diff options
author | Havenard <havenard@hotmail.com> | 2011-10-09 21:06:47 -0300 |
---|---|---|
committer | Havenard <havenard@hotmail.com> | 2011-10-09 21:06:47 -0300 |
commit | 5c5c1e37244e30a6689a802157fcad04a66d1e2c (patch) | |
tree | 5f440a6fe37554292082ae2688c4ceb80516f5ef /src | |
parent | 3b4b6a2d9ab8c3b689e9189466cf2b1d7f864775 (diff) |
Scripts/ICC: Fix Shadow Prison
Fix Shadow Prison implementation, the control aura should not be cast on players.
Fix Shadow Prison aura remaining on players if they leave the instance during the encounter,
causing them to kill all nearby moving enemies including inside battlegrounds.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp | 20 |
1 files changed, 1 insertions, 19 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index b351d7de9d7..4b7b1e8d12f 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -241,23 +241,7 @@ class boss_blood_council_controller : public CreatureScript } if (IsHeroic()) - { - Map::PlayerList const &PlList = me->GetMap()->GetPlayers(); - if (PlList.isEmpty()) - return; - - for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) - { - if (Player* player = i->getSource()) - { - if (player->isGameMaster()) - continue; - - if (player->isAlive()) - player->AddAura(SPELL_SHADOW_PRISON_DUMMY, player); - } - } - } + me->AddAura(SPELL_SHADOW_PRISON_DUMMY, me); } void SetData(uint32 /*type*/, uint32 data) @@ -297,8 +281,6 @@ class boss_blood_council_controller : public CreatureScript killer->Kill(prince); } } - - instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_SHADOW_PRISON_DUMMY); } void UpdateAI(uint32 const diff) |