diff options
| author | Ovahlord <dreadkiller@gmx.de> | 2020-01-22 20:40:09 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-12-20 23:47:37 +0100 |
| commit | 606597f4f862f9e4906422f1095dc7ae022e2fb6 (patch) | |
| tree | fdf13f6ab18a749fe1d857f93af817d45e2f1892 /src | |
| parent | 43a7091e8a86179e195e2bc021133ce751d48d48 (diff) | |
Core/Movement: reset position update interrupt info after the interrupt checks have been executed
* for discussion see: https://github.com/TrinityCore/TrinityCore/commit/02daf1bf3afc570c26e8e9f431866fcb3720174a#r36916229
(cherry picked from commit 01584cb0b9fe623fdf5694b985a53aa45f9f1d30)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 6 |
2 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 556b6f5ac74..974806c39f1 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -485,6 +485,9 @@ void Unit::Update(uint32 p_time) else if (!movespline->Finalized()) InterruptMovementBasedAuras(); + // All position info based actions have been executed, reset info + _positionUpdateInfo.Reset(); + if (!GetAI() && (GetTypeId() != TYPEID_PLAYER || (IsCharmed() && GetCharmerGUID().IsCreature()))) UpdateCharmAI(); RefreshAI(); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index d1a21e06538..9a8d2108e3f 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -723,6 +723,12 @@ enum ReactiveType struct PositionUpdateInfo { + void Reset() + { + Relocated = false; + Turned = false; + } + bool Relocated = false; bool Turned = false; }; |
