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authormegamage <none@none>2009-08-05 16:39:09 -0500
committermegamage <none@none>2009-08-05 16:39:09 -0500
commit5b1e8ef6ff333412d23448684954581af39f0e2e (patch)
treed208b729a3cf377010d529e0d9a75e30b8a75ce7 /src
parent907342d5b0e7a68024fcc77ea125bc36ff3bacaa (diff)
[8309] Fixed paladin judgement selection code in some places. Author: KAPATEJIb
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellEffects.cpp6
-rw-r--r--src/game/SpellMgr.h3
-rw-r--r--src/game/Unit.cpp4
3 files changed, 7 insertions, 6 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 9b414ed9f66..db5cb899f8f 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -5359,8 +5359,8 @@ void Spell::EffectScriptEffect(uint32 effIndex)
}
case SPELLFAMILY_PALADIN:
{
- // Judgement
- if (m_spellInfo->SpellFamilyFlags[0] & 0x800000 || m_spellInfo->SpellFamilyFlags[2] & 0x8)
+ // Judgement (seal trigger)
+ if (m_spellInfo->Category == SPELLCATEGORY_JUDGEMENT)
{
if(!unitTarget || !unitTarget->isAlive())
return;
@@ -5370,12 +5370,12 @@ void Spell::EffectScriptEffect(uint32 effIndex)
// Judgement self add switch
switch (m_spellInfo->Id)
{
- case 41467: break; // Judgement
case 53407: spellId1 = 20184; break; // Judgement of Justice
case 20271: // Judgement of Light
case 57774: spellId1 = 20185; break; // Judgement of Light
case 53408: spellId1 = 20186; break; // Judgement of Wisdom
default:
+ sLog.outError("Unsupported Judgement (seal trigger) spell (Id: %u) in Spell::EffectScriptEffect",m_spellInfo->Id);
return;
}
// all seals have aura dummy in 2 effect
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index c85431256a0..0aae9fc43a4 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -44,7 +44,8 @@ struct SpellModifier;
enum SpellCategories
{
SPELLCATEGORY_HEALTH_MANA_POTIONS = 4,
- SPELLCATEGORY_DEVOUR_MAGIC = 12
+ SPELLCATEGORY_DEVOUR_MAGIC = 12,
+ SPELLCATEGORY_JUDGEMENT = 1210, // Judgement (seal trigger)
};
enum SpellDisableTypes
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index fae807a5a6c..794a3e7bcd0 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6409,8 +6409,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
triggered_spell_id = 40471;
chance = 15.0f;
}
- // Judgement
- else if( procSpell->SpellFamilyFlags[0] & 0x800000 )
+ // Judgement (any)
+ else if (GetSpellSpecific(procSpell->Id)==SPELL_JUDGEMENT)
{
triggered_spell_id = 40472;
chance = 50.0f;