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authorShauren <shauren.trinity@gmail.com>2016-09-26 17:43:33 +0200
committerShauren <shauren.trinity@gmail.com>2016-09-26 17:43:33 +0200
commit660aa059ae9d537b54e043447d62afc7495e7b06 (patch)
tree105777d0f67874a56d2c52918c5e39ca45014b54 /src
parente22c800edd1100582238b4c505c0d2a262c0b8c7 (diff)
Core/Commands: Slightly improve output of bnetaccount create command
Ref #18002
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Accounts/BattlenetAccountMgr.cpp7
-rw-r--r--src/server/game/Accounts/BattlenetAccountMgr.h2
-rw-r--r--src/server/game/Miscellaneous/Language.h5
-rw-r--r--src/server/scripts/Commands/cs_battlenet_account.cpp15
4 files changed, 21 insertions, 8 deletions
diff --git a/src/server/game/Accounts/BattlenetAccountMgr.cpp b/src/server/game/Accounts/BattlenetAccountMgr.cpp
index aa388c8ff28..c4ce8b674ac 100644
--- a/src/server/game/Accounts/BattlenetAccountMgr.cpp
+++ b/src/server/game/Accounts/BattlenetAccountMgr.cpp
@@ -23,7 +23,7 @@
using GameAccountMgr = AccountMgr;
-AccountOpResult Battlenet::AccountMgr::CreateBattlenetAccount(std::string email, std::string password, bool withGameAccount /*= true*/)
+AccountOpResult Battlenet::AccountMgr::CreateBattlenetAccount(std::string email, std::string password, bool withGameAccount, std::string* gameAccountName)
{
if (utf8length(email) > MAX_BNET_EMAIL_STR)
return AccountOpResult::AOR_NAME_TOO_LONG;
@@ -46,7 +46,10 @@ AccountOpResult Battlenet::AccountMgr::CreateBattlenetAccount(std::string email,
ASSERT(newAccountId);
if (withGameAccount)
- GameAccountMgr::instance()->CreateAccount(std::to_string(newAccountId) + "#1", password, email, newAccountId, 1);
+ {
+ *gameAccountName = std::to_string(newAccountId) + "#1";
+ GameAccountMgr::instance()->CreateAccount(*gameAccountName, password, email, newAccountId, 1);
+ }
return AccountOpResult::AOR_OK;
}
diff --git a/src/server/game/Accounts/BattlenetAccountMgr.h b/src/server/game/Accounts/BattlenetAccountMgr.h
index 1888e782616..52b60060464 100644
--- a/src/server/game/Accounts/BattlenetAccountMgr.h
+++ b/src/server/game/Accounts/BattlenetAccountMgr.h
@@ -29,7 +29,7 @@ namespace Battlenet
{
namespace AccountMgr
{
- TC_GAME_API AccountOpResult CreateBattlenetAccount(std::string email, std::string password, bool withGameAccount = true);
+ TC_GAME_API AccountOpResult CreateBattlenetAccount(std::string email, std::string password, bool withGameAccount, std::string* gameAccountName);
TC_GAME_API AccountOpResult ChangePassword(uint32 accountId, std::string newPassword);
TC_GAME_API bool CheckPassword(uint32 accountId, std::string password);
TC_GAME_API AccountOpResult LinkWithGameAccount(std::string const& email, std::string const& gameAccountName);
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index b675d83a9f1..4e3e49ea440 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -899,7 +899,10 @@ enum TrinityStrings
LANG_SQLDRIVER_QUERY_LOGGING_DISABLED = 1028,
LANG_ACCOUNT_INVALID_BNET_NAME = 1029,
LANG_ACCOUNT_USE_BNET_COMMANDS = 1030,
- // Room for more level 4 1031-1099 not used
+ LANG_ACCOUNT_PASS_TOO_LONG = 1031,
+ LANG_ACCOUNT_CREATED_BNET_WITH_GAME = 1032,
+ LANG_ACCOUNT_CREATED_BNET = 1033,
+ // Room for more level 4 1034-1099 not used
// Level 3 (continue)
LANG_ACCOUNT_SETADDON = 1100,
diff --git a/src/server/scripts/Commands/cs_battlenet_account.cpp b/src/server/scripts/Commands/cs_battlenet_account.cpp
index bd063a38f98..beca60abc10 100644
--- a/src/server/scripts/Commands/cs_battlenet_account.cpp
+++ b/src/server/scripts/Commands/cs_battlenet_account.cpp
@@ -84,18 +84,25 @@ public:
if (createGameAccountParam)
createGameAccount = StringToBool(createGameAccountParam);
- switch (Battlenet::AccountMgr::CreateBattlenetAccount(std::string(accountName), std::string(password), createGameAccount))
+ std::string gameAccountName;
+ switch (Battlenet::AccountMgr::CreateBattlenetAccount(std::string(accountName), std::string(password), createGameAccount, &gameAccountName))
{
case AccountOpResult::AOR_OK:
- handler->PSendSysMessage(LANG_ACCOUNT_CREATED, accountName);
+ {
+ if (createGameAccount)
+ handler->PSendSysMessage(LANG_ACCOUNT_CREATED_BNET_WITH_GAME, accountName, gameAccountName.c_str());
+ else
+ handler->PSendSysMessage(LANG_ACCOUNT_CREATED_BNET, accountName);
+
if (handler->GetSession())
{
- TC_LOG_INFO("entities.player.character", "Battle.net account: %u (IP: %s) Character:[%s] (%s) created Account %s",
+ TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (%s) created Battle.net account %s%s%s",
handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(),
handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().ToString().c_str(),
- accountName);
+ accountName, createGameAccount ? " with game account " : "", createGameAccount ? gameAccountName.c_str() : "");
}
break;
+ }
case AccountOpResult::AOR_NAME_TOO_LONG:
handler->SendSysMessage(LANG_ACCOUNT_TOO_LONG);
handler->SetSentErrorMessage(true);