diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2016-10-26 22:55:56 -0300 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-11-05 11:11:37 +0100 |
| commit | 5f69b27920896b0ae0a408ee4ecb174383bada59 (patch) | |
| tree | 94b5e5b7bb9fc24e9e65c23797ef5012a7d916c8 /src | |
| parent | 7e101c69e0eb29cf0ea4a65f52aa1e308e7d9add (diff) | |
Core/Auras: allow damage from periodics to trigger auras if they're not fully resisted/absorbed
(cherry picked from commit 5278577587159be85f993399baadb2809d4c94e7)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 41ecfa03e06..f4a78be86e4 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5839,11 +5839,11 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const uint32 procAttacker = PROC_FLAG_DONE_PERIODIC; uint32 procVictim = PROC_FLAG_TAKEN_PERIODIC; uint32 hitMask = damageInfo.GetHitMask(); - if (!hitMask) - hitMask = crit ? PROC_HIT_CRITICAL : PROC_HIT_NORMAL; - if (damage) + { + hitMask |= crit ? PROC_HIT_CRITICAL : PROC_HIT_NORMAL; procVictim |= PROC_FLAG_TAKEN_DAMAGE; + } int32 overkill = damage - target->GetHealth(); if (overkill < 0) @@ -5948,11 +5948,11 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c uint32 procAttacker = PROC_FLAG_DONE_PERIODIC; uint32 procVictim = PROC_FLAG_TAKEN_PERIODIC; uint32 hitMask = damageInfo.GetHitMask(); - if (!hitMask) - hitMask = crit ? PROC_HIT_CRITICAL : PROC_HIT_NORMAL; - if (damage) + { + hitMask |= crit ? PROC_HIT_CRITICAL : PROC_HIT_NORMAL; procVictim |= PROC_FLAG_TAKEN_DAMAGE; + } if (caster->IsAlive()) caster->ProcSkillsAndAuras(target, procAttacker, procVictim, PROC_SPELL_TYPE_DAMAGE, PROC_SPELL_PHASE_NONE, hitMask, nullptr, &damageInfo, nullptr); |
