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authormegamage <none@none>2009-04-05 16:25:00 -0500
committermegamage <none@none>2009-04-05 16:25:00 -0500
commit5acc0c057b247142a85cc94363afefa8fdefa5a1 (patch)
tree7e7625f9945d0fed30c661b133dff363b03489fb /src
parent81ef5e632fcfe9a565eebfea9556bde78c0a22e3 (diff)
[7612] Move SMSG_TRIGGER_CINEMATIC and SMSG_TRIGGER_MOVIE to functions and use its instead explicit packet creating. Author: NoFantasy
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/CharacterHandler.cpp20
-rw-r--r--src/game/GameObject.cpp9
-rw-r--r--src/game/Player.cpp14
-rw-r--r--src/game/Player.h3
4 files changed, 26 insertions, 20 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index 1e118d2c04a..eaf0ec5af0f 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -711,23 +711,15 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
if(ChrClassesEntry const* cEntry = sChrClassesStore.LookupEntry(pCurrChar->getClass()))
{
- if(cEntry->CinematicSequence)
- {
- data.Initialize(SMSG_TRIGGER_CINEMATIC, 4);
- data << uint32(cEntry->CinematicSequence);
- SendPacket( &data );
- }
- else if(ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(pCurrChar->getRace()))
- {
- data.Initialize(SMSG_TRIGGER_CINEMATIC, 4);
- data << uint32(rEntry->CinematicSequence);
- SendPacket( &data );
- }
-
+ if (cEntry->CinematicSequence)
+ pCurrChar->SendCinematicStart(cEntry->CinematicSequence);
+ else if (ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(pCurrChar->getRace()))
+ pCurrChar->SendCinematicStart(rEntry->CinematicSequence);
+
// send new char string if not empty
if (!sWorld.GetNewCharString().empty())
chH.PSendSysMessage(sWorld.GetNewCharString().c_str());
- }
+ }
}
if (!pCurrChar->GetMap()->Add(pCurrChar))
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 5c945000579..def17130372 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -1050,12 +1050,9 @@ void GameObject::Use(Unit* user)
Player* player = (Player*)user;
- if(info->camera.cinematicId)
- {
- WorldPacket data(SMSG_TRIGGER_CINEMATIC, 4);
- data << info->camera.cinematicId;
- player->GetSession()->SendPacket(&data);
- }
+ if (info->camera.cinematicId)
+ player->SendCinematicStart(info->camera.cinematicId);
+
return;
}
//fishing bobber
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index e0f2a162b8d..a56403cc97f 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -5568,6 +5568,20 @@ void Player::SendDirectMessage(WorldPacket *data)
GetSession()->SendPacket(data);
}
+void Player::SendCinematicStart(uint32 CinematicSequenceId)
+{
+ WorldPacket data(SMSG_TRIGGER_CINEMATIC, 4);
+ data << uint32(CinematicSequenceId);
+ SendDirectMessage(&data);
+}
+
+void Player::SendMovieStart(uint32 MovieId)
+{
+ WorldPacket data(SMSG_TRIGGER_MOVIE, 4);
+ data << uint32(MovieId);
+ SendDirectMessage(&data);
+}
+
void Player::CheckExploreSystem()
{
if (!isAlive())
diff --git a/src/game/Player.h b/src/game/Player.h
index deafd63c0e9..087ca5e9cdc 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -2001,6 +2001,9 @@ class TRINITY_DLL_SPEC Player : public Unit
uint32 GetOldPetSpell() const { return m_oldpetspell; }
void SetOldPetSpell(uint32 petspell) { m_oldpetspell = petspell; }
+ void SendCinematicStart(uint32 CinematicSequenceId);
+ void SendMovieStart(uint32 MovieId);
+
/*********************************************************/
/*** INSTANCE SYSTEM ***/
/*********************************************************/