diff options
author | Kandera <KanderaDev@gmail.com> | 2012-05-08 10:06:38 -0400 |
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committer | Kandera <KanderaDev@gmail.com> | 2012-05-08 10:06:38 -0400 |
commit | 5fc2c8cda37151520cd1ac26def420c978dc54dd (patch) | |
tree | 8717e601badd281ac5723e6a57e6d04024157450 /src | |
parent | 6c15bee88415006efe7111b6f7febd70b9a2ca50 (diff) |
Core/Items: fix compile error from previous commit. use item instead of bag.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index c285d8df788..d38489ef5a9 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17606,7 +17606,7 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff) uint32 zoneId = GetZoneId(); std::map<uint64, Bag*> bagMap; // fast guid lookup for bags - std::map<uint64, Bag*> invalidBagMap; // fast guid lookup for bags + std::map<uint64, Item*> invalidBagMap; // fast guid lookup for bags std::list<Item*> problematicItems; SQLTransaction trans = CharacterDatabase.BeginTransaction(); @@ -17659,7 +17659,7 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff) else if (IsBagPos(item->GetPos())) if (Bag* pBag = item->ToBag()) - invalidBagMap[item->GetGUIDLow()] = pBag; + invalidBagMap[item->GetGUIDLow()] = item; } else { @@ -17673,8 +17673,12 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff) if (err == EQUIP_ERR_OK) item = StoreItem(dest, item, true); } - else if (invalidBagMap.find(bagGuid) != invalidBagMap.end() && std::find(problematicItems.begin(),problematicItems.end(),(*invalidBagMap.find(bagGuid)))) + else if (invalidBagMap.find(bagGuid) != invalidBagMap.end()) + { + std::map<uint64, Item*>::iterator itr = invalidBagMap.find(bagGuid); + if (std::find(problematicItems.begin(),problematicItems.end(),itr->second) != problematicItems.end()) err = EQUIP_ERR_INT_BAG_ERROR; + } else { sLog->outError("Player::_LoadInventory: player (GUID: %u, name: '%s') has item (GUID: %u, entry: %u) which doesnt have a valid bag (Bag GUID: %u, slot: %u). Possible cheat?", |