aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2012-04-17 10:16:31 +0200
committerShauren <shauren.trinity@gmail.com>2012-04-17 10:16:31 +0200
commit61cb2db1bd57e90e56a62853c9445e243a189125 (patch)
tree9529cf86b906298e52641eb15ca8ff6128866baf /src
parentde3db06731c2b966920b408e3347651c832b23f7 (diff)
Core/Player: Removed _lastLiquid from Player class, no need to have it in both Unit and Player
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp1
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h1
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.h2
3 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 31bd17ffc8f..0992c488315 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -724,7 +724,6 @@ Player::Player(WorldSession* session): Unit(true), m_achievementMgr(this), m_rep
for (uint8 i=0; i<MAX_TIMERS; i++)
m_MirrorTimer[i] = DISABLED_MIRROR_TIMER;
- _lastLiquid = NULL;
m_MirrorTimerFlags = UNDERWATER_NONE;
m_MirrorTimerFlagsLast = UNDERWATER_NONE;
m_isInWater = false;
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 1b80b68113f..ed887994bca 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2825,7 +2825,6 @@ class Player : public Unit, public GridObject<Player>
uint32 m_lastFallTime;
float m_lastFallZ;
- LiquidTypeEntry const* _lastLiquid;
int32 m_MirrorTimer[MAX_TIMERS];
uint8 m_MirrorTimerFlags;
uint8 m_MirrorTimerFlagsLast;
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 828d87216df..5a6276d3b0c 100755
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -2320,6 +2320,7 @@ class Unit : public WorldObject
Vehicle* m_vehicleKit;
uint32 m_unitTypeMask;
+ LiquidTypeEntry const* _lastLiquid;
bool IsAlwaysVisibleFor(WorldObject const* seer) const;
bool IsAlwaysDetectableFor(WorldObject const* seer) const;
@@ -2354,7 +2355,6 @@ class Unit : public WorldObject
uint32 m_state; // Even derived shouldn't modify
uint32 m_CombatTimer;
uint32 m_lastManaUse; // msecs
- LiquidTypeEntry const* _lastLiquid;
TimeTrackerSmall m_movesplineTimer;
Diminishing m_Diminishing;