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authorQAston <none@none>2010-07-26 16:27:34 +0200
committerQAston <none@none>2010-07-26 16:27:34 +0200
commit66d82556251d5763709fced2d8f85dda76ca0059 (patch)
tree5d9798d168ac9d761b65ffcad699de914ef20978 /src
parent7b87ab4de7473db2bfec3a21af963646fcc09674 (diff)
*Set angle of cone based targets to 90 degrees - by akadabeer.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/Spell.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index 368add34926..3f310e88021 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -768,11 +768,11 @@ namespace Trinity
i_data->push_back(target);
break;
case PUSH_IN_FRONT:
- if (i_source->isInFront(target, i_radius, M_PI/3))
+ if (i_source->isInFront(target, i_radius, M_PI/2))
i_data->push_back(target);
break;
case PUSH_IN_BACK:
- if (i_source->isInBack(target, i_radius, M_PI/3))
+ if (i_source->isInBack(target, i_radius, M_PI/2))
i_data->push_back(target);
break;
case PUSH_IN_LINE: