diff options
| author | sirikfoll <sirikfoll@hotmail.com> | 2015-11-22 17:13:59 +0100 |
|---|---|---|
| committer | tkrokli <tkrokli@hotmail.com> | 2015-11-22 17:14:58 +0100 |
| commit | 5d155895a7c6f93b6a64328721b9bef9fec8ab79 (patch) | |
| tree | 9891b316a7b6082e6e1fcb492aa306fd3415a3ae /src | |
| parent | 1511855fea156123b24b9fd429f25266c4918363 (diff) | |
Core/Creature: Flying vehicles able to fly again
by @sirikfoll, closes #15861
Flying vehicles could no longer leave the ground after commit 52692c3.
This is a modification of commit 52692c3 to make flying vehicles work again.
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 9173d44ae86..ea10ce7988b 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -440,8 +440,8 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/) ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true); } - LoadCreaturesAddon(); UpdateMovementFlags(); + LoadCreaturesAddon(); return true; } |
