diff options
author | treeston <treeston.mmoc@gmail.com> | 2017-07-03 19:40:04 -0300 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-08-18 18:53:13 +0200 |
commit | 67ffe7bcf02bc03061ae06285ea55b7eeeb76eff (patch) | |
tree | 8573050f7101ded75e16f5fa8415828037d74207 /src | |
parent | daf9c703c45dd102d57b527a78529152819ec67d (diff) |
Core/Combat: Fixed issues with creatures sometimes entering combat with friendly targets
Close #19980
(cherry picked from commit 07593f6c3488666423093c2c32514a0a378da942)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Combat/ThreatManager.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 65d177fddaf..652c5cffb5c 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -407,6 +407,15 @@ void ThreatManager::AddThreat(Unit* victim, float amount, SpellInfo const* spell (void)ignoreModifiers; (void)ignoreRedirection; if (!iOwner->CanHaveThreatList() || iOwner->HasUnitState(UNIT_STATE_EVADE)) return; + + if (iOwner->IsControlledByPlayer() || victim->IsControlledByPlayer()) + { + if (iOwner->IsFriendlyTo(victim) || victim->IsFriendlyTo(iOwner)) + return; + } + else if (!iOwner->IsHostileTo(victim) && !victim->IsHostileTo(iOwner)) + return; + iOwner->SetInCombatWith(victim); victim->SetInCombatWith(iOwner); addThreat(victim, amount, spell ? spell->GetSchoolMask() : victim->GetMeleeDamageSchoolMask(), spell); |