRIBUTE_CHEST },
+ { GO_TRIBUTE_CHEST_25H_99, DATA_TRIBUTE_CHEST },
+ { 0, 0 } // END
};
class instance_trial_of_the_crusader : public InstanceMapScript
@@ -45,8 +87,9 @@ class instance_trial_of_the_crusader : public InstanceMapScript
instance_trial_of_the_crusader_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
- SetBossNumber(MAX_ENCOUNTERS);
+ SetBossNumber(EncounterCount);
LoadBossBoundaries(boundaries);
+ LoadObjectData(creatureData, gameObjectData);
TrialCounter = 50;
EventStage = 0;
NorthrendBeasts = NOT_STARTED;
@@ -61,12 +104,12 @@ class instance_trial_of_the_crusader : public InstanceMapScript
bool IsEncounterInProgress() const override
{
- for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
+ for (uint8 i = 0; i < EncounterCount; ++i)
if (GetBossState(i) == IN_PROGRESS)
return true;
// Special state is set at Faction Champions after first champ dead, encounter is still in combat
- if (GetBossState(BOSS_CRUSADERS) == SPECIAL)
+ if (GetBossState(DATA_FACTION_CRUSADERS) == SPECIAL)
return true;
return false;
@@ -83,8 +126,8 @@ class instance_trial_of_the_crusader : public InstanceMapScript
player->SendUpdateWorldState(UPDATE_STATE_UI_SHOW, 0);
// make sure Anub'arak isnt missing
- if (GetBossState(BOSS_LICH_KING) == DONE && TrialCounter && GetBossState(BOSS_ANUBARAK) != DONE)
- if (!instance->GetCreature(AnubarakGUID))
+ if (GetBossState(DATA_LICH_KING) == DONE && TrialCounter && GetBossState(DATA_ANUBARAK) != DONE)
+ if (!GetCreature(DATA_ANUBARAK))
player->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
}
@@ -108,100 +151,18 @@ class instance_trial_of_the_crusader : public InstanceMapScript
void OnCreatureCreate(Creature* creature) override
{
- switch (creature->GetEntry())
- {
- case NPC_BARRENT:
- BarrentGUID = creature->GetGUID();
- if (!TrialCounter)
- creature->DespawnOrUnsummon();
- break;
- case NPC_TIRION:
- TirionGUID = creature->GetGUID();
- break;
- case NPC_TIRION_FORDRING:
- TirionFordringGUID = creature->GetGUID();
- break;
- case NPC_FIZZLEBANG:
- FizzlebangGUID = creature->GetGUID();
- break;
- case NPC_GARROSH:
- GarroshGUID = creature->GetGUID();
- break;
- case NPC_VARIAN:
- VarianGUID = creature->GetGUID();
- break;
-
- case NPC_GORMOK:
- GormokGUID = creature->GetGUID();
- break;
- case NPC_ACIDMAW:
- AcidmawGUID = creature->GetGUID();
- break;
- case NPC_DREADSCALE:
- DreadscaleGUID = creature->GetGUID();
- break;
- case NPC_ICEHOWL:
- IcehowlGUID = creature->GetGUID();
- break;
- case NPC_JARAXXUS:
- JaraxxusGUID = creature->GetGUID();
- break;
- case NPC_CHAMPIONS_CONTROLLER:
- ChampionsControllerGUID = creature->GetGUID();
- break;
- case NPC_DARKBANE:
- DarkbaneGUID = creature->GetGUID();
- break;
- case NPC_LIGHTBANE:
- LightbaneGUID = creature->GetGUID();
- break;
- case NPC_ANUBARAK:
- AnubarakGUID = creature->GetGUID();
- creature->SetRespawnDelay(7 * DAY);
- break;
- default:
- break;
- }
+ InstanceScript::OnCreatureCreate(creature);
+ if (creature->GetEntry() == NPC_BARRET_RAMSEY)
+ if (!TrialCounter)
+ creature->DespawnOrUnsummon();
}
void OnGameObjectCreate(GameObject* go) override
{
- switch (go->GetEntry())
- {
- case GO_CRUSADERS_CACHE_10:
- case GO_CRUSADERS_CACHE_25:
- case GO_CRUSADERS_CACHE_10_H:
- case GO_CRUSADERS_CACHE_25_H:
- CrusadersCacheGUID = go->GetGUID();
- break;
- case GO_ARGENT_COLISEUM_FLOOR:
- FloorGUID = go->GetGUID();
- if (GetBossState(BOSS_LICH_KING) == DONE)
- go->SetDestructibleState(GO_DESTRUCTIBLE_DAMAGED);
- break;
- case GO_MAIN_GATE_DOOR:
- MainGateDoorGUID = go->GetGUID();
- break;
- case GO_EAST_PORTCULLIS:
- EastPortcullisGUID = go->GetGUID();
- break;
- case GO_WEB_DOOR:
- WebDoorGUID = go->GetGUID();
- break;
-
- case GO_TRIBUTE_CHEST_10H_25:
- case GO_TRIBUTE_CHEST_10H_45:
- case GO_TRIBUTE_CHEST_10H_50:
- case GO_TRIBUTE_CHEST_10H_99:
- case GO_TRIBUTE_CHEST_25H_25:
- case GO_TRIBUTE_CHEST_25H_45:
- case GO_TRIBUTE_CHEST_25H_50:
- case GO_TRIBUTE_CHEST_25H_99:
- TributeChestGUID = go->GetGUID();
- break;
- default:
- break;
- }
+ InstanceScript::OnGameObjectCreate(go);
+ if (go->GetEntry() == GO_ARGENT_COLISEUM_FLOOR)
+ if (GetBossState(DATA_LICH_KING) == DONE)
+ go->SetDestructibleState(GO_DESTRUCTIBLE_DAMAGED);
}
void OnUnitDeath(Unit* unit) override
@@ -218,20 +179,20 @@ class instance_trial_of_the_crusader : public InstanceMapScript
switch (type)
{
- case BOSS_BEASTS:
+ case DATA_NORTHREND_BEASTS:
break;
- case BOSS_JARAXXUS:
+ case DATA_JARAXXUS:
// Cleanup Icehowl
- if (Creature* icehowl = instance->GetCreature(IcehowlGUID))
+ if (Creature* icehowl = GetCreature(DATA_ICEHOWL))
icehowl->DespawnOrUnsummon();
if (state == DONE)
EventStage = 2000;
break;
- case BOSS_CRUSADERS:
+ case DATA_FACTION_CRUSADERS:
// Cleanup Jaraxxus
- if (Creature* jaraxxus = instance->GetCreature(JaraxxusGUID))
+ if (Creature* jaraxxus = GetCreature(DATA_JARAXXUS))
jaraxxus->DespawnOrUnsummon();
- if (Creature* fizzlebang = instance->GetCreature(FizzlebangGUID))
+ if (Creature* fizzlebang = GetCreature(DATA_FIZZLEBANG))
fizzlebang->DespawnOrUnsummon();
switch (state)
{
@@ -246,8 +207,8 @@ class instance_trial_of_the_crusader : public InstanceMapScript
DoUpdateCriteria(CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_DEFEAT_FACTION_CHAMPIONS);
if (ResilienceWillFixItTimer > 0)
DoUpdateCriteria(CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_CHAMPIONS_KILLED_IN_MINUTE);
- DoRespawnGameObject(CrusadersCacheGUID, 7*DAY);
- if (GameObject* cache = instance->GetGameObject(CrusadersCacheGUID))
+ DoRespawnGameObject(GetGuidData(DATA_CRUSADERS_CHEST), 7 * DAY);
+ if (GameObject* cache = GetGameObject(DATA_CRUSADERS_CHEST))
cache->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
EventStage = 3100;
break;
@@ -255,27 +216,27 @@ class instance_trial_of_the_crusader : public InstanceMapScript
break;
}
break;
- case BOSS_VALKIRIES:
+ case DATA_TWIN_VALKIRIES:
// Cleanup chest
- if (GameObject* cache = instance->GetGameObject(CrusadersCacheGUID))
+ if (GameObject* cache = GetGameObject(DATA_CRUSADERS_CHEST))
cache->Delete();
switch (state)
{
case FAIL:
- if (GetBossState(BOSS_VALKIRIES) == NOT_STARTED)
+ if (GetBossState(DATA_TWIN_VALKIRIES) == NOT_STARTED)
state = NOT_STARTED;
break;
case SPECIAL:
- if (GetBossState(BOSS_VALKIRIES) == SPECIAL)
+ if (GetBossState(DATA_TWIN_VALKIRIES) == SPECIAL)
state = DONE;
break;
default:
break;
}
break;
- case BOSS_LICH_KING:
+ case DATA_LICH_KING:
break;
- case BOSS_ANUBARAK:
+ case DATA_ANUBARAK:
switch (state)
{
case DONE:
@@ -318,7 +279,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
}
if (tributeChest)
- if (Creature* tirion = instance->GetCreature(TirionGUID))
+ if (Creature* tirion = GetCreature(DATA_FORDRING))
if (GameObject* chest = tirion->SummonGameObject(tributeChest, 805.62f, 134.87f, 142.16f, 3.27f, QuaternionData::fromEulerAnglesZYX(3.27f, 0.0f, 0.0f), WEEK))
chest->SetRespawnTime(chest->GetRespawnDelay());
break;
@@ -333,16 +294,16 @@ class instance_trial_of_the_crusader : public InstanceMapScript
if (IsEncounterInProgress())
{
- CloseDoor(GetGuidData(GO_EAST_PORTCULLIS));
- CloseDoor(GetGuidData(GO_WEB_DOOR));
+ CloseDoor(GetGuidData(DATA_EAST_PORTCULLIS));
+ CloseDoor(GetGuidData(DATA_WEB_DOOR));
}
else
{
- OpenDoor(GetGuidData(GO_EAST_PORTCULLIS));
- OpenDoor(GetGuidData(GO_WEB_DOOR));
+ OpenDoor(GetGuidData(DATA_EAST_PORTCULLIS));
+ OpenDoor(GetGuidData(DATA_WEB_DOOR));
}
- if (type < MAX_ENCOUNTERS)
+ if (type < EncounterCount)
{
TC_LOG_DEBUG("scripts", "[ToCr] BossState(type %u) %u = state %u;", type, GetBossState(type), state);
if (state == FAIL)
@@ -359,21 +320,21 @@ class instance_trial_of_the_crusader : public InstanceMapScript
// if theres no more attemps allowed
if (!TrialCounter)
{
- if (Unit* announcer = instance->GetCreature(GetGuidData(NPC_BARRENT)))
+ if (Unit* announcer = GetCreature(DATA_BARRET_RAMSEY))
announcer->ToCreature()->DespawnOrUnsummon();
- if (Creature* anubArak = instance->GetCreature(GetGuidData(NPC_ANUBARAK)))
- anubArak->DespawnOrUnsummon();
+ if (Creature* anubarak = GetCreature(DATA_ANUBARAK))
+ anubarak->DespawnOrUnsummon();
}
}
NeedSave = true;
- EventStage = (type == BOSS_BEASTS ? 666 : 0);
+ EventStage = (type == DATA_NORTHREND_BEASTS ? 666 : 0);
state = NOT_STARTED;
}
if (state == DONE || NeedSave)
{
- if (Unit* announcer = instance->GetCreature(GetGuidData(NPC_BARRENT)))
+ if (Unit* announcer = GetCreature(DATA_BARRET_RAMSEY))
announcer->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Save();
}
@@ -420,10 +381,10 @@ class instance_trial_of_the_crusader : public InstanceMapScript
case ICEHOWL_DONE:
EventStage = 400;
SetData(TYPE_NORTHREND_BEASTS, DONE);
- SetBossState(BOSS_BEASTS, DONE);
+ SetBossState(DATA_NORTHREND_BEASTS, DONE);
break;
case FAIL:
- SetBossState(BOSS_BEASTS, FAIL);
+ SetBossState(DATA_NORTHREND_BEASTS, FAIL);
break;
default:
break;
@@ -447,57 +408,6 @@ class instance_trial_of_the_crusader : public InstanceMapScript
}
}
- ObjectGuid GetGuidData(uint32 type) const override
- {
- switch (type)
- {
- case NPC_BARRENT:
- return BarrentGUID;
- case NPC_TIRION:
- return TirionGUID;
- case NPC_TIRION_FORDRING:
- return TirionFordringGUID;
- case NPC_FIZZLEBANG:
- return FizzlebangGUID;
- case NPC_GARROSH:
- return GarroshGUID;
- case NPC_VARIAN:
- return VarianGUID;
-
- case NPC_GORMOK:
- return GormokGUID;
- case NPC_ACIDMAW:
- return AcidmawGUID;
- case NPC_DREADSCALE:
- return DreadscaleGUID;
- case NPC_ICEHOWL:
- return IcehowlGUID;
- case NPC_JARAXXUS:
- return JaraxxusGUID;
- case NPC_CHAMPIONS_CONTROLLER:
- return ChampionsControllerGUID;
- case NPC_DARKBANE:
- return DarkbaneGUID;
- case NPC_LIGHTBANE:
- return LightbaneGUID;
- case NPC_ANUBARAK:
- return AnubarakGUID;
-
- case GO_ARGENT_COLISEUM_FLOOR:
- return FloorGUID;
- case GO_MAIN_GATE_DOOR:
- return MainGateDoorGUID;
- case GO_EAST_PORTCULLIS:
- return EastPortcullisGUID;
- case GO_WEB_DOOR:
- return WebDoorGUID;
- default:
- break;
- }
-
- return ObjectGuid::Empty;
- }
-
uint32 GetData(uint32 type) const override
{
switch (type)
@@ -552,7 +462,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
case 6000:
case 6005:
case 6010:
- return NPC_TIRION;
+ return NPC_TIRION_FORDRING;
break;
case 5010:
case 5030:
@@ -594,7 +504,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
return NPC_FIZZLEBANG;
break;
default:
- return NPC_TIRION;
+ return NPC_TIRION_FORDRING;
break;
};
default:
@@ -614,7 +524,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
NotOneButTwoJormungarsTimer -= diff;
}
- if (GetBossState(BOSS_CRUSADERS) == SPECIAL && ResilienceWillFixItTimer)
+ if (GetBossState(DATA_FACTION_CRUSADERS) == SPECIAL && ResilienceWillFixItTimer)
{
if (ResilienceWillFixItTimer <= diff)
ResilienceWillFixItTimer = 0;
@@ -629,7 +539,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
std::ostringstream saveStream;
- for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
+ for (uint8 i = 0; i < EncounterCount; ++i)
saveStream << GetBossState(i) << ' ';
saveStream << TrialCounter;
@@ -657,7 +567,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
std::istringstream loadStream(strIn);
- for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
+ for (uint8 i = 0; i < EncounterCount; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
@@ -717,30 +627,6 @@ class instance_trial_of_the_crusader : public InstanceMapScript
bool NeedSave;
std::string SaveDataBuffer;
- ObjectGuid BarrentGUID;
- ObjectGuid TirionGUID;
- ObjectGuid TirionFordringGUID;
- ObjectGuid FizzlebangGUID;
- ObjectGuid GarroshGUID;
- ObjectGuid VarianGUID;
-
- ObjectGuid GormokGUID;
- ObjectGuid AcidmawGUID;
- ObjectGuid DreadscaleGUID;
- ObjectGuid IcehowlGUID;
- ObjectGuid JaraxxusGUID;
- ObjectGuid ChampionsControllerGUID;
- ObjectGuid DarkbaneGUID;
- ObjectGuid LightbaneGUID;
- ObjectGuid AnubarakGUID;
-
- ObjectGuid CrusadersCacheGUID;
- ObjectGuid FloorGUID;
- ObjectGuid TributeChestGUID;
- ObjectGuid MainGateDoorGUID;
- ObjectGuid EastPortcullisGUID;
- ObjectGuid WebDoorGUID;
-
// Achievement stuff
uint32 NotOneButTwoJormungarsTimer;
uint32 ResilienceWillFixItTimer;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index f0dff06e3d9..1a134bbf191 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -163,12 +163,12 @@ struct _Messages
static _Messages _GossipMessage[]=
{
- {MSG_BEASTS, GOSSIP_ACTION_INFO_DEF + 1, false, BOSS_BEASTS},
- {MSG_JARAXXUS, GOSSIP_ACTION_INFO_DEF + 2, false, BOSS_JARAXXUS},
- {MSG_CRUSADERS, GOSSIP_ACTION_INFO_DEF + 3, false, BOSS_CRUSADERS},
- {MSG_VALKIRIES, GOSSIP_ACTION_INFO_DEF + 4, false, BOSS_VALKIRIES},
- {MSG_LICH_KING, GOSSIP_ACTION_INFO_DEF + 5, false, BOSS_ANUBARAK},
- {MSG_ANUBARAK, GOSSIP_ACTION_INFO_DEF + 6, true, BOSS_ANUBARAK}
+ {MSG_BEASTS, GOSSIP_ACTION_INFO_DEF + 1, false, DATA_NORTHREND_BEASTS},
+ {MSG_JARAXXUS, GOSSIP_ACTION_INFO_DEF + 2, false, DATA_JARAXXUS},
+ {MSG_CRUSADERS, GOSSIP_ACTION_INFO_DEF + 3, false, DATA_FACTION_CRUSADERS},
+ {MSG_VALKIRIES, GOSSIP_ACTION_INFO_DEF + 4, false, DATA_TWIN_VALKIRIES},
+ {MSG_LICH_KING, GOSSIP_ACTION_INFO_DEF + 5, false, DATA_ANUBARAK},
+ {MSG_ANUBARAK, GOSSIP_ACTION_INFO_DEF + 6, true, DATA_ANUBARAK}
};
enum Messages
@@ -228,16 +228,16 @@ class npc_announcer_toc10 : public CreatureScript
ClearGossipMenuFor(player);
CloseGossipMenuFor(player);
- if (instance->GetBossState(BOSS_BEASTS) != DONE)
+ if (instance->GetBossState(DATA_NORTHREND_BEASTS) != DONE)
{
instance->SetData(TYPE_EVENT, 110);
instance->SetData(TYPE_NORTHREND_BEASTS, NOT_STARTED);
- instance->SetBossState(BOSS_BEASTS, NOT_STARTED);
+ instance->SetBossState(DATA_NORTHREND_BEASTS, NOT_STARTED);
}
- else if (instance->GetBossState(BOSS_JARAXXUS) != DONE)
+ else if (instance->GetBossState(DATA_JARAXXUS) != DONE)
{
// if Jaraxxus is spawned, but the raid wiped
- if (Creature* jaraxxus = ObjectAccessor::GetCreature(*player, instance->GetGuidData(NPC_JARAXXUS)))
+ if (Creature* jaraxxus = instance->GetCreature(DATA_JARAXXUS))
{
jaraxxus->RemoveAurasDueToSpell(SPELL_JARAXXUS_CHAINS);
jaraxxus->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
@@ -248,29 +248,29 @@ class npc_announcer_toc10 : public CreatureScript
else
{
instance->SetData(TYPE_EVENT, 1010);
- instance->SetBossState(BOSS_JARAXXUS, NOT_STARTED);
+ instance->SetBossState(DATA_JARAXXUS, NOT_STARTED);
}
}
- else if (instance->GetBossState(BOSS_CRUSADERS) != DONE)
+ else if (instance->GetBossState(DATA_FACTION_CRUSADERS) != DONE)
{
if (player->GetTeam() == ALLIANCE)
instance->SetData(TYPE_EVENT, 3000);
else
instance->SetData(TYPE_EVENT, 3001);
- instance->SetBossState(BOSS_CRUSADERS, NOT_STARTED);
+ instance->SetBossState(DATA_FACTION_CRUSADERS, NOT_STARTED);
}
- else if (instance->GetBossState(BOSS_VALKIRIES) != DONE)
+ else if (instance->GetBossState(DATA_TWIN_VALKIRIES) != DONE)
{
instance->SetData(TYPE_EVENT, 4000);
- instance->SetBossState(BOSS_VALKIRIES, NOT_STARTED);
+ instance->SetBossState(DATA_TWIN_VALKIRIES, NOT_STARTED);
}
- else if (instance->GetBossState(BOSS_LICH_KING) != DONE)
+ else if (instance->GetBossState(DATA_LICH_KING) != DONE)
{
if (me->GetMap()->GetPlayers().getFirst()->GetSource()->GetTeam() == ALLIANCE)
instance->SetData(TYPE_EVENT, 4020);
else
instance->SetData(TYPE_EVENT, 4030);
- instance->SetBossState(BOSS_LICH_KING, NOT_STARTED);
+ instance->SetBossState(DATA_LICH_KING, NOT_STARTED);
}
me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
return true;
@@ -304,7 +304,7 @@ class boss_lich_king_toc : public CreatureScript
summoned->SetDisplayFromModel(1);
}
- _instance->SetBossState(BOSS_LICH_KING, IN_PROGRESS);
+ _instance->SetBossState(DATA_LICH_KING, IN_PROGRESS);
me->SetWalk(true);
}
@@ -375,15 +375,15 @@ class boss_lich_king_toc : public CreatureScript
break;
case 5080:
{
- if (GameObject* go = ObjectAccessor::GetGameObject(*me, _instance->GetGuidData(GO_ARGENT_COLISEUM_FLOOR)))
+ if (GameObject* go = _instance->GetGameObject(DATA_COLISEUM_FLOOR))
go->SetDestructibleState(GO_DESTRUCTIBLE_DAMAGED);
me->CastSpell(me, SPELL_CORPSE_TELEPORT, false);
me->CastSpell(me, SPELL_DESTROY_FLOOR_KNOCKUP, false);
- _instance->SetBossState(BOSS_LICH_KING, DONE);
+ _instance->SetBossState(DATA_LICH_KING, DONE);
- if (!ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_ANUBARAK)))
+ if (!_instance->GetCreature(DATA_ANUBARAK))
me->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
_instance->SetData(TYPE_EVENT, 0);
@@ -428,7 +428,7 @@ class npc_fizzlebang_toc : public CreatureScript
{
Talk(SAY_STAGE_1_06, killer);
_instance->SetData(TYPE_EVENT, 1180);
- if (Creature* jaraxxus = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_JARAXXUS)))
+ if (Creature* jaraxxus = _instance->GetCreature(DATA_JARAXXUS))
{
jaraxxus->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
jaraxxus->SetImmuneToPC(false);
@@ -453,7 +453,7 @@ class npc_fizzlebang_toc : public CreatureScript
{
case 1:
me->SetWalk(false);
- _instance->DoUseDoorOrButton(_instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ _instance->DoUseDoorOrButton(_instance->GetGuidData(DATA_MAIN_GATE));
_instance->SetData(TYPE_EVENT, 1120);
_instance->SetData(TYPE_EVENT_TIMER, 1*IN_MILLISECONDS);
break;
@@ -537,7 +537,7 @@ class npc_fizzlebang_toc : public CreatureScript
_updateTimer = 5*IN_MILLISECONDS;
break;
case 1142:
- if (Creature* jaraxxus = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_JARAXXUS)))
+ if (Creature* jaraxxus = _instance->GetCreature(DATA_JARAXXUS))
jaraxxus->SetTarget(me->GetGUID());
if (Creature* pTrigger = ObjectAccessor::GetCreature(*me, _triggerGUID))
pTrigger->DespawnOrUnsummon();
@@ -547,13 +547,13 @@ class npc_fizzlebang_toc : public CreatureScript
_updateTimer = 10*IN_MILLISECONDS;
break;
case 1144:
- if (Creature* jaraxxus = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_JARAXXUS)))
+ if (Creature* jaraxxus = _instance->GetCreature(DATA_JARAXXUS))
jaraxxus->AI()->Talk(SAY_STAGE_1_05);
_instance->SetData(TYPE_EVENT, 1150);
_updateTimer = 5*IN_MILLISECONDS;
break;
case 1150:
- if (Creature* jaraxxus = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_JARAXXUS)))
+ if (Creature* jaraxxus = _instance->GetCreature(DATA_JARAXXUS))
{
//1-shot Fizzlebang
jaraxxus->CastSpell(me, 67888, false); // 67888 - Fel Lightning
@@ -604,7 +604,7 @@ class npc_tirion_toc : public CreatureScript
if (!_instance)
return;
- if (_instance->GetData(TYPE_EVENT_NPC) != NPC_TIRION)
+ if (_instance->GetData(TYPE_EVENT_NPC) != NPC_TIRION_FORDRING)
return;
uint32 _updateTimer = _instance->GetData(TYPE_EVENT_TIMER);
@@ -626,9 +626,9 @@ class npc_tirion_toc : public CreatureScript
break;
case 150:
me->SetEmoteState(EMOTE_STATE_NONE);
- if (_instance->GetBossState(BOSS_BEASTS) != DONE)
+ if (_instance->GetBossState(DATA_NORTHREND_BEASTS) != DONE)
{
- _instance->DoUseDoorOrButton(_instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ _instance->DoUseDoorOrButton(_instance->GetGuidData(DATA_MAIN_GATE));
if (Creature* gormok = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS))
{
@@ -648,9 +648,9 @@ class npc_tirion_toc : public CreatureScript
break;
case 200:
Talk(SAY_STAGE_0_04);
- if (_instance->GetBossState(BOSS_BEASTS) != DONE)
+ if (_instance->GetBossState(DATA_NORTHREND_BEASTS) != DONE)
{
- _instance->DoUseDoorOrButton(_instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ _instance->DoUseDoorOrButton(_instance->GetGuidData(DATA_MAIN_GATE));
if (Creature* dreadscale = me->SummonCreature(NPC_DREADSCALE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
dreadscale->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
@@ -666,9 +666,9 @@ class npc_tirion_toc : public CreatureScript
break;
case 300:
Talk(SAY_STAGE_0_05);
- if (_instance->GetBossState(BOSS_BEASTS) != DONE)
+ if (_instance->GetBossState(DATA_NORTHREND_BEASTS) != DONE)
{
- _instance->DoUseDoorOrButton(_instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ _instance->DoUseDoorOrButton(_instance->GetGuidData(DATA_MAIN_GATE));
if (Creature* icehowl = me->SummonCreature(NPC_ICEHOWL, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_DEAD_DESPAWN))
{
icehowl->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
@@ -696,7 +696,7 @@ class npc_tirion_toc : public CreatureScript
case 1010:
Talk(SAY_STAGE_1_01);
_updateTimer = 7*IN_MILLISECONDS;
- _instance->DoUseDoorOrButton(_instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ _instance->DoUseDoorOrButton(_instance->GetGuidData(DATA_MAIN_GATE));
me->SummonCreature(NPC_FIZZLEBANG, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
_instance->SetData(TYPE_EVENT, 0);
break;
@@ -750,7 +750,7 @@ class npc_tirion_toc : public CreatureScript
_instance->SetData(TYPE_EVENT, 3092);
break;
case 3092:
- if (Creature* pChampionController = ObjectAccessor::GetCreature((*me), _instance->GetGuidData(NPC_CHAMPIONS_CONTROLLER)))
+ if (Creature* pChampionController = _instance->GetCreature(DATA_FACTION_CRUSADERS))
pChampionController->AI()->SetData(1, NOT_STARTED);
_instance->SetData(TYPE_EVENT, 3095);
break;
@@ -767,14 +767,14 @@ class npc_tirion_toc : public CreatureScript
break;
case 4010:
Talk(SAY_STAGE_3_02);
- if (Creature* lightbane = me->SummonCreature(NPC_LIGHTBANE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
+ if (Creature* lightbane = me->SummonCreature(NPC_FJOLA_LIGHTBANE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
lightbane->SetVisible(false);
lightbane->SetReactState(REACT_PASSIVE);
lightbane->SummonCreature(NPC_LIGHT_ESSENCE, TwinValkyrsLoc[0].GetPositionX(), TwinValkyrsLoc[0].GetPositionY(), TwinValkyrsLoc[0].GetPositionZ());
lightbane->SummonCreature(NPC_LIGHT_ESSENCE, TwinValkyrsLoc[1].GetPositionX(), TwinValkyrsLoc[1].GetPositionY(), TwinValkyrsLoc[1].GetPositionZ());
}
- if (Creature* darkbane = me->SummonCreature(NPC_DARKBANE, ToCSpawnLoc[2].GetPositionX(), ToCSpawnLoc[2].GetPositionY(), ToCSpawnLoc[2].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
+ if (Creature* darkbane = me->SummonCreature(NPC_EYDIS_DARKBANE, ToCSpawnLoc[2].GetPositionX(), ToCSpawnLoc[2].GetPositionY(), ToCSpawnLoc[2].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
darkbane->SetVisible(false);
darkbane->SetReactState(REACT_PASSIVE);
@@ -785,13 +785,13 @@ class npc_tirion_toc : public CreatureScript
_instance->SetData(TYPE_EVENT, 4015);
break;
case 4015:
- _instance->DoUseDoorOrButton(_instance->GetGuidData(GO_MAIN_GATE_DOOR));
- if (Creature* lightbane = ObjectAccessor::GetCreature((*me), _instance->GetGuidData(NPC_LIGHTBANE)))
+ _instance->DoUseDoorOrButton(_instance->GetGuidData(DATA_MAIN_GATE));
+ if (Creature* lightbane = _instance->GetCreature(DATA_FJOLA_LIGHTBANE))
{
lightbane->GetMotionMaster()->MovePoint(1, ToCCommonLoc[8].GetPositionX(), ToCCommonLoc[8].GetPositionY(), ToCCommonLoc[8].GetPositionZ());
lightbane->SetVisible(true);
}
- if (Creature* darkbane = ObjectAccessor::GetCreature((*me), _instance->GetGuidData(NPC_DARKBANE)))
+ if (Creature* darkbane = _instance->GetCreature(DATA_EYDIS_DARKBANE))
{
darkbane->GetMotionMaster()->MovePoint(1, ToCCommonLoc[9].GetPositionX(), ToCCommonLoc[9].GetPositionY(), ToCCommonLoc[9].GetPositionZ());
darkbane->SetVisible(true);
@@ -800,7 +800,7 @@ class npc_tirion_toc : public CreatureScript
_instance->SetData(TYPE_EVENT, 4016);
break;
case 4016:
- _instance->DoUseDoorOrButton(_instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ _instance->DoUseDoorOrButton(_instance->GetGuidData(DATA_MAIN_GATE));
_instance->SetData(TYPE_EVENT, 4017);
break;
case 4040:
@@ -823,14 +823,14 @@ class npc_tirion_toc : public CreatureScript
_instance->SetData(TYPE_EVENT, 0);
break;
case 6000:
- me->SummonCreature(NPC_TIRION_FORDRING, EndSpawnLoc[0]);
+ me->SummonCreature(NPC_TIRION_FORDRING_ANUBARAK, EndSpawnLoc[0]);
me->SummonCreature(NPC_ARGENT_MAGE, EndSpawnLoc[1]);
me->SummonGameObject(GO_PORTAL_TO_DALARAN, EndSpawnLoc[2], QuaternionData::fromEulerAnglesZYX(EndSpawnLoc[2].GetOrientation(), 0.0f, 0.0f), 0);
_updateTimer = 20*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 6005);
break;
case 6005:
- if (Creature* tirionFordring = ObjectAccessor::GetCreature((*me), _instance->GetGuidData(NPC_TIRION_FORDRING)))
+ if (Creature* tirionFordring = _instance->GetCreature(DATA_FORDRING_ANUBARAK))
tirionFordring->AI()->Talk(SAY_STAGE_4_06);
_updateTimer = 20*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 6010);
@@ -838,10 +838,10 @@ class npc_tirion_toc : public CreatureScript
case 6010:
if (IsHeroic())
{
- if (Creature* tirionFordring = ObjectAccessor::GetCreature((*me), _instance->GetGuidData(NPC_TIRION_FORDRING)))
+ if (Creature* tirionFordring = _instance->GetCreature(DATA_FORDRING_ANUBARAK))
tirionFordring->AI()->Talk(SAY_STAGE_4_07);
_updateTimer = 1*MINUTE*IN_MILLISECONDS;
- _instance->SetBossState(BOSS_ANUBARAK, SPECIAL);
+ _instance->SetBossState(DATA_ANUBARAK, SPECIAL);
_instance->SetData(TYPE_EVENT, 6020);
}
else
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
index 2c50de8ae6c..00a8b8f9130 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
@@ -24,19 +24,42 @@
#define DataHeader "TCR"
struct Position;
+uint32 const EncounterCount = 6;
enum TCRDataTypes
{
- BOSS_BEASTS = 0,
- BOSS_JARAXXUS = 1,
- BOSS_CRUSADERS = 2,
- BOSS_VALKIRIES = 3,
- BOSS_LICH_KING = 4, // not really a boss but oh well
- BOSS_ANUBARAK = 5,
- MAX_ENCOUNTERS = 6,
-
- TYPE_COUNTER = 8,
- TYPE_EVENT = 9,
+ // Encounter States
+ DATA_NORTHREND_BEASTS = 0,
+ DATA_JARAXXUS = 1,
+ DATA_FACTION_CRUSADERS = 2,
+ DATA_TWIN_VALKIRIES = 3,
+ DATA_LICH_KING = 4,
+ DATA_ANUBARAK = 5,
+
+ // Additional Data
+ DATA_GORMOK_THE_IMPALER = 5,
+ DATA_ACIDMAW = 6,
+ DATA_DREADSCALE = 7,
+ DATA_ICEHOWL = 8,
+ DATA_FJOLA_LIGHTBANE = 9,
+ DATA_EYDIS_DARKBANE = 10,
+ DATA_BARRET_RAMSEY = 11,
+ DATA_FORDRING = 12,
+ DATA_FORDRING_ANUBARAK = 13,
+ DATA_VARIAN = 14,
+ DATA_GARROSH = 15,
+ DATA_FIZZLEBANG = 16,
+ DATA_FACTION_CHAMPIONS = 17,
+
+ DATA_CRUSADERS_CHEST = 18,
+ DATA_COLISEUM_FLOOR = 19,
+ DATA_MAIN_GATE = 20,
+ DATA_EAST_PORTCULLIS = 21,
+ DATA_WEB_DOOR = 22,
+ DATA_TRIBUTE_CHEST = 23,
+
+ TYPE_COUNTER = 24,
+ TYPE_EVENT = 25,
TYPE_EVENT_TIMER = 101,
TYPE_EVENT_NPC = 102,
@@ -96,14 +119,14 @@ enum AnnouncerMessages
enum TCRCreatureIds
{
- NPC_BARRENT = 34816,
- NPC_TIRION = 34996,
- NPC_TIRION_FORDRING = 36095,
- NPC_ARGENT_MAGE = 36097,
- NPC_FIZZLEBANG = 35458,
- NPC_GARROSH = 34995,
- NPC_VARIAN = 34990,
- NPC_LICH_KING = 35877,
+ NPC_BARRET_RAMSEY = 34816,
+ NPC_TIRION_FORDRING = 34996,
+ NPC_TIRION_FORDRING_ANUBARAK = 36095,
+ NPC_ARGENT_MAGE = 36097,
+ NPC_FIZZLEBANG = 35458,
+ NPC_GARROSH = 34995,
+ NPC_VARIAN = 34990,
+ NPC_LICH_KING = 35877,
NPC_THRALL = 34994,
NPC_PROUDMOORE = 34992,
@@ -149,8 +172,8 @@ enum TCRCreatureIds
NPC_HORDE_WARLOCK = 34450,
NPC_HORDE_WARRIOR = 34453,
- NPC_LIGHTBANE = 34497,
- NPC_DARKBANE = 34496,
+ NPC_FJOLA_LIGHTBANE = 34497,
+ NPC_EYDIS_DARKBANE = 34496,
NPC_DARK_ESSENCE = 34567,
NPC_LIGHT_ESSENCE = 34568,