diff options
author | Subv <s.v.h21@hotmail.com> | 2012-02-12 15:30:16 -0500 |
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committer | Subv <s.v.h21@hotmail.com> | 2012-02-12 15:30:16 -0500 |
commit | 5ea49613d24ad10b305891a39340155058e5a67e (patch) | |
tree | 68a864fc7d4971a04132fb3eaaddf5df30bf1cea /src | |
parent | ca2324b5eee18d0d0b7643f36e0d45355665a067 (diff) |
Core/Spells: Spell casts should be interrupted if the target goes out of LoS.
Signed-off-by: Subv <s.v.h21@hotmail.com>
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 7c578a39355..fda186f9c64 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3481,6 +3481,14 @@ void Spell::update(uint32 difftime) { if (m_timer > 0) { + // Cancel the cast if the target is not in line of sight + if (m_targets.GetUnitTarget() && !m_caster->IsWithinLOSInMap(m_targets.GetUnitTarget())) + { + SendCastResult(SPELL_FAILED_LINE_OF_SIGHT); + cancel(); + return; + } + if (difftime >= (uint32)m_timer) m_timer = 0; else |