diff options
author | jackpoz <giacomopoz@gmail.com> | 2015-05-13 22:29:49 +0200 |
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committer | jackpoz <giacomopoz@gmail.com> | 2015-05-13 22:29:49 +0200 |
commit | 5bd7c295c0b0f2cb78345ed02dd37531a67348f5 (patch) | |
tree | 88f5166dd72fbd4a67d61e64f7a1cdfcdd93549a /src | |
parent | fb9099a97c4a03fcbcc14bd7ad2f5159a9537e9a (diff) |
Core/NetworkIO: Adjust more packet throttling values
Adjust more packet throttling values by increasing some limits, this might fix some random kicks.
Close #14659
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index d79392177e4..d6055e9733b 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -1370,6 +1370,7 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co case MSG_RANDOM_ROLL: // not profiled case CMSG_TIME_SYNC_RESP: // not profiled case CMSG_TRAINER_BUY_SPELL: // not profiled + case CMSG_FORCE_RUN_SPEED_CHANGE_ACK: // not profiled { // "0" is a magic number meaning there's no limit for the opcode. // All the opcodes above must cause little CPU usage and no sync/async database queries at all |