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authorAnubisss <none@none>2009-04-12 01:09:25 +0200
committerAnubisss <none@none>2009-04-12 01:09:25 +0200
commit66f60f4c6e8e0354fb1a5f93e00b96ef34de11b2 (patch)
tree0a3fb5b8b6f951f469ee495d630080f11b95a05d /src
parent9378a9cf211021c7a285026307f3a5f03af430dd (diff)
*Fix a typo in Gruul's door handling. Thanks Kudlaty.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp
index 61997f07e8b..5c026ab1860 100644
--- a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp
+++ b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp
@@ -125,8 +125,8 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance
if(data == DONE) HandleGameObject(MaulgarDoor, true);
Encounters[0] = data; break;
case DATA_GRUULEVENT:
- if(data == IN_PROGRESS) HandleGameObject(GruulDoor, true);
- else HandleGameObject(GruulDoor, false);
+ if(data == IN_PROGRESS) HandleGameObject(GruulDoor, false);
+ else HandleGameObject(GruulDoor, true);
Encounters[1] = data; break;
}