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authorShauren <shauren.trinity@gmail.com>2020-09-29 17:31:50 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-31 00:24:51 +0100
commit688d1d9533bc42dfd5684f30b8e1c2deff2795c4 (patch)
tree04cc2c5c60c3085fb2cb8af1f74bcec2c291e937 /src
parente102022eeb8a0fd402e34de92468b2afb8f1f006 (diff)
Core/Pets: Fixed crash happening when current pet is forcibly removed while being temporarily unsummoned (like on a mount)
(cherry picked from commit d163735abdf37c8840dbb7e3151d91bc898473ef)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp17
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
2 files changed, 17 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index d579d970426..867cdb66d8f 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -21961,8 +21961,23 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
m_temporaryUnsummonedPetNumber = 0;
}
- if (!pet || pet->GetOwnerGUID() != GetGUID())
+ if (!pet)
+ {
+ if (mode == PET_SAVE_NOT_IN_SLOT && m_petStable->CurrentPet)
+ {
+ // Handle removing pet while it is in "temporarily unsummoned" state, for example on mount
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_PET_SLOT_BY_ID);
+ stmt->setUInt8(0, PET_SAVE_NOT_IN_SLOT);
+ stmt->setUInt64(1, GetGUID().GetCounter());
+ stmt->setUInt32(2, m_petStable->CurrentPet->PetNumber);
+ CharacterDatabase.Execute(stmt);
+
+ m_petStable->UnslottedPets.push_back(std::move(*m_petStable->CurrentPet));
+ m_petStable->CurrentPet.reset();
+ }
+
return;
+ }
pet->CombatStop();
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index beef7e3c9c8..2cdf9006079 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -3604,7 +3604,7 @@ void Spell::EffectDismissPet()
Pet* pet = unitTarget->ToPet();
ExecuteLogEffectUnsummonObject(SpellEffectName(effectInfo->Effect), pet);
- pet->GetOwner()->RemovePet(pet, PET_SAVE_NOT_IN_SLOT);
+ pet->Remove(PET_SAVE_NOT_IN_SLOT);
}
void Spell::EffectSummonObject()