diff options
| author | Shauren <shauren.trinity@gmail.com> | 2019-11-20 15:24:18 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-11-20 15:24:18 +0100 |
| commit | 5aca7445770e5cfe7091961ab708a633661dd072 (patch) | |
| tree | a34c80646ace5dd07fa9f3a0ecc68927057aaa8c /src | |
| parent | dd39f2c1a720083a65ce95b9071c8480baa4e1dd (diff) | |
Core/PacketIO: Fixed displaying weapon enchants on character selection screen
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Server/Packets/CharacterPackets.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp index 9a909f1b890..d3a8f080a89 100644 --- a/src/server/game/Server/Packets/CharacterPackets.cpp +++ b/src/server/game/Server/Packets/CharacterPackets.cpp @@ -119,7 +119,7 @@ WorldPackets::Character::EnumCharactersResult::CharacterInfo::CharacterInfo(Fiel VisualItems[slot].InvType = Player::GetUInt32ValueFromArray(equipment, visualBase); VisualItems[slot].DisplayID = Player::GetUInt32ValueFromArray(equipment, visualBase + 1); VisualItems[slot].DisplayEnchantID = Player::GetUInt32ValueFromArray(equipment, visualBase + 2); - VisualItems[slot].DisplayEnchantID = Player::GetUInt32ValueFromArray(equipment, visualBase + 3); + VisualItems[slot].Subclass = Player::GetUInt32ValueFromArray(equipment, visualBase + 3); } } |
