aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2011-05-13 19:16:53 +0200
committerShauren <shauren.trinity@gmail.com>2011-05-13 19:16:53 +0200
commit66a663b8e07e17a7236ad3c5dd51b5a6872ee7a6 (patch)
tree52c50dc3608e5e84473d8d64e52051db3f78932d /src
parent5ab5a492c8a852476fe202facc6058162bd9039b (diff)
Core/Creatures: Added GetCorpseDelay method to creatures
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.h1
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp4
2 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 034f547bd4b..aeeb4ae7291 100755
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -432,6 +432,7 @@ class Creature : public Unit, public GridObject<Creature>
uint32 GetEquipmentId() const { return GetCreatureInfo()->equipmentId; }
void SetCorpseDelay(uint32 delay) { m_corpseDelay = delay; }
+ uint32 GetCorpseDelay() const { return m_corpseDelay; }
bool isRacialLeader() const { return GetCreatureInfo()->RacialLeader; }
bool isCivilian() const { return GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_CIVILIAN; }
bool isTrigger() const { return GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER; }
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index ad2bd3aa0c0..25355acc65b 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1345,14 +1345,12 @@ void SpellMgr::LoadSpellBonusess()
continue;
}
- SpellBonusEntry sbe;
-
+ SpellBonusEntry& sbe = mSpellBonusMap[entry];
sbe.direct_damage = fields[1].GetFloat();
sbe.dot_damage = fields[2].GetFloat();
sbe.ap_bonus = fields[3].GetFloat();
sbe.ap_dot_bonus = fields[4].GetFloat();
- mSpellBonusMap[entry] = sbe;
++count;
} while (result->NextRow());